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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.6
Overall User Score (5 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamernode (Jun 14, 2008)
One of the real downsides of the game is its length. The game clocks in at about 5 to 6 hours, perhaps an hour or two longer if you play on the hardest difficulty. There is no multiplayer and only a handful of extras you can do with your second playthrough such as collecting all of the passports randomly placed in the level. The camera can get a bit stiff, and aiming will take a bit to get used to, but overall its many pros outweight its few flaws. Having barely any replay value makes me wonder if this game warrants the $60 price tag, which is why I would say renting it is a must for fans of fast paced non-stop action and the Bourne series. Buying it, on the other hand, might be a bit much.
Armchair Empire, The (Jun 03, 2008)
For a first attempt at an established franchise, The Bourne Conspiracy makes good on its promises and gives us the chance to become the perfect weapon. Code in and get ready for the ride.
GamingTrend (Jun, 2008)
Jeff Imada, Ludlum Estate, Paul Oakenfold, Tony Gilroy – it is very clear to me that High Moon and Vivendi spared no expense with this title. They have treated this licensed intellectual property like an original product and gave it everything it needed to succeed. Absent is the stench of a rushed product to meet a constantly shifting movie tie-in. Gone is the feeling of restriction that most games get when a third party is involved. The few places where it stumbles are more than made up by the polish and attention to detail everywhere else. While the next title is certainly TBD, I can safely give the thumbs up to The Bourne Conspiracy.
The Bourne Conspiracy is a first-class effort, one which High Moon Studios and publisher Sierra Entertainment should be very proud of. Any flaws are far eclipsed by the overall quality of the presentation, from the simple, accessible controls to the bar-raising, non-intrusive camera work. And with 10 or so hours of game to play, plus three difficulty levels and replayable boss fights via the game's Extras menu, there's plenty of reason here to drop another $60 in this all-too-busy month of June releases.
Extreme Gamer (Jul 23, 2008)
The Bourne Conspiracy is stylized and cinematic experience without the weight of sitting through long drawn out cut-scenes or overly dramatized storyline drags. Bourne pretty much sticks to the action, telling the story while you run and gun you way through each phase of the game. High Moon’s vision was clear, match the excitement of the film and then give them more. Surprisingly, the game pulls this off as you feel empowered as Bourne as you turn from the hunted into the hunter. The only major draw back to the Bourne Conspiracy is that it can be completed in one sitting. This pushes The Bourne Conspiracy towards the rental category, but it will definitely be worth it. Fans of the film and/ or novel, this is a purchase and one you have no doubt made by now, and if you haven’t, this is the closes thing you’ll get to being Bourne without signing up to an underground Black Op's operation yourself.
Game Shark (Jun 30, 2008)
Take any thoughts of how the game is based on a movie out of your head, as The Bourne Conspiracy is a compelling action game built on mostly solid gameplay ideas. It’s not an easy game but it is definitely a rewarding one, and what flaws it does have are overcame by how often you can do things like stabbing a guy with a screwdriver.
Daily Game (Jun 03, 2008)
It's a testament to the finished product, though, that The Bourne Conspiracy really does feel like a companion piece, even though it has its own unique shortcomings. Game Director Emmanuel Valdez told us that "the biggest challenge was to have people become Jason Bourne, to really feel like him," and in that respect, High Moon Studios delivers. Sure, there were times we wondered why the $30 million weapon couldn't figure out how to jump over a velvet rope or pull out his gun when he was about to die in hand-to-hand combat, but for all those singular moments, there were at least two more that made us want to keep playing. And really, what more can you ask for from a video game, licensed or not?
81 (Jun 20, 2008)
Generell kann man die Entwickler für ihr sehr gutes Cineasten-Auge beglückwünschen, gerade die perfekt in die Echtzeit-Cutscenes eingebundenen Reaktionstests wirken nie aufgesetzt oder nervend, sondern steigern die Spannung. Alles in allem also das perfekte Actionspiel? Leider nicht: Denn so großartig die Nahkämpfe sind, so öde spielen sich im Vergleich dazu die Waffen-Abschnitte. Die Knarren-Steuerung ist wabbelig, die Kameraführung oftmals nicht optimal - spektakulär wird's erst mit der Nutzung der Stranglehold-ähnlichen Shooting-Takedowns. Und von dem öden Fahrlevel durch Paris will ich gar nicht erst anfangen, den fand ich schon bei der ersten Vorführung völlig fehl am Platze - gut, dass es nur den einen gibt. Etwas mehr Konzentration auf das Wesentliche hätte ein sehr gutes Spiel zur Folge gehabt; so bleibt nur ein gutes, das allerdings die Essenz des ersten Films hervorragend einfängt.
