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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Gaming Age (Oct 16, 2012)
I played through the game on both PS3 and Vita, and couldn’t find a single difference worth delving into. Both games play admirably, and come with a full host of various visual skins that represent everything from a standard NES color palette to the green hue of a classic Gameboy. The attention to detail given here is admirable, and pretty unexpected, making Retro City Rampage a real treat for retro fans. If you have access to either platform, you’d do well to check out this downloadable title, it’s certainly worth the purchase.
90
Digitally Downloaded (Oct 25, 2012)
Retro City Rampage is nothing short of a pixelated love letter to fans of the 8-bit gaming era. From the lush graphics to the rockin’ set of chiptunes, the world of Theftropolis looks and sounds like the games of old, and is packed to the point of bursting with more retro references and throwbacks than even the most schooled retro gamers could possibly remember. While younger gamers might not see the full appeal here, those from the “old school” will be hooked from the moment they realize that Player jumps just like some chubby super plumber we know all too well, which is mere minutes from the Start Screen.
90
Push Square (Oct 17, 2012)
Even if you managed to play the entirety of Retro City Rampage without understanding a single reference, you’ll still find plenty to like about the game. However, if you’ve grown up playing video games and watching cult movies, your enjoyment will be amplified. This is a difficult type of title to pull off, but Vblank Entertainment’s debut is the perfect parody.
84
Cheat Code Central (Oct 05, 2012)
I don't often admit to giggling in public, but Retro City Rampage had me giddy as a schoolgirl. I think it's safe to say that if the thought of 8-bit nostalgia appeals to you at all, this game will make you weep gigantic pixilated tears of bliss. Of course, it's also possible that those are actually tears of frustration. Either way, you should probably just man up and download this title. It's well worth the $15, even if you can't get past the tougher sections later in the game. Just try not to break any controllers, 'kay?
82
3D Juegos (Jan 31, 2013)
8-bits en estado puro. Por 11,25 euros a algunos se les antojará algo caro, pero su aspecto no debe llevarnos a engaño: Retro City Rampage es un lanzamiento muy recomendable para los fans de los primeros tiempos de los videojuegos. Una divertida propuesta, quizá no para todos los públicos, pero sí francamente interesante para el perfil más veterano.
80
Joystiq (Oct 12, 2012)
Retro City Rampage is still worth playing for its simple, accessible gameplay and charming, lovingly crafted world that Provinciano created. It's the perfect game for gamers, an experience carefully executed to appeal directly to them. Seasoned players will enjoy it on a higher level, smiling at every sly wink and clever nod, but even the uninitiated should have a good time waging a one-man crime spree through Theftropolis.
80
While the soundtrack doesn’t do much for me, I love everything else about Retro City Rampage. Dropping the price down to $7.50 per version, Cross-buy makes it a must-buy for anyone who owns a PS3 and either has a Vita or is looking to get one. The short mission structure works well either on the big or little screen, and it controls just about perfectly on either platform. Buying it on PC from the developers gets a DRM-free download and a Steam key, while buying from Steam gets a discount of $1.50. If you grew up in the ’90s, you’ll easily get $15 out of it just for the trip down memory lane. Younger players who like open-world games and have an appreciation for that time, even if it’s just for ironic purpose, will like it as well.
80
Eurogamer.net (UK) (Oct 12, 2012)
It's an adventure built of other adventures, then, and its originality comes from the manner in which everything comes together. If you love old games - and old movies and all that other old jazz - there's a good chance you're going to love this, too. It has an ancient heart, shot full of bullets and criss-crossed with tyre treads.
77
GameTrailers (Oct 15, 2012)
For all its snark and irreverence, Retro City Rampage is pretty earnest in terms of what it’s all about: take a gander at all the rampage events and the dizzying array of display modes available, and it all becomes clear. If you have a soft spot in your heart for classic games and an appetite for open-world destruction, you’ll be able to overlook the knee-slappers and mechanical mishaps that occasionally mar this expansive pastiche.
70
GameSpot (Oct 12, 2012)
The ride's a little rough at times, but Retro City Rampage's blend of open-world action and 8-bit style is goofy, novel fun.
60
Jeuxvideo.com (Jan 09, 2013)
Reto City Rampage n'atteint pas tous ses objectifs. Son aspect parodique manque de finesse, se limitant à faire surgir brutalement un clin d'oeil sans chercher plus loin, mais repérer les innombrables références devient malgré tout un jeu dans le jeu et un hommage encyclopédique au jeu vidéo et à la culture geek. Son plus grand charme demeure sa réalisation qui le ferait passer pour un jeu d'époque aux yeux d'un expert. Dommage cependant que ses qualités ludiques ne suivent pas toujours. Retro City Rampage reste un moyen agréable de passer le temps en se remémorant les temps anciens, quand on était capable de tout pardonner, vu qu'on n'avait pas le choix.
60
ZTGameDomain (Oct 18, 2012)
Retro City Rampage is frustrating because it feels like the development focus was on cramming in as much nostalgia as possible, rather than making a great game. The game is so intent on getting in as many references as possible that they stop being compelling, and without that hook, it’s just a generally competent game, but nothing special. It’s the friend who tries too hard – with some restraint and better balance it could have been really enjoyable, but instead it’s a throwback, modern, nostalgic game that doesn’t do any of those elements particularly well. Those who love nostalgia will find plenty of it, but others may want to stay away.
60
GamesRadar (Oct 12, 2012)
The flashes of good gameplay kept Retro City a fun destination despite the frustrations, and it was especially engrossing thanks to the search for secrets and minigames, including arcade titles based on similar indie hits Bit.Trip Runner and Super Meat Boy. The rampant nostalgia is incredibly endearing, and it’ll be very appreciated by lovers of that period in American pop culture. But games like Bit.Trip and Meat Boy are better than Retro City Rampage, and it's because they don’t just emulate classic games, they move past them. RCR instead submerges itself in an ocean of retro references, but forgets to come up for air often enough to make the game all that fun to play.
53
IGN (Oct 15, 2012)
There's plenty to like about Retro City Rampage from its nods to our childhoods to its easy to get behind gameplay to its arcade mini-games, but the story -- the main hook of the title -- just doesn't stand up. Player's quest is just an excuse to get to the next reference, the missions tend to be cheap, and checkpoints aren't forgiving.
50
Συνολικά, είναι ιδιαίτερα δύσκολο να ασκήσει κάποιος κριτική σε ένα τίτλο σαν το Retro City Rampage, καθώς απευθύνεται σε ένα πολύ συγκεκριμένο κοινό. Αν μεγαλώσατε στην εποχή των '80s ή αν λατρεύετε τα 8-bit γραφικά -και γενικότερα το retro στυλ- τότε το Retro City Rampage έχει να σας προσφέρει πολλά, αλλά αναπόφευκτα θα το κουραστείτε πολύ εύκολα. Ίσως αυτό να είναι και το πρόβλημά του.
50
Thunderbolt Games (Dec 12, 2012)
At times Retro City Rampage is every bit as brilliant as many of us hoped it might be. When it successfully marries comedy and short-burst gameplay it’s an absolute blast. Theftropolis is a wonderous amalgam of humor and video game nostalgia, but, no matter what you’re doing, frustration and exasperation always seem to be gaining on you in the rear-view mirror. And ultimately that’s what makes Retro City Rampage so disappointing, because there are several disparate elements of it that are truly great, and only occasionally do they cross paths, revealing the game that could have been.


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