Brothers in Arms: D-Day

Moby ID: 26401

PSP credits (2006)

450 people (414 professional roles, 36 thanks) with 581 credits.

Producer Francis Coldeboeuf
Associate Producer Wang Xu
Director Brian Martel
Producer Michael Wardwell
Task Force Champion Stephen Bahl
Technical Producer Sean Reardon
Associate Producer Simon Hurley
Writer & Cinematic Director Mikey Neumann
Additional Writing John Antal
Editing John Antal
Art Director Matthew VanDolen
Lead Architectual Artists Shannon D. Dees, Jennifer Burris
3D Character Artist Nathan Reinhardt
Lead Weapon Artist Stephen Bahl
Art & 3D Modeling Keith Burlison, Joseph Espinoza, Paul LaSalle, Eli Luna, Mikey Neumann, Leah Pearl, Matthew VanDolen
Additional Art & Effects Jeramy Cooke, Joshua Leichliter
Lead Animator & Motion Capture Talent Josh Rearick
Animation James Ash-Houchen, Landon Montgomery
Lead Programmer Patrick Deupree
Game & Platform Programming Jeff Broome, Nicholas Chinnici, Ryan Conlon, Patrick Deupree, Charles Kostick, Sean Reardon, Scott Velasquez
Network Programming Scott Velasquez
Audio Programming Ryan Conlon, Scott Velasquez
AI Programming Jeff Broome, Nicholas Chinnici
UI Programming Charles Kostick
Additional Online Programming Demiurge Studios
Additional Programming Brian Burleson, Sean Cavanaugh, Shawn C. Green, Chris R. Guthery, Neil Johnson, Steven Jones, Stephen Palmer, Jimmy Sieben, Leo Sieben, Jeff Wofford
SP Game Designer Michael Wardwell
Lead SP Level Designer Erik Doescher
SP Level Design & Scripting Dorian Gorski, Daniel August Grafstrom, Ezra Hanson-White, Patrick Krefting, Nathan Overman, Carl Shedd
Lead Skirmish & MP Level Designer Patrick Blank
Multiplayer Level Design Patrick Blank, Richard Jessup, Johnny Luce, Joseph Swinbank
Skirmish Level Design Michael Davis, Scott Jordan, Jason Reiss, Scott Swearingen, Graