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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (11 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ZTGameDomain (Jun, 2009)
Red Faction: Guerrilla is an in your face, balls to the wall, destroy everything in your path treat. With a ton of missions to complete, an entire planet to destroy, and online modes that will have you sitting in front of your television for hours upon hours, this game has it all. I know this has been said a ton of times before, but it holds true for this game; if Red Faction: Guerrilla doesn't get your blood pumping, check your pulse. Red Faction: Guerrilla should not be overlooked by anyone, period.
GamePro (US) (May 28, 2009)
It's become a rare thing for me to actually stop playing a game to call one of my friends and gush about something amazing that happened, or how much they need to play it when it comes out, but I did this countless times while playing Guerrilla (and probably annoyed quite a few people along the way). The game isn't perfect, but what it does right it does insanely well and it's easy to forgive some of its minor issues in favor of enjoying the hell out of the rollercoaster ride of maniacal action found within.
Impulse Gamer (Jun, 2009)
Final Thought? THQ and Volition should be commended for an outstanding game that not only compliments the series, however goes beyond its predecessors. With next generation graphics, brilliant gameplay and a story that actually makes you care, Red Faction: Guerrilla is an almost perfect game that takes us back to those classic games of the 90’s, however with modern soul and essence. Brilliantly addictive!
Game Chronicles (Jun 05, 2009)
If Red Faction: Guerrilla was merely a war game, or if it was merely a demolition game, it probably wouldn’t be this great, but the seamless blending of both elements into the massive futuristic landscape of Mars with loads of vehicles and weapons, sinister enemy AI, territory acquisition, and morale balancing, makes this one of the most inventive, addictive, and guilt pleasures on my PlayStation 3 this year. For an explosive good time, join the Red Faction and help liberate Mars from the EDF…Guerrilla style.
TotalPlayStation (Jun 28, 2009)
Without a doubt, Red Faction: Guerrilla is one of the best games that will hit this year. It's the complete package, and has enough calls back to the first game that it feels like a proper sequel, unlike the last game. Go buy it. Now.
GamingExcellence (May 29, 2009)
A very solid single player offering, expansive multiplayer modes, and an offline party game that’s accessible to anyone, Red Faction: Guerrilla is an early candidate for one of the top games of the year. The destruction engine is a marvelous technical achievement, and really sets it apart from other games in the genre, and the diverse multiplayer offer up significant replay value. For anyone with an appetite for destruction, Red Faction: Guerrilla comes highly recommended.
GameFocus (May 28, 2009)
By delivering a solid campaign mode, an incredibly vast open world, destructible environments and addictive multiplayer modes, THQ and Volition brings you a high quality game that you can’t miss. Red Faction: Guerrilla is a must have in your collection and it won’t be forgotten when award season starts somewhere by the end of the year. While people aren’t expecting the game that much, they will be extremely surprised by it. We highly recommend it.
1UP (Jun 09, 2009)
Guerrilla isn't a terribly deep game, but as a "summer blockbuster," it works just right. It doesn't expect you to get lost in a deep, engaging sci-fi world -- you're on a mission to Mars to watch stuff explode. A deeper story might have made it more enjoyable in some respects, but it might also have killed the momentum of the demolition action. As a view of a Martian colony rebellion, the experience feels lot more like something starring Arnold Schwarzenegger than a story penned by Heinlein, but sometimes, that's all you need.
Blend Games (Jun 12, 2009)
I really wish the single-player campaign had been complete enough to measure up to the online offering. Still, even in the single-player, there's something about Guerrilla that turns me back to my ant-burning prepubescent phase. It's so much damn fun to bashing a building with a sledgehammer until it falls over, even if there's no reward whatsoever for doing so. The reasons that the game is enjoyable are basic but undeniable. It offers gleeful destruction with a minimum of technical issues and it's tough not to recommend it to a fan of the genre. In a crowded shooter market filled with bald-faced imitation, Guerrilla succeeds in setting itself apart.
