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If you have friends who own this game then run out and buy it as honestly there really is no more enjoyable multiplayer experience on the PSN at this time (Killzone 2 is coming and that might be more popular for a while in my house). The single player side of things is fun, but it only has so much enjoyment as the game was obviously built to be a multiplayer fun fest of rocket powered proportions.
Supersonic Acrobatic Rocket-Powered Battle Cars is probably the most feature-rich PSN game to date. It supports every single feature PlayStation 3 owners have come to expect from their system and a few that they probably are not aware of. The online play is the brightest point, but with the current problems it really holds the title back from its full potential. Those of you feeling skeptical about dropping fifteen bucks on this title needn't worry, the game packs more than enough bang for your buck and if they manage to iron out the online woes it could quickly become one of the better downloadable titles available on the service.
What it all comes down to is that Supersonic Acrobatic Rocket-Powered Battle-Cars is a quirky game that packs a lot of potential fun, but not without a few problematic issues. The game looks and sounds great for a downloadable title, featuring details in lighting and sound effects that go above and beyond what we're used to, as well as a fresh gameplay mechanic that is truly a welcome change in an increasingly stagnant industry. Still, the erratic AI, troublesome ball physics and unreliable matchmaking, coupled with the $15 price tag, make this a game that I cannot easily recommend to everyone. Go ahead and try out the demo (make sure to give the online play a shot), and if you like the small sampling, go ahead and buy, confident in the fact that there's more where that came from.
Supersonic Acrobatic Rocket-Powered Battle-Cars n'a qu'un gros défaut : son nom. Il fait partie de ces petits jeux téléchargeables dont on retient plus facilement les qualités et le plaisir de jeu procuré que les quelques oublis et petites contrariétés de gameplay. Fun, original, soigné, il s'appuie sur des mécanismes très simples qu'il incombe au joueur de développer par la finesse de son pilotage et par sa capacité à utiliser la légèreté et la puissance de son véhicule.
Overall, it’s our opinion that Supersonic Acrobatic Rocket-Powered Battle-Cars (yay, last time we have to write that!) is worth the small price tag. If you’re looking for something fun and the weather is crappy outside this winter, you should log on to the PSN and pick up this relatively quick 178MB download. Sure, there are plenty of unbelievable games out there, but this one only costs 1/4 what those other ones do…and you never have to leave the house! Not a bad deal. And if you'd like to visit the official site, feel free; they've got extra media and forums for your viewing and participating pleasure.
Like its name, Supersonic Acrobatic Rocket-Powered Battle Cars is a mouthful of a game with a lot of content, trophies, and plenty of options to tailor multiplayer to your tastes that certainly is enough to be worth the $15 price tag. However, the game itself isn’t as easy of a concept to recommend to just anyone, which Psyonix has you covered with the demo that also includes online play to give you a good idea whether SARPBC is your kind of game or not. If you’ve got a hankering for something a bit different from the norm in the downloadable world, SARPBC has you covered, though there are definitely potential issues with the long-term health of the community that throws a wrench in the mix. Though this may not be destined for Calling All Cars’ dead on arrival status, do give the demo a shot and see if the gameplay strikes your fancy enough to purchase.
Supersonic seems a tad overpriced at $15 -- especially considering the nigh-featureless multiplayer and bland aesthetics -- but the single-player is short and sweet, and the core mechanics are simple and rewarding. Down the road, additional content capitalizing on the vehicles' acrobatics could very easily catapult this surprisingly entertaining title into must-buy territory...but right now, it's not quite there.
Overall, this is a fun little game for playing with friends, but however good the controls are, the game concept itself is inherently broken. And for $14.99 you do not get a whole lot of game. Try the demo before you commit to buying.
I wanted to like Supersonic Acrobatic Rocket-Powered Battle-Cars, I really did. It's Psyonix's first self- published and wholly owned IP, and I'm all for supporting indie developers, but I fear they may have spent too long with the game and made it just a bit too difficult for someone to pick up and play right off the bat. This is a game that requires a hefty time investment if one is to get as good as the folks who made the game (and they're capable of some impressive feats of acrobatics to be sure). At $15, it's just a bit too pricey for me to recommend to just anyone, but if the whole idea of pool-meets-soccer (with cars) sounds interesting, well, check out the demo. A flat- out buy, however, is another matter entirely.
Supersonic Acrobatic Rocket-Powered Battle-Cars delivers a unique concept that stands out among the increasingly populated downloadable pack. It's too bad this charm wears off quickly, resulting in a game that feels more like a novelty than a crafty idea brought to realization.
Supersonic Acrobat Rocket-Powered Battle-Cars doesn't offer a great deal of variety when it comes to gameplay, and while it is enjoyable to play at times, it just isn't all that appealing to use a remote-controlled car to play soccer. This game doesn't mesh racing and soccer together into a rewarding package, and there are better-valued games available on the PlayStation Network.
So why complain about the price? Well, Supersonic Acrobatic Rocket-Powered Battle-Cars is a new IP, it didn't have much in the line of advertising or publicity, and the Psyonix, the developer, is not really well known. In closely following the trends of downloadable console games, $10 is sort of the unspoken limit these days for impulse purchases, especially for relatively unknown properties. Some games can get away with it, and some can't. Unfortunately, I feel that SARPBC may fall into the latter category. The concept is fun, there are some nice features and touches included in the game, and the online play is actually very enjoyable. It's worth checking out the demo at least to see if the game clicks.
Supersonic Acrobatic Rocket-Powered Battle-Cars is one of those “what if” games. What if the controls weren’t a mess? What if the multiplayer mode wasn’t riddled with bugs? At its core SARPBC is workable and can be fun at times, but fails to exceed the bare-bones requisites of overall design. There are definitely better ways to spend $14.99 in the PlayStation Store.
At $15 Battle-Cars is a little much. I’ve already complained numerous times about XBLA games that retail for $15, and it’s not acceptable for the PS3 to adopt this habit either. For $10 Battle-Cars would be an easy recommendation, but for $15 can be a little much. If you can get used to the controls and find someone to play with Battle-Cars can be a tremendous amount of fun, but that’s only when you get the game to play like an actual soccer game *and don’t spend 3 minutes fighting the AI to get the ball out of the corner*. Battle-Cars is a good addition to the PSN, and there isn’t anything else like it for download right now.