Want to try your hand at a new screenshot guessing game? Check out #guessing-game in our Discord to compete against the MobyGames community!

atari mania

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.3
AI The quality of the game's intelligence, usually for the behavior of opponents. 2.8
Gameplay How well the game mechanics work and the game plays. 2.5
Graphics The visual quality of the game 2.3
Personal Slant A personal rating of the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.2
Overall User Score (6 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Guardian (Mar 21, 2012)
Resident Evil: Operation Raccoon City isn't the sort of game that will win awards – it's too rough around the edges in certain respects – and it's important to bear in mind that it's best experienced multiplayer rather than solo. But it's great fun and adds a fresh spin to a key time and place in the Resident Evil universe. It will bring a smile, in particular, to those who remember Resident Evils 2 and 3 with fondness. Sure, it's a footnote in the Resident Evil oeuvre. But it's a good appetite-whetter for Resident Evil 6.
Gamers' Temple, The (Apr 01, 2012)
Operation Raccoon City is geared more toward online play. If you play this game single player, you are not likely to enjoy it as much. The AI partners can really mess up the single player experience with how badly they act - single player is actually harder because of this. The game is built for multiplayer and it will not be near as much fun without it. In all honesty, I did not care for the game that much at all until I started to play it online with friends. Overall, Operation Raccoon City offers a fresh new experience to the Resident Evil franchise through its squad play, but it has many problems to weight it down. I really feel that Slant Six did a great overall job for their first squad based Resident Evil game since I do enjoy this game quite a bit when playing it with friends. The game has its flaws, but it's worth a try for Resident Evil fans that want to play it online with friends.
Gamegravy (Sep 01, 2012)
Operation Raccoon City flops in a lot of areas, but it does provide a nice spin on a well-worn franchise. If you’ve got a friend or two who likes these types of games, this can actually be a pretty fun evening. Even on normal difficulty, the challenge makes for some close-call firefights that are always more fun with friends. A few different endings, including the satisfying non-canon one where you execute Leon and Claire, also add a fun end-game twist. Definitely worth a look, if you’re a Resident Evil fan, or a third-person fan with a healthy level of tolerance for stupidity.
Gry OnLine (Mar 29, 2012)
Minusów jest sporo – to fakt. Trudno jednak zlekceważyć, że w ciągu kilkunastu godzin spędzonych z grą bawiłem się zaskakująco dobrze. W tej niedoskonałej, rozklekotanej zbitce pomysłów zawarto pierwiastek rozgrywki wciągającej i satysfakcjonującej. Dzięki temu mogę polecić ją osobom, które posiadają partnerów do gry i wiedzą, z czym mają do czynienia: kooperacyjną strzelanką rozgrywającą się w lubianym uniwersum.
Gameplanet (Apr 02, 2012)
It’s a shame because Raccoon City is not entirely unpalatable, most of its flaws seem as though they could have been ironed out, but it’s doubtful whether it can seriously compete on its own merits with comparable titles currently on offer.
Spazio Games (Mar 23, 2012)
Capcom ha sfornato un titolo passabile per chi ama il multiplayer cooperativo con amici e la serie di Resident Evil, seppur rimanga davvero poco del brand originale tolte ambientazioni e nemici. Questo spin-off può offrire qualche ora di divertimento e dei retroscena tutto sommato degni di essere vissuti nuovamente per chi segue le gesta della serie sin dal primo capitolo. Purtroppo il comparto single player è decisamente insufficiente, poichè afflitto da un’IA atroce che rende impossibile godere al meglio del prodotto in solitudine. Vista questa doppia natura, consigliamo l'acquisto di Resident Evil: Operation Raccoon City solo a chi vuole uno sparatutto online senza troppi fronzoli con le atmosfere della storica serie, mentre è decisamente da evitare per i lupi solitari, specialmente se disinteressati al marchio.
GamesCollection (Sep 05, 2012)
Resident Evil: Operation Raccoon City è un gioco che va preso per quello che è, ossia uno shooter. In questo senso, il gioco, grazie alle più disparate modalità in multiplayer e ai tanti contenuti sbloccabili, offre divertimento in buona quantità. Come già ribadito non è esente da difetti, ma come antipasto in attesa di un Resident Evil 6 che sia in grado di correggere il tiro rispetto al quinto capitolo questo spin off sviluppato da Slant Six Games ci può stare. Ad ogni modo consigliabile, magari da acquistare usato...
Original Gamer (Mar 26, 2012)
Resident Evil: Operation Raccoon City has been getting bashed a lot in the gaming media for not being true to its roots and for not giving a true RE experience. If you’re coming in thinking that this will be an RE experience with some SOCOM influence, then you might be disappointed. However, if you come into this game thinking that this will be a SOCOM like game with zombies and RE settings, then you will be pleasantly surprised. Because that is what ORC is: a SOCOM-styled game with RE zombies and series elements.