UOL Jogos (Jun 18, 2009)
"Red Faction: Guerrilla" traz a cultuada série para a geração atual, tirando total proveito dos recursos dos consoles. A devastação causada nos cenários é muito divertida, com muito espaço para improvisos, mesmo durante os tiroteios mais intensos. A campanha principal também se beneficia da narrativa eficiente e gráficos adequados, complementada por modos multiplayer elaborados.
Console Obsession (Jun 06, 2009)
Other than feeling a bit repetitive at times, Red Faction: Guerrilla does little wrong: the shooting and driving are good fun and I don’t have any complaints about the controls. Containing building destruction on a scale never seen before, this Mars is a fun place to be, and, if you like blowing things up, it’s unlikely that you’ll get bored with Volition’s impressive game any time soon.
90 (Jun 08, 2009)
Red Faction: Guerrilla's Martian sandbox might be a touch barren in places and the story and characters may border on the bland, but when there're so many different activities vying for your attention and so much to annihilate, it's impossible not to love it for all its unpretentious bombast. This is explosive, balls-to-the-wall action that makes no concessions in delivering the ultimate playground in which to wreak havoc. The almost limitless potential for reckless mayhem is what makes Guerrilla such an unashamedly fun game to play, which is why this is without a doubt the biggest summer blockbuster so far this year and consequently an essential purchase. Now go on, get your ass to Mars.
Red Faction: Guerrilla is fantastic. From the traditional rocket launcher to the old world sledgehammer to the sci-fi nano rifle, it’s action of a variety and level largely unseen. Unlike the previous Red Faction titles, there weren’t specific spots that were destructible; nearly everything is. Think of blocking pathways with rubble, ambushing a convey with lightning and landmines, or going a more traditional route of utilizing the cover system for some classic gunfights – there is plenty to do, and a lot to do it with. It is far from perfect – the missions could be more focused, the AI more varied, habitats more realistic – but to say I found myself seriously turned away by those things would be an exaggeration. There is way too much to enjoy here to pass it up. Highly recommended.
Gameplayer (May 28, 2009)
As you may have guessed we quite like Red Faction: Guerrilla. It is explosive fun throughout, but ultimately it is a one-trick pony. You ache for more regular and emotionally engaging cut-scenes that sink you deeper into the plight on Mars. You wonder what other cool mission tangents could have existed in the corners of the Red Planet where there isn’t something to blow up. And how finely tuned car-physics and a strong audio catalogue would have improved the experience. These elements are the ‘X’ factor which Red Faction lacks, but of which Volition seem to show little concern. This developer just wants you to have a planet-load of fun, and Red Faction: Guerrilla most certainly delivers on that.
Brutal Gamer (Jun 01, 2009)
Red Faction: Guerrilla is a top game. A real departure from the previous entries in the series. The game attempts to meld the 3rd person action genre with a GTA style gameplay mechanic. It looks good, sounds good and is great fun to play. Sure the reduced draw distance is a shame and the clipping issues cause the odd jar but all in all the game is a technical marvel. So much destruction and freedom to enjoy. I have not enjoyed a Volition title so much since the second Red Faction title so this is complete double thumbs up from us here at Brutal Gamer. Go grab your copy now and feel the power of destruction!
90 (Jun 02, 2009)
Had Red Faction Guerrilla's campaign been at a consistent high throughout we might have had a real game of the year contender on our hands. Even with some flaws, though, Guerrilla is a great game that comes highly recommended, in no small part to some superb multiplayer game modes that should see the game gain quite a following. More importantly, blowing things up is cool, and no game lets you see the destruction caused better than Volition's latest.
DarkZero (Jun 05, 2009)
It’s very difficult to say anything negative at all about Red Faction Guerrilla. Occasionally there’s pop up in the background, and missions that can get a little repetitive, but if that’s the kind of thing to put you off a game that’s chock-full of such delightful experiences, then you really don’t have a soul. From smacking your first wall with the sledge hammer, to running full speed through a military complex in a giant mech, like some kind of demented toddler at Lego Land, Red Faction: Guerrilla never ceases to excite or satisfy. It constantly rewards players throughout the single player campaign and always manages to introduce something new to change the way the game is played. It’s a thoroughly enjoyable adventure in an original and believable (if not exactly realistic) setting, and sets a totally new benchmark for technical achievement in a video game. Now go and blow something up already.
