Raiden IV: OverKill Reviews (PlayStation 3)
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Hardcore Gamer Magazine (May 01, 2014)
Over the last 18 months, though, things have gotten better, what with the release of Under Defeat HD, Ketsui and the forthcoming Caladrius Blaze. Hence, UFO and developer MOSS bringing Raiden IV to the PlayStation 3 should be acknowledged with great excitement by fans, as this is one hell of a shooter, even if it is not lighting the world on fire with innovation. The upgradable weapons, tight gameplay, accessible (but challenging) level of difficulty, silkly smooth controls and insidiously addictive OverKill mode all come together to form a game that can’t be missed for genre fans — especially for its steal of a price-tag. Sure, it’s an old game at this point and certainly shows that age in its aesthetic, but its gameplay conventions are rock-solid and time-tested all the same. Simply put, this is the definitive version of Raiden IV. If you’re a fan, there’s a lot to love here.
The Guardian (Jun 21, 2014)
This release offers several versions, including the original arcade arrangement. Overkill mode, however, is the star, introducing new levels and a scoring mechanism that showers points on players who risk focusing firepower into the remains of recently defeated enemies. Distinct from the "bullet hell" style that is the genre's current most popular flavour, Raiden IV: Overkill is far more evocative of shooters from the 1990s, and played properly – using a single credit per turn – it is an absolute thriller.