JeuxActu (Jun 27, 2008)
La prise de plaisir est instantanée, c’est clair. Le cadre n’est pas pour autant idyllique, avec une gestion de la caméra foireuse, une réalisation qui flanche par moments, et un replay value proche du néant. Récupérer des passeports ou affronter de nouveau les boss dans un mode taillé pour, on a connu mieux en termes de bonus. En tout cas, La Mémoire dans la Peau s’avère être une valeur sûre, alors que l’on ne l’attendait pas forcément.
Console Obsession (Jul 23, 2008)
The Bourne Conspiracy may make quite a mess of the story, and it isn’t anything special to look at, although it’s a thrilling and high energy game with some great set pieces. It does shooting and physical man-on-man combat very well and is as authentic of a Bourne experience that you are going to get.
GamePro (US) (Jun 03, 2008)
The Bourne Conspiracy isn't perfect. There were definitely moments when I wanted to chuck my controller across the room because one of its minor design flaws sent me to a cheap and unfair death. And yet, there were also moments when the game clicked for me and I really did feel like I was a damaged super spy on the run. Conspiracy is a flawed yet slick action title that has just enough going for it for me to recommend you check it out, especially if you loved the Bourne movies.
GameZone (Jun 09, 2008)
While most moviegoers must stick to $9 tickets and $15 DVDs to satisfy their cinematic cravings, fans of The Bourne Identity can finally get their fix in a new and interactive form that’s actually worth playing.
GameSpot (Jun 06, 2008)
Translating the lightning-quick close-quarters combat of the Bourne films into viscerally satisfying gameplay is no mean feat, but High Moon Studios has done it and done it well. The adventure is a bit short, and the solid gunplay becomes tedious the second time around. Still, the combat system alone makes this game worth playing, and the dramatic moments it creates are the real treat. There's nothing quite like the end of a boss fight when you and your enemy are both bruised and bloody and on the brink of death with the music at a pounding crescendo, and you hammer him with a vicious roundhouse to the face before executing your final, brutal takedown. In exhilarating moments like this you feel like a real badass, and that's what being Jason Bourne is all about.
Cheat Code Central (Jun, 2008)
By breaking all the assumptions that normally come with a movie-based license (such as using the film's actors and pushing to do a simultaneous game-film release) High Moon Studios has crafted a solid action game.
80 (Jun 03, 2008)
You have to hand it to High Moon Studios for taking on a difficult IP and succeeding at delivering a truly authentic experience. The highly cinematic approach that has been praised earlier is something that will pull you in to the game. The choice to make the game resemble the movies was a smart design choice as the unique visual style is immediately recognizable. Lack of depth in the pre-takedown combat withstanding, combat is full of hard knocks and impressive animation and editing. At the end of the day, Conspiracy is a winner.
Robert Ludlum’s The Bourne Conspiracy is a great game for anyone who has seen the films or read the books, and is accessible enough that even those new to the franchise can pick up a controller and snap a few ribs with ease. For anyone looking for an incredibly fast-paced game with plenty of action and bruises to boot, this is an easy one to recommend.
78 (Jun 18, 2008)
Robert Ludlum's The Bourne Conspiracy is, without a doubt one of the best movie tie-ins we have played recently. A little more spit and polish wouldn't have gone astray but fans of the movies will enjoy this game.
PSX Extreme (Jul 19, 2008)
In the end, The Bourne Conspiracy hits just a few rings away from the bulls-eye. It’s not quite as polished as we would’ve hoped, and we wanted better visuals and a bit more variety in the gameplay, but we still had a lot of fun playing it. Some may say it’s too short (and there’s no motivation to play through it again), but in all honesty, it seems to be about the right length.