TheSixthAxis (Mar 20, 2012)
Resident Evil: Operation Raccoon City is by no means a bad game. The chance to face off against Resident Evil favourites such as Nemesis is a really interesting idea, and the constant threat of zombies will always have you on edge. Saying that, I can see the multiplayer modes becoming repetitive fairly quickly. Whilst differing slightly, the modes on offer are too similar, and all play out on the same handful of maps. If Capcom supports this game like Zipper did with MAG I can see it turning out to be something rather good. It’s just not quite there yet.
Jeuxvideo.com (Mar 20, 2012)
Décidément, la série des Resident Evil n'est pas chanceuse quand elle s'attaque au multijoueur. Si Operation Raccoon City part sur de bonnes intentions et dispose d'un système d'habiletés prometteur, la technique, la mise en scène et quelques aberrations de gameplay viennent mettre leurs gros sabots crottés sur le tapis du salon. Toutefois, les fans et les joueurs pas trop exigeants trouveront leur dose habituelle de zombies à trucider, surtout s'ils optent pour le mode Versus, déjà un poil plus digne d'intérêt sur le long terme.
PlayStation Trophies (Mar 22, 2012)
A limp and generic single-player is aided by a multiplayer offering with a few good ideas, but on the whole Resident Evil: Operation Raccoon City doesn’t feel like a game that will provide enough entertainment to justify you shelling out. In fact if you can't get enough buddies together to form a squad for both the campaign and versus arenas, then you're probably better off giving this game a wide berth like you would the T-virus. A real shame.
The Game Hoard (Jun 05, 2018)
Resident Evil: Operation Raccoon City misses the mark on creating an interesting or engaging narrative by essentially being a Greatest Hits compilation of Resident Evil 2 and 3’s best moments but presenting them out of context, without engagement, and loosely stringed along by a basic plot about faceless characters. Thankfully, while being denied a few good potential boss fights, Operation Raccoon City still gives you some fairly good venues for mowing down monsters and enemy soldiers in, and the multiplayer adds a bit of spice by having AI controlled enemies hanging around the gunfights to make them more interesting. It’s an experience that hinges mostly on mechanical strength and callbacks, but the limitations imposed on those prevent the game from being all it could have been if it had been more daring and less focused on its squad elements.
Gameplay (Benelux) (Mar 31, 2012)
Een mislukte SOCOM-game met zombies die door tal van fouten en ongeïnspireerde designkeuzes weinig bestaansreden heeft. Een zeer povere toevoeging aan het Resident Evil-universum.
Push Square (Mar 20, 2012)
Unless you're going to play with others, Resident Evil: Operation Raccoon City isn't worth your time. Single player is infected with poor artificial intelligence, lack of useful feedback and abusive enemies. Rope in a couple of friends — or open your game up for anybody to join — and ORC improves, still beholden to many of its problems but better for the replacement of its inadequate AI with human players to help deal with its viruses. The versus multiplayer modes are the highlight, though they do nothing outstanding – they're mainly Resident Evil-themed versions of game types found in any number of shooters already out there. Most disappointingly, there just isn't enough bite to Operation Raccoon City's curious scenario; it doesn't take full advantage of and adds nothing to the franchise's lore, even as a 'what if?' side-story.
4Players.de (Mar 22, 2012)
Es mangelt nicht nur an aktueller Technik und motivierendem Spieldesign, sondern auch an einem gescheiten Deckungssystem und packender Atmosphäre. Gerade Letztere war immer ein Markenzeichen der Reihe, das hier kurz und schmerzvoll mit stupiden Ballereinlagen zerfetzt wird. In Left4Dead hatte ich schon beim Knurren eines Hunters einen Anflug von Panik und bin zusammengezuckt, wenn ich plötzlich von ihm angesprungen wurde. Solche Momente sucht man hier vergeblich, obwohl die Tradition der Serie sie hergeben würde. Operation Raccoon City ist trotz ansprechender Ansätze im Versus-Modus eine herbe Enttäuschung und kann weder bei Valves kooperativer Zombiehatz noch modernen Actionspielen mithalten. Es ist eine Schande für die Marke Resident Evil und einer der schlechtesten Titel der gesamten Reihe.
Impulse Gamer (Apr, 2012)
To wrap it up, I was disappointed in this game. I know some people might not agree with me but bear in mind I am a fan of the series and had such high hopes for a brilliant experience. Sadly those hopes were dashed in the wake of what proved to be a very ordinary game. Maybe down the track this game will be patched in order to make it play better but I have a better idea; get it right the first time because this reviewer will never download a patch to make a game playable, that's why I bought a console, games should work every time straight out the box. This one does, barely, and that is why sadly I wouldn't bother with it.
