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If somehow you are still on the fence on whether to purchase the new Sam & Max season, seriously, jump on over. Even if you are just slightly into adventure games, The Tomb of Sammun-Mak is sure to entertain, both creatively and comically for an extremely affordable price.
With the usual snappy dialogue, hilarious set-pieces and some genuinely brilliant puzzles to wrap your ailing brain around, it looks like Telltale has hit a rich vein of form.
Most gamers know where they stand when it comes to the divisive point-and-click adventure format; for those who are relishing the resurgence of the genre, The Tomb of Sammun-Mak is a must-play experience. Snappy puzzles, a solid interface and a charming story makes episode two of The Devil’s Playhouse a good choice for anyone open to the idea that downloadable gaming can be more than reflex-heavy arcade revivals and map-packs for first person shooters. Telltale has obviously found their point-and-click-groove, and fans of the genre will be in for a treat if the season’s momentum is maintained.
This second episode of The Devil's Playhouse keeps the great momentum of the first while going off in a fun new direction. If Telltale can keep this up through the rest of the season, then this will undoubtedly be their finest work yet, and a true classic of the adventure game genre. For those who remain on the fence about subscribing to the whole season, let it be known that the first episode was not a fluke. They're two for two so far, and the new cliffhanger ending suggests that things aren't about to let up.
Episode 2 of the Devil’s Playhouse is yet another triumph for Telltale Games. It may not offer the sort of challenge that Sam & Max Hit the Road presented upon its release in 1993, although it still has its inventive puzzles and its delightful sense of humour. There’s much to like here and little to complain about, and I’m very eager to play episode 3.
Despite the technical problems, though, I found myself enjoying The Tomb of Sammun-Mak from start to finish. The completion of this episode sets up the next one, leaving me wanting more, and I look forward to the third chapter of this season later this month. I hope the glitches were isolated incidents, as I would hate to see Telltale’s usually polished games follow this pattern. Needless to say, The Tomb of Sammun-Mak is another great episode in The Devil’s Playhouse, and I can’t wait to see what adventures are still ahead for the Freelance Police.
Once again, the developers at Telltale Games have proven that they are the masters of episodic gaming and point-and-click adventures. The Tomb of Sammun-Mak ends with a twist, setting up episode three, and is sure to leave gamers wanting more. Disappointing technical issues keep Sammun-Mak from true greatness, but aren’t enough to discourage anyone from continuing. The Devil’s Playhouse is just getting warmed up, and you’re going to want to be on board for this crazy adventure.
Overall, the second episode of the saga of Sam and Max improves on the first in many ways. It's funnier, more clever and a better paced episode than the first and Telltale is seemingly ramping it up as they go along. As mentioned, there are still problems with the difficulty of the game, which I believe should be addressed in the future. However, I still cannot wait for the third installment just to see what kind of ridiculous situations this dynamic duo gets themselves into next.
In short, if you found the first episode even remotely fun, then the second episode will definitely prove to be worthwhile. But if the idea of cartoon humor and puzzle-based gameplay scared you away from the first episode, then again, buyer beware.