Gamer 2.0 (Jun 03, 2008)
The Bourne Conspiracy, despite its shortcomings, is an example of a very good movie-licensed game. There are so many ways the fundamentals could have been mishandled, and the entire experience done halfheartedly. Thankfully, High Moon Studios took it upon themselves to step beyond typical expectations and deliver a noteworthy experience in which most casual gamers, who are fans of the films, can easily become engaged. Enthusiast gamers looking for a more engrossing and profound experience, however, may not find what they’re looking for in this well executed, but admittedly flawed adventure.
Game Chronicles (Jun 30, 2008)
As stated numerous times before, The Bourne Conspiracy is extremely repetitive. You have a great length and well worth the price in that category but I really don’t see the average player finishing this game due to doing the same thing over and over again. There were some really cool things dealing with the environment that totally blew me away and I loved it no matter how repetitive it was. I love how this game follows the book instead of the movie, even if both overlap at times. You really get to see the fall and then the rise of Bourne the way it was intended. But with all that aside this game is truly a rental until the price drops considerably.
Gameplanet (Jun 19, 2008)
Don't get me wrong, I am not saying the game should have been longer, in fact I believe it is the perfect length for the gameplay and experience. I just don't think it should be placed and/or priced among the ranks of fuller single-player games such as Bioshock or Metal Gear Solid 4 for example. It is a shame really, if the game were cheaper I may have recommended it but at this point, while The Bourne Conspiracy is a great game people should try, it's only a rental for now.
Overall, I'd say that the Bourne Conspiracy is a solid title with a few warts, some of which can be overlooked and ignored. I'd assume that if you loved the films or books, you'll love this game. But from a completely objective view, this game fits neatly into the just ok third person shooter category. Personally, I'd play Dark Sector before going out to buy this one. For everything that this game does wrong, Dark Sector does right and with just as much style. I'm afraid, though, that both games will be overlooked due to the busy release schedule of this spring and summer. The game may not have the "everyman" appeal of the films, but it's a worthy rental that a good number of action gamers will probably get a kick out of.
73 (Jun 25, 2008)
Gegen Nonstop-Action habe ich nichts, doch bei allen Explosionen und Schießereien sollte ein Spiel auch nach etwa der Hälfte der Spielzeit noch frische Akzente setzen oder gar eine Schippe drauflegen. "Das Bourne Komplott" verpulvert sein ganzes Potenzial jedoch schon sehr früh - spätere Einsätze spielen sich dann wie eine Kopie nur in anderer Umgebung. Größtes Manko bleiben aus meiner Sicht aber die durchaus schön inszenierten, spielerisch jedoch schrecklich öden Nahkämpfe, die noch nicht mal gegen Bossgegner herausfordern sind und immer gleich ablaufen. Insgesamt bleibt "Das Bourne Komplott" daher leicht hinter den Erwartungen zurück, macht aber ohne Frage Spaß und sieht dabei noch gut aus. Wer sich einfach nur in einen Actionrausch mit Jason Bourne spielen möchte, sollte dem Titel durchaus eine Chance geben!
IGN Australia (Jun 04, 2008)
A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it’s not going to change your life. However there’re two more films worth of material to adapt so maybe future Bourne adventures will give a little more control to the player and a little less to the button pressing mini-game.
IGN (Jun 04, 2008)
If you've ever wanted a taste of what it's like to be a lethal weapon, The Bourne Conspiracy will give you a quick taste of that – at least where hand to hand combat is concerned. The power, brutality and creativity that Jason Bourne uses in the films are excellently handled with the hand to hand system. Unfortunately, the shooting and driving mechanics leave much to be desired. The same can be said for the mandatory install, which doesn’t seem to truly affect the gameplay for the better. However, as a potential jumping off point for a Bourne franchise, this is a good start for High Moon and Sierra.
GameTrailers (Jun, 2008)
The Bourne Conspiracy walks the line between pander and cater, giving an accessible roller coaster ride to anyone with rudimentary hand-eye coordination. It's a nice mix of gameplay styles that allows you to play it however you want, but all the niggling issues eventually pile up. At $60, it's hard to recommend, but like a blockbuster movie you missed in the theater, you can always give it a rent. Fun yet flawed, this franchise-based game could be a lot worse.