Game Watcher (Jun, 2009)
Red Faction: Guerrilla is the complete package – bombastic action, oodles of variety, heavy firepower, destruction on an immense scale and an open sandbox world that places no restrictions on where you can go or how you approach your objectives. The story, characters and location may lack the depth and detail of say GTA IV’s, but then this is an altogether different animal. This is videogaming popcorn; the equivalent of a massive summer blockbuster and by far the biggest one you’ll play this year. For sheer unpretentious, balls-out, action-packed entertainment you need look no further. Red Faction: Guerrilla is the game for anyone that loves to blow stuff up, which should be any human being with a pulse. So go on, what are you waiting for? Get your ass to Mars.
Playstation Universe (Jun 06, 2009)
Red Faction: Guerrilla doesn't have a great narrative to drive the gameplay along, but when you're having as much as this it really isn't a major issue. What it does offer, in abundance, is the chance to have a lot of fun playing around with its brilliant destruction-based gameplay. Fans of the original will have been waiting for the glorious triumphant return of Red Faction, and in many ways it will surpass their expectations. Not only does it thrill and excite in a way that only pioneering games can, it sets the benchmark for any other developer who dares to say that their latest game features destructible environments. Before they dare do that, they ought to check out Red Faction: Guerrilla.
Jolt (UK) (Jun 08, 2009)
Red Faction: Guerrilla's Martian sandbox might be a touch barren in places and the story and characters may border on the bland, but when there're so many different activities vying for your attention and so much to annihilate, it's impossible not to love it for all its unpretentious bombast. This is explosive, balls-to-the-wall action that makes no concessions in delivering the ultimate playground in which to wreak havoc. The almost limitless potential for reckless mayhem is what makes Guerrilla such an unashamedly fun game to play, which is why this is without a doubt the biggest summer blockbuster so far this year and consequently an essential purchase. Now go on, get your ass to Mars.
GameSpy (Jun 10, 2009)
Despite its lackluster storytelling, Red Faction: Guerrilla is a whole lot of fun to play, thanks to its meaty campaign and well-rounded multiplayer offerings. The game makes sure you have a good time blowing stuff up, and in this case, that's more than enough.
No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
Games Abyss (Jun 16, 2009)
Tons of replayability in the four different single player campaign difficulty modes, multiple multi-player options and tons of unlockables. Skip two or three summer blockbuster movies and buy this instead.
Gamervision (Jun 21, 2009)
Its story might be a little lacking, but that shouldn't be enough to deter anyone from picking up Red Faction: Guerrilla. It flew under the radar for most gamers, but is an experience that shouldn't be missed. Releasing in a strange spot between inFamous and Prototype, it's going to be easy to forget about Guerrilla. Don't. It's likely as good as either title, and is probably just as worthy of a purchase. This is a game you won't want to miss.
Game Over Online (Jun 22, 2009)
All in all, Red Faction: Guerrilla delivers on the promises it makes. If you’re looking for a Bioshock type of storyline with endless plot points to discuss and debate with others, this is not your game. If you’re looking for a solid reason to blow up some buildings and stand there wide-eyed at your explosive accomplishments then by all means pick yourself up a copy and get your ass to… ahhh dammit.
90 (Jul 01, 2009)
Depois de Saints Row 2, chego à conclusão que a Volition sabe como divertir o jogador. Red Faction Guerrilla é, como já devem ter percebido, um dos jogos que mais me surpreendeu durante este ano. É um projecto que denota dedicação e isso nota-se na sua solidez. Quando nos dias de hoje muitos jogos se preocupam com uma infinidade de outras coisas, Guerrilla ambiciona essencialmente entreter e divertir o jogador, e consegue. Já tinha como cartão-de-visita o motor Geo-Mod e sua aplicação, mas a Volition conseguiu fazer e oferecer muito mais do que isso. É sem dúvida exemplo de um projecto vencedor.
