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Gamers' Temple, The (Jan 09, 2015)
I am all for longer games, especially longer JRPGs (tactical or not), but Tears to Tiara II's length was simply ridiculous, demanding way too much time through conversations that, admittedly, I started skipping toward the end of the game. Even then, it still took well over two and a half months to completely finish the game's story, and I just don't have that kind of time for console titles any more. In a crowded marketplace games must truly excel to command such a commitment, and this one, though good, even amazing in some ways, doesn't cut the mustard. It isn't often that you'll hear me complain about a game's length, especially a game being too long rather than too short, but Tears to Tiara II deserves the criticism. If Tears to Tiara III is ever released, I'll definitely be interested in seeing where these characters go next. I just hope they can tell me the tale in half or even a third the time they took to tell me this one. OMG Words! indeed.
Hardcore Gamer Magazine (Oct 16, 2014)
Tears to Tiara II: Heir of the Overlord is a more than competent SRPG. Its combat is tactically-sound, though not unnecessarily complex to the point of being inaccessible. Furthermore, it has a story to tell, and does so with a degree articulation and a cast of well-developed characters. In the process of telling its tale, however, it forgets how to pace itself leading to a regular occurrence of front-loading information by way of event scenes that can literally last hours. This, coupled with the incessant need for grinding between battles, makes Heir of the Overlord a JRPG that simply doesn’t respect its player’s time. Should that not matter to you, there’s plenty to like here. Just know it’s going to take a while to see it all.
Diehard GameFan (Oct 14, 2014)
Tears to Tiara II has a slow start to it, but once it gets full gear with its story it’s a much more engaging game with a tighter story-telling mechanism to go along with a really well done turn-based Strategy RPG.