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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.2
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.8
Overall User Score (6 votes) 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
GamesCollection (May 22, 2010)
Le Sabbie Dimenticate è un gradito ritorno al passato, e insieme un interessante passo verso il futuro di una delle serie più fresche e appassionanti degli ultimi anni. I puzzle, le sezioni platform, i filmati cinematografici, il doppiaggio, sono solo alcuni dei tanti fattori che rendono Prince of Persia un acquisto obbligato per gli amanti dei giochi con il senso del fiabesco e dell'ironia, oltre che, ovviamente, dell'avventura. I difetti ci sono, ma paragonati alla totalità dell'opera, sono solo poche sbavature su una tela tutto sommato ottima. Date il bentornato al Principe, e speriamo non passi troppo tempo prima di poter passare un altro po' di tempo con lui!
80
Unfortunately, between the camera issues, the couple of glitches found in the game, and the weaker combat style, Prince of Persia: The Forgotten Sands fails to fully satisfy the fans. Luckily, this is not to say it isn't a very enjoyable game. There's still plenty of action and plenty of fun to be had, as long as you can overcome these flaws. Like I said before, the level design and the platforming are possibly the best ever found in a game, and the puzzles are clever and satisfying, so you have to enjoy the game for what it has to offer and look past its blunders.
80
GamersGlobal (May 17, 2010)
Eine Achterbahnfahrt der Gefühle ist dieser Test: Der Einstieg ist famos, danach wird’s gähnend langweilig und wir würden am liebsten den Controller zur Seite legen. Doch pflichtbewusst geht’s weiter und wir werden in der zweiten Spielhälfte belohnt: Mit schick inszenierten Bosskämpfen, variantenreichem Leveldesign mit fiesen Fallen und vielen Ideen rund um die Elemente. Auch wenn die Elementarkräfte nicht gegen Bossgegner eingesetzt werden dürfen und die Prinzenstimme indiskutabel ist, hat sich das persische Kletteräffchen die 8.0 redlich verdient.
75
GameSpot (May 18, 2010)
Despite its slow start and shallow combat, this is another fun entry in the long-running franchise. Series veterans will once again marvel at the prince's uncanny ability to reach higher ground while newcomers will wonder why they took so long to tag along for the ride. The problems keep this from joining the ranks of the best games in the franchise, but this is still a good effort that surprises and entertains.
75
Jeuxvideo.com (May 18, 2010)
Ce n'est peut-être pas avec cet épisode que la série Prince of Persia prendra son envol, mais ceux qui la suivent depuis ses débuts apprécieront forcément le retour aux sources amorcé avec Les Sables Oubliés. Pour autant, le titre ne parvient pas à se hisser au-dessus des précédents volets de la trilogie et son manque de prise de risque en fait un épisode très convenu que l'on aurait apprécié plus facilement s'il était sorti il y a quelques années. On attend toujours celui qui saura marquer une véritable évolution de la saga Prince of Persia sur consoles HD.
71
AusGamers (May 24, 2010)
There is zero gore and progression is relatively straight forward, except for that bastard bit at the end. In many ways, the Prince of Persia series is the quintessential example of how videogaming has progressed over the years. From 2D, turban filled platforming of the late eighties to the 3D enemy-laden world of 2010, but still retaining the recognisable elements that made the original such a hit.
69
4Players.de (May 19, 2010)
Das A-Team aus Montréal hat die Renaissance in Assassin's Creed II auf unsere Bildschirme gemalt. Und das B-Team musste rechtzeitig zum Film den Prinzen wiederbeleben? Heraus kommt eine enttäuschende Kulisse, ein schwaches Kampfsystem und nur in Ansätzen der Nervenkitzel alter Sprungzeiten. Man muss zwar wie in alten Zeiten Speerfallen ausweichen, springen, hechten und gegen die Zeit durch Gänge hetzen - all das hat so viel Potenzial für Nervenkitzel, aber es rockt nicht! Warum kann ich ohne Timing und mit seltsamen Animationen von Stange zu Stange springen? Warum zickt die Steuerung so oft? Und die Gefechte sind angesichts der Qualität und Spannung, die man mittlerweile von God of War 3, Dante's Inferno, Darksiders oder gar Demon's Souls kennt, eine monotone Enttäuschung - es fehlt nicht nur an grafischem Wumms und taktischem Anspruch, sondern auch an der besonderen Eleganz, die diesen Tänzer unter den Helden mal auszeichnete.
50
Gamekult (May 20, 2010)
Si Prince of Persia : Les Sables Oubliés était sorti à la place de L'Ame du Guerrier, on l'aurait probablement aussi bien accueilli que Les Sables du Temps à l'époque. En dépit d'un level design et de séquences de plate-forme toujours aussi bien huilés, portées par une bande-son de bonne facture, les nouvelles aventures du prince de Perse sentent aujourd'hui trop le réchauffé. Les animations inexplicablement lentes, la réalisation vraiment pas exceptionnelle et les bastons de masse sans intérêt font de cet épisode un chapitre de la série loin d'être essentiel. Vite joué, vite oublié, Les Sables Oubliés porte au final assez bien son nom et arrive d'une certaine manière à reproduire les prouesses de son héros en nous faisant remonter le temps pour nous faire croire que rien n'est arrivé depuis 2004.
50
Thunderbolt Games (Dec 07, 2010)
Despite absolutely striking graphics, Prince of Persia: The Forgotten Sands just isn’t very much fun. The platforming segments don’t present much of a challenge and the combat doesn’t either. If the Prince of Persia series is ever to be resurrected, the developers should start by looking at the developments that other games in this genre have made. Uncharted provided players with challenging platforming across a coherent game world. God of War III gave us challenging, epic hack-and-slash gameplay that made us forget that we were pounding the same buttons over and over again. Prince of Persia is a great series with a lot of potential, but the developers just didn’t hit the mark with this entry.