UOL Jogos (Jun 17, 2008)
Fãs de agentes secretos e filmes de ação não devem perder a aventura digital de Jason Bourne. O jogo, apesar de não contar com Matt Damon ou com os realizadores dos filmes, não é um produto barato feito apenas para lucrar em cima de um nome famoso. Há bons momentos de diversão aqui, principalmente as lutas mano a mano, embaladas por gráficos e sons de alta qualidade. Pena que o sistema de tiro e direção não esteja à mesma altura, assim como a quantidade extras para estender a vida útil da campanha principal.
GameDaily (Jun 09, 2008)
Like most action games, The Bourne Conspiracy concludes after seven to 10 hours of play. It doesn't have a multiplayer mode or significant extras. That makes it more of a rental than a $59.99 purchase, but regardless of how you snag a copy, you'll enjoy what this game has to offer. It's flawed, but the over the top action scenes and fast-paced gameplay keep things running speedy enough that you won't obsess over the negatives. As such, Sierra succeeded in publishing a movie/fiction based game that doesn't suck, and we strongly recommend you play The Bourne Conspiracy at least once, just to watch someone get his head rammed into a neon sign before sailing into an air conditioner.
70 (Jun 30, 2008)
We experienced an odd feeling after finishing the game. Conspiracy made us want to pop the game out of our console and slide a Bourne movie DVD in instead. And the reason is because apart from the hand to hand combat, which is simply awesome, the rest of the game is better to watch than it is to play. Ultimately it's a wonderful first Bourne game from High Moon and we hope it does well enough to justify a sequel, perhaps with Matt Damon's likeness, but, unfortunately, the overused quick time events, linear gameplay and frustrating third-person shooting makes Conspiracy feel more like watching a broken DVD that forces you to keep pressing play. This one's a brilliant weekend rental, just like the movies.
It’s regrettable that the decision to ‘simplify’ and drag out the franchise has affected The Bourne Conspiracy the way it has. And even though it’s a fun action in it’s own right with nice style, nice touches and some panache, the aforementioned issues as well as weak controls and brevity bring down an otherwise solid, if eventually run-of-the-mill third person shooter. Still, the destruction you can cause and the smack that you lay down does make for a guilty pleasure. While not as blatantly obvious as your usual movie tie-in, it’s the search for the bottom dollar that has again held back an otherwise good licensed game.
Though The Bourne Conspiracy is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films.
Gaming Nexus (Jul 02, 2008)
As I was playing through the game I couldn’t help but think how cool it would have been to have co-op multiplayer in the game. Sure it would have to have been a flashback mission but it would have been a lot of fun to have a few specialized co-op missions in the game where you and some of the other Treadstone agents dish out cases of whoop-ass. Hopefully this is something we’ll see in an upcoming sequel as I think the folks at High Moon have created a very solid base to build upon. It’s not the best game on the market but I had a lot of fun playing the game and that counts for something.
Game Revolution (Jun 03, 2008)
There may not be enough in The Bourne Conspiracy to make you completely believe you’re Jason Bourne, but there’s enough to make you feel like you’re in a Jason Bourne movie. Genuinely translating an action film is hardly done with as much effort as High Moon Studios has put into it. Although the combat suffers from a lack of refinement and complexity, it still keeps up with the vigorous pace and calculated intensity of Jason Bourne. Of course, I’m not going to tell him that he could be more sophisticated. Are you?
GamingExcellence (Sep 13, 2008)
When buying the Bourne Conspiracy you have to be aware of what you’re dealing with. If you’re like myself and are expecting a huge game of awesome hand-to-hand combat you will be disappointed. However if you understand what this game really is and how it doesn’t really innovate all that much you will enjoy yourself just fine. Worst case it’s worth a rental at least, a fun game that just so happens to be really rough around the edges.