89 (Jun 03, 2009)
Overall Red Faction Guerrilla is an excellent game which will offer you hours of fun both offline and online. It doesn’t quite have the appeal of games such as Grand Theft Auto, but at least the developer should be applauded for trying something different with this style of game and succeeding.
88 (Jun 23, 2009)
Red Faction: Guerrilla takes the franchise to a while new level with some of the most entertaining gameplay we've encountered in some time. Sure the graphics and audio aren't the best we've seen on the PS3, and the storyline is a little thin as well, but as a game this gets top marks. The single player campaign is a good length (around 15 hours give or take) but the multi-player could have you playing for that amount of time several times over. This is one for action fans to add to their collection.
PSX Extreme (Jun 04, 2009)
To conclude, we liked Red Faction: Guerrilla quite a bit. It's the Martian equivalent to inFamous and that's a surprise to us. Guerrilla's gameplay is solid and enjoyable, boasting fun mechanics that really draw you into the game, especially with the amount of destruction you're capable of. It's also got an extremely impressive physics engine that calculates your destruction in a way we've yet to see. The mission structure may be a bit repetitive, but that's to be expected in open-ended games such as this, so it's a flaw that comes with the territory. Our biggest complaints are the lack of a decent story, not enough character and vehicle variety, and not enough diversity in the gameplay. We'd say they're small complaints, and that Red Faction: Guerrilla is surely worth a purchase.
Gameswelt (Jun 15, 2009)
Was soll ich groß sagen? Red Faction Guerilla hat’s mir einfach angetan. Während andere Titel zwar auch oftmals um ein herausragendes Spiel-Feature gebaut sind und dann aber scheitern, klappt es hier einfach. Mit einem Fahrzeug durch Mauern zu brettern und für Chaos in den gegnerischen Reihen zu sorgen, rockt derbe. Ja, manche Gebäude haben hin und wieder eine komische Physik und stehen noch, obwohl sie schon längst in sich hätten zusammenstürzen müssen, aber das stört nicht wirklich. Und dann gibt es noch den Mehrspielermodus, der eben nicht nur der typische Einheitsbrei ist, sondern noch mal neue Komponenten in die Spielmechanik integriert. Red Faction Guerilla ist das Sandkastenspiel für alle mit dem Hang zum zerstörerischen Chaos.
Cheat Code Central (Jun, 2009)
Red Faction: Guerrilla is a great game. Volition did many things right, but they came up short in some areas such as the subpar story, mediocre visuals, and the less than memorable characters. Even though Red Faction has plenty of flaws, most are over shadowed by a good and lengthy single-player experience, great multiplayer options, and the environment’s destructibility. Summers are usually slow in the gaming business, but once in a while we get a great game. Red Faction: Guerrilla is one of those games, so don’t miss your chance to stay inside and enjoy your summer!
3D Juegos (Jun 09, 2009)
Red Faction: Guerrilla es único en muchos sentidos. La longitud de su vida útil es incuestionable debido a una campaña larga y a un multijugador notable, y la destrucción que actúa como principal motor de su jugabilidad le aportan el carisma y la personalidad de la que sus misiones y protagonistas carecen. Una cita obligada para los amantes del Sandbox, y una lección sobre cómo lograr metas distintas con un género hipertrofiado.
Vandal Online (Jun 10, 2009)
Esto no impide que sea terriblemente divertido y espectacular, y es que Red Faction: Guerrilla nos lleva directamente al placer de no dejar piedra sobre piedra, en solitario o en las intensas partidas multijugador, y que eso se haga bien, aportando fórmulas interesantes capaz de captar de nuestra atención, es algo muy difícil que en esta ocasión han logrado con creces.
GameSpot AU (Jun 04, 2009)
You'll end up hearing that "thunk" a lot in Red Faction: Guerrilla, but you'll never get tired of it because its deep, crunchy sound is tied so intrinsically to the satisfying visual destruction you see. Guerrilla's gameplay is similar--many of the missions may feel like they're at the same, loud, all-out pace, but when devastation is this well presented, it's difficult not to get swept along by its primal energy. Red Faction: Guerrilla mixes a long and involving single-player campaign with a fun and satisfying online segment, with both adding up to a game that proves that a little chaos (or in this case, a lot) can be a positive thing.