GameSpot (Mar 20, 2012)
The promise of more guns and special abilities might seem like the right kind of lure for shooter fans looking to make Raccoon City their home, but this home is a broken one. The newest Resident Evil aims for Left 4 Dead, but has none of its wit or precision. Where other multiplayer shooters invite you to play again and again, Resident Evil: Operation Raccoon City's co-op campaign pushes you away. You could go back for collectibles, but why would you return to something that isn't fun? Like many of this game's design choices, it just wouldn't make sense.
Eurogamer.net (UK) (Mar 20, 2012)
Operation Raccoon City is the latest product of Capcom's experiment in working with western developers. Previous games like Bionic Commando, Dark Void and Dead Rising 2 are a mixed bag at best, but this is the poorest result yet, with a show-stopping franchise in the hands of a studio that's clearly not up to it. The brand on Operation Raccoon City guarantees it many sales - perhaps millions. And for every one of those buyers, the name Resident Evil will lose a little of its lustre.
Hooked Gamers (Mar 28, 2012)
The Resident Evil series is beloved by millions of fans around the world and while the franchise has had its share of lesser titles no entry to date has been more disappointing than Operation Raccoon City. What should be a nice jaunt down memory lane turns out to be a broken, frustrating mess of unbalanced gameplay mechanics, a story whose brevity is more than welcome and a multiplayer component that will only hold your interest for a short while. ORC had quite a bit going for it and was surprisingly fun to play at E3 2011 but somewhere in the nine months between then and now something happened that turned this into a shambling pile of wasted effort. Even with ongoing DLC and bug fixes this game simply cannot be saved. Thank goodness that this is not a canon entry because, if it were, Resident Evil might truly have lost its way in the eyes of countless fans.
PlayStation Lifestyle (Mar 23, 2012)
After you have cleared the town of zombies, you will find Resident Evil: Operation Raccoon City to be a game that leaves so much potential on the table. The chance to see the city from a new perspective is ruined by terrible AI, a wonky cover-system, a distinct lack of memorable moments, and a very short story. In fact, if not for the online experience adding some much-needed spike to the punch, this would be a completely stale and dull game. It is a great idea and should be commended for trying something new with the series. However, after a quick detour into Raccoon City for a weekend, it will be time to move on to something better.
IGN (Mar 20, 2012)
Given the huge amount of potential the developers of Resident Evil: Operation Raccoon City had to work with, it's disappointing how little of it was actually realized. On several occasions I was legitimately surprised by the mention of the name William Birkin or the familiar sound of picking up an herb, having long forgotten that this was supposed to be a Resident Evil game. The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.
Resident Evil: Operation Raccoon City is not a great game. And that's a shame because it's a treat for fans of the franchise to replay a familiar scenario from a different perspective and with different game mechanics. Plus they will find it interesting to have previous heroes as your main targets as well as zombies. But where it excels in its concept it falls short in its execution. The game suffers from plain and unmemorable set pieces and the lack of atmosphere. And since the characters you play have no personality, background, or interaction with one another, you don't care about who you are and what you're doing. In addition, the artificial intelligence (A.I.) is terrible -- your teammates' actions, which you can't control, are all over the place (as are the enemies) -- therefore multiplayer is a must. Even there, controls are problematic. Overall, Resident Evil: Operation Raccoon City is a major disappointment on a number of levels and should be left well alone.
IGN UK (Mar 20, 2012)
Given the huge amount of potential the developers of Resident Evil: Operation Raccoon City had to work with, it's disappointing how little of it was actually realized. On several occasions I was legitimately surprised by the mention of the name William Birkin or the familiar sound of picking up an herb, having long forgotten that this was supposed to be a Resident Evil game. The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.
Gamer.no (Mar 28, 2012)
I staden vel dei få som spelar spelet å ty til dei tradisjonelle fleirspelarmodusane som byr på litt moro. Å blande zombier inn i eit skytespel på denne måten fungerer veldig bra, og det kunne blitt supert om det berre låg eit mål og ei meining bak det heile. I staden får vi atter eit anonymt skytespel, med zombier på slep. Det er ikkje godt nok, men det er artig og særeige nok til at det held deg gåande ei stund lenger enn du trudde spelet var i stand til.
PlayStation Universe (Mar 30, 2012)
Strictly a game to be played with friends, but even then Operation Racoon City will leave you wondering: why?
Polygon (Mar 19, 2012)
There's no rock. There's no hard place. Resident Evil: Operation Raccoon City isn't caught between anything — it's buried under countless poor decisions and technical problems. Even worse, one of the areas of Resident Evil's fiction ripest for exploration has been soured by a game that I can't recommend to anyone. An insult to Resident Evil fans, a failure at the most basic level for shooter fans, and a possible friendship-ender for those looking for a cooperative experience, Raccoon City is a disaster zone better left abandoned.
Metro.co.uk (Mar 21, 2012)
Occasional flashes of mediocrity are as good as this lacklustre shooter gets, in a tedious jamboree of technical ineptitude and bland co-op action.

atari 50th