Jolt (UK) (Jul 11, 2008)
There’s no denying that Bourne Conspiracy has instantly gratifying combat and a good few levels of fun, but it all starts to come undone around half way through. It’s not that the game doesn’t look great – it does. It’s not that it doesn’t control well – it does. It’s not that it has bugs or camera issues – the camera never presented a problem and, aside from falling through the floor a couple of times, the game ran smoothly. It’s just that this is a short game, and yet still not short enough to stop the gameplay from wearing thin. To me this game is both a 5 and an 8, so perhaps I’ll just plump for something between the two.
TotalPlayStation (Jun 23, 2008)
Though the game isn't nearly as good as the film that inspired it, it did remind me of just how much of a pleasant surprise the movie actually was. I remember thinking that certain parts would make a fantastic video game (yep, like the racing bit, shame about that) and though High Moon succeeded in getting the general tone of things, the overall execution is way to uneven to declare the finished product a success. It is, however, a fairly solid base. I'd love to see a little more in the way of a combat system, more non-combat interaction with the environment a bit of cleanup on the framerate during particularly busy parts of the game. Should they do that (and completely redo the driving bits to make them interesting), they could very well have a franchise world getting invested in. As it stands now, though, The Bourne Conspiracy is worth a rental and little else.
Giant Bomb (Jul 02, 2008)
The Bourne Conspiracy is a short game that can be clumsy and repetitive at times, but it does it with enough style that I didn’t feel like it was a complete waste of time. For what you get, though, it’s still tough to justify the $60 price tag.
G4 TV: X-Play (Jun 05, 2008)
Fans of the film will probably find a good amount to like about the game. Non-fans may be lost in the story due to the large amount of condensing done to the plot, but you don’t really need to know what Treadstone is to appreciate the sound of a skull rebounding off an oak desk. The short length makes it a definite rental, but espionage action fans could do worse than to kill an afternoon with Bourne.
GamesRadar (Jun 03, 2008)
For all its flaws, though, The Bourne Conspiracy is still a decent game - it just doesn't do enough to differentiate itself from all the other games like it. And while it's true that those games don't blend martial arts with duck-and-cover shooting, Conspiracy's approach to both of those things is just too shallow and repetitive. You could wring some fun out of this over a weekend, but - with GTA IV still reigning supreme and Metal Gear Solid 4 little more than a week away - why would you want to?
Worth Playing (Jul 06, 2008)
Rather than delve deeper into the Ludlum's Bourne universe, with all the intrigue and conspiring, The Bourne Conspiracy gives us a standard third-person action romp with a clunky interface, brain-dead enemies, and a story we've already seen in a framework that isn't nearly as good as any of the games it aspires to emulate. Dead to Rights, Max Payne and Stranglehold already did the gunplay better. Splinter Cell, Metal Gear Solid and Syphon Filter have covered the spying and intrigue angle to great effect. The more recent Rainbow Six games did the camera, cover and blind-fire systems a heck of a lot better, and in the same graphics engine to boot.
55 (Jun 26, 2008)
You can basically breakdown a solid looking game, with a top-notch soundtrack and suitable voice acting, into two parts: Takedowns and shooting. Along with the lack of replayability, there’s not much to encourage anyone to more than opt for a rental.
Gamestyle (Jul 26, 2008)
Playing this we couldn’t help but feel that it should’ve been much, much more. Hand to hand combat is fine, but everything else that surrounds it is the definition of average. Lets hope the inevitable sequel gets more things right.
Thunderbolt Games (Jul 08, 2008)
When you sit down and play The Bourne Conspiracy, you can feel that the developers wanted to make a cinematic game. They wanted you to be playing a movie and made design decisions to restrict you in a manner so that they could control the flow of the game to help create that experience. But that's not what I want. I don't want to be corralled through certain paths, limited in my decision making, or to be forced to play a game a certain way.
Gamervision (Jun, 2008)
The sad thing is this license has all kind of potential. Instead of maximizing their use of the source material, High Moon made a game stuck in the middle of an interactive movie and a mediocre game. If you’re an absolute Bourne junkie, and you have a 360, give the game a spin on that console. I’d say you could rent this on your PS3, but with that 4GB install, there’s much better games you could be devoting your hard drive space to. If by chance there happens to be another game made with the Bourne name attached to it, I hope whoever develops it saw the missed opportunities High Moon had and can capitalize on them.