The open world gameplay best resembles Mercenaries 2, but Red Faction overcomes the many technical hurdles that kept that game in mediocrity with sound gunplay and a polished experience. The only detriments holding Guerrilla back are the repetitive mission types, unimaginative art direction, and a detached story — the side missions could have benefited from tangential narratives. Regardless, the grand scale of destruction makes the thrill of laying waste to everything on the planet a must-play experience.
85 (Jul 14, 2009)
What Half Life did with the crowbar, Red Faction does with the sledgehammer making the two entwined forever. The Geo-Mod 2.0 engine is really a technical marvel to witness and gives Red Faction a fresh next-gen feeling. Figuring out new ways to make buildings fall down is most of the fun you'll have when you approach the controller and sit down with Red Faction each and every time. Red Faction had the opportunity to make a huge splash and make its mark on the open world scene, but unfortunately, the designs of the world, vehicles and characters are too bland and generic to be memorable for long. What this game will be remembered for is the ability to bring down the rain and watch buildings as they buckle from extreme destruction, all the while having a huge grin across your face.
GamingTrend (Jun, 2009)
There’s so much about Red Faction: Guerrilla that is innovative and goes above and beyond your run-of-the-mill game, it’s disappointing that this title didn’t garner a higher score. The fact is that modern gamers want an engaging story line along with their action and that just isn’t present here. The absolutely phenomenal multiplayer offerings as well as the lengthy single player experience make for an excellent experience nonetheless. Here’s hoping we won’t have to wait another seven years to lead the oppressed of Mars to victory!
GamingXP (Jun 19, 2009)
Red Faction: Guerilla“ ist dem Entwickler „Volition“ ein großes Werk gelungen, das zum einen durch einen soliden, langanhaltenden Einzelspielerspaß und zum anderen durch einen sehr unterhaltsamen Mehrspielerpart überzeugt. Die wenigen Unstimmigkeiten vermögen es kaum, den Spielspaß merklich zu drücken und obwohl man die Grafikpower der PS3 nicht ausschöpft sieht der Titel sehr gut aus. Dazu kommt noch das abenteuerliche Sci-Fi Setting und die Möglichkeit alles dem Erdboden gleichzumachen. Auch beweist „RF:G“, dass es nicht unbedingt massenhaft Blut und Gewalt braucht um einen Shooter unterhaltsam zu gestalten. Ehe Sie zu einem der vielen Retortenshooter greifen versuchen Sie lieber etwas Neues und starten mit diesem soliden Spiel in die Revolution.
GameZone (Jun 02, 2009)
A nice take on some pretty standard plot elements. The game combines solid ideas in a way that is easy to understand and utilize. And the developer did a very nice job in terms of the game’s presentation and pacing. There are a few missteps here and there that can fluctuate the difficulty within a mission (the AI can be a bit iffy, and if you work through a building demolition fast enough, you can avoid much more trouble than if you dawdle), but overall, this is a game worth checking out.
Extreme Gamer (Jun 10, 2009)
Even though Red Faction: Guerrilla could have made a few changes and spiced up the game world, it is still a lot of fun to play through. With the multiplayer added into the mix you will likely get enough action out of Guerrilla until the next sandbox action game is released. I'm glad Violation returned to the Red Faction series, sci-fi open world shooters aren't too common in the marketplace. After all the super-hero styled sandboxed games, Red Faction: Guerrilla use of the red planet offers up something new for gamers to jump into. Rent, or Buy, you can't really go wrong picking up Red Faction: Guerrilla.
GameStar (Italy) (Jun 12, 2009)
Detto ciò, purtroppo, i problemi evidenziati nel corpo dell’articolo, ovvero una certa ripetitività dei colori, cali di frame rate troppo frequenti, un doppiaggio sinceramente scadente e altri piccoli ma rilevanti cavili vanno a limitare il giudizio finale di Red Faction: Guerrilla, il quale rimane nonostante tutto un buon titolo che saprà regalare, se affrontato con il giusto entusiasmo, diverse ore di divertimento anche grazie all’ottima realizzazione del comparto multiplayer online.
