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Digital Chumps (Nov 15, 2011)
My perspective was from the gamer's alone, and not that of a fan or "hater" of NCIS. And the outlook arrived me to think of this title as a way to make a "reach" at the 40-50 something fan of the program that usually doesn't play games, and is even a little "put off" by Little Johnny's "Devil Box" sitting between the Blu-Ray player and DVR. The presentation isn't bad, and could maybe even be considered good in short instances. But the gameplay elements are so elementary that it doesn't feel like playing a game. It's almost like an "interactive" journey through a few of the worst episodes ever written in the newly minted "forensic crime" drama genre. This isn't a bad game, but it's not good either. Some die hards might find something rewarding about experiencing a new set of stories. But from what I can gather, most fans would be embarrassed that this low level of writing has the NCIS name on it to begin with.
Worth Playing (Dec 02, 2011)
It's difficult to not view the NCIS game as a blatant cash grab. It may be available at the lower price point of $40 ($30 for PC), but the four cases only take about four hours to complete and there is zero replay value. If you're playing the Xbox 360 version, you gain a full 1,000 Gamerscore simply for completing the game. You have the option of replaying the cases, but since you've seen everything during the first playthrough, there's no reason to do so.
IGN (Nov 14, 2011)
At the close of NCIS: The Game’s final episode, I didn’t feel as though I’d gained any insight into investigative procedure. The minigames are entirely too easy to qualify as a learning experience. After doing one of each type of investigation, the rest of the game simply rehashed the same animations and poor challenges until its over-arching story faded out. I can only recommend this game to anyone who bleeds NCIS love from their veins or lives on trophies; for everyone else it’s just not worth the time.