Giant Bomb (Jun 09, 2009)
While there are clunky bits at the fringes of Red Faction: Guerrilla that give it a handful of frustrating or disappointing moments, the core moments of the game are exciting and well-conceived. Factor in a thrilling multiplayer component and the sheer satisfaction provided by the wholesale destruction of huge structures and you've got more than enough reasons to get your ass to Mars.
80 (Jun 12, 2009)
Red Faction: Guerilla steht für moderne Action, jedenfalls in technischer Hinsicht! Leider tut Volition aber nur das Nötigste, erzählerisch sogar zu wenig, um das technische Spektakel inhaltlich zusammenzuhalten: Die Geschichte wird wie mit einer abweisenden Handbewegung erzählt, die Charaktere spielen praktisch keine Rolle und als einzige Reaktion auf mein Tun erhalte ich Bemerkungen zum aktuellen Stand der Freiheitskampfes. Das uninspirierte Design sowie kleine grafische Schwächen geben sich zudem alle Mühe, um die Rebellion auf dem Mars wie eine sterile Zeitungsmeldung wirken zu lassen. Doch wer einmal am Steuer eines Mechs durch eine komplette feindliche Basis wütet, um realistisch zusammengebrochenen Schrott zurückzulassen, den scheren diese Kleinigkeiten nicht! Denn explosive Feuergefechte, abwechslungsreiche Missionstypen und die spannende Zerstörung im Internet zaubern ein zufriedenes Grinsen in die Gesichter großer Spielkinder.
80 (Jun 08, 2009)
Défouloir absolu, Red Faction : Guerrilla est un titre absolument unique en son genre. Addictif, souple et séduisant, le titre de Red Faction délivre des séquences d'action mémorables au sein d'un bac à sable parfaitement conçu. Dans une certaine mesure, le soft parvient même à nous faire oublier son caractère fondamentalement répétitif grâce à de nombreuses petites trouvailles. Pour ne rien gâcher, Red Faction : Guerrilla se paie même le luxe de nous offrir un mode multi d'excellente qualité. Une bonne surprise donc qui mérite amplement d'être essayée, et même adoptée.
Cynamite (Jun 09, 2009)
Per Fernzünder jage ich die Sprengsätze in die Luft und eine Schuttwolke verschluckt kurz den Bildschirm. Eine EDF-Anlage weniger! Ja, die Abriss-Funktion von Guerrilla ist durchaus lustig – hat man sich daran allerdings satt gesehen, fällt auf, dass es dem Titel etwas an Abwechslung im Missionsdesign mangelt. Trotzdem: Ein guter AAA-Sci-Fi-Shooter, der noch etwas besser hätte sein können.
IGN (May 28, 2009)
What’s more disappointing about Volition’s effort is the rocky mission design, bland artistic style, weak plot and anemic character development, which shifts too much focus to the element of destruction to maintain a level of excitement. Its enjoyable gunplay mechanics along with the weapons and opportunity for tearing apart structures carry over into the online space, where Volition has built an impressive multiplayer suite that includes stat tracking, unlocks, and a number of game modes that focus on flattening buildings. While the game may not do everything right, it’s your best bet for free-form demolition and unpretentious entertainment.
Spazio Games (Jun 01, 2009)
Nel complesso un buon action, da acquistare se si cerca un’azione libera al prezzo di un’originalità delle missioni non sempre costante, affiancata comunque da un multiplayer che merita assolutamente di essere giocato. Non avrà la personalità di un Saints Row, o la qualità di un Grand Theft Auto, ma Red Faction Guerrilla conferma l’abilità di Volition nel creare titoli free roaming, e una sua prova non può che essere consigliata agli amanti di questo genere.
Gamestyle (Jun 05, 2009)
Volition could have stuck with the same tired first person shooter format, as seen recently in the disappointing Killzone 2. Instead by taking a risk, the resulting dividend is a massive success. This is probably the most fun Gamestyle has had in such a sandbox title since the fantastic Grand Theft Auto 3.
TheSixthAxis (Jun 05, 2009)
An essential purchase for anyone after a massive game with plenty to do. That is, once you have gotten over just how much fun blowing stuff up in this title really is.
80 (Jun 05, 2009)
Het is al vaak gezegd, maar Guerrilla bestaat omdat wij mensen het leuk vinden dingen te mollen. Daar geeft deze game je uitgebreid de kans toe en warempel, het blijft leuk, vooral omdat dit je de mogelijkheid geeft je eigen speelstijl te kiezen. Het nietszeggende verhaal, de eentonige omgevingen en enkele grafische foutjes veranderen daar weinig aan. Guerrilla voelt als een herstart van de serie en eentje die positief uitpakt.
GameDaily (Jun 09, 2009)
Completing the same objectives grows repetitive and the game features drab scenery, but collecting scrap metal from destroyed objects and mining ore to purchase upgrades kept us busy for hours. In addition, an equally enjoyable 16 person multiplayer component lets everyone use jetpacks with unique abilities (super speed, invisibility, sonic blasts), as well as an offline party mode where players attempt to cause the most damage in a limited amount of time. Ultimately, the lack of mission variety cost Red Faction a higher score, but it's still an explosively fun time.
Bit-Tech (Jun 13, 2009)
At the end of the day, that’s really what it comes down to for Red Faction: Guerrilla too – the fun. Sure, the story may be flimsier than a wet Weetabix and the game world is as bland as eating said cereal, but anything that results in comparisons to getting drunk with a Transformer can’t be all that bad. On the contrary; the final product is actually an awful lot of fun despite the flaws and it’s refreshing to see a third person shooter that tries to be more than just a Gears of War clone for once. We also can’t wait to take a look at the PC release when that comes out eventually.
Boomtown (Jun 11, 2009)
Despite some niggles, I have had - and continue to have - a lot of fun with Red Faction Guerrilla. Volition's game is an excellent and worthwhile resurrection of an old franchise. One hopes its success results in Volition returning to an extremely well-loved space shooter series.
78 (Jul 24, 2009)
Red Faction: Guerilla does what it promised: those that love bashing stuff and watching buildings collapse will have a ton of fun with this game. Mars is a large area that can be traversed with different vehicles and the destruction possibilities also offer a nice addition to the multiplayer. Although the singleplayer mode is quite long it does tend to get repetitive after a while.
Jeux Vidéo Network (May 25, 2009)
Red Faction Guerrilla est un jeu à la réalisation solide, qui amuse par son concept et qui propose un vrai challenge grâce à sa durée de vie et à sa difficulté. Presque trop élevée et artificielle…
Teletext (Jun, 2009)
It may be a one trick pony but Saints Row 2 in space will give anyone an appetite for destruction.
Edge (Jun 05, 2009)
Indeed, Mars ultimately fails to mean a whole lot - the tale of the colonists’ struggle for independence made humdrum through limp cutscenes, seeded through the world by flatly written news reports and AI barks. And though this little diminishes the delight of knocking a cooling tower down with a singularity bomb, or watching several tons of concrete crumple into the face of an EDF lackey, it does stunt the dramatic significance these events hold. Red Faction plays its hand early, letting you blow a building to pieces in the first few minutes of the game. Though the explosions scale with progress, and the act of detonation continues to be a giddy pleasure, Mars could do with a thicker atmosphere.
GameVisions (Jul 06, 2009)
As the title indicates, Volition has shown some definite improvement in their open-world imagining since the problems that plagued Saint's Row 2. As they come to terms with the strengths and weaknesses in their new open-only policy, hopefully they are taking their time to learn from the criticisms for each title and we can expect great things from them once again into the future!
Red Faction: Guerilla has more hits than misses. Underdeveloped and flat characters, a generic story that disappears through the majority of the game and a few issues with the GPS system and enemy AI hurt the game, but its highlights like Geo-Mod 2.0, big action set pieces and satisfying weapons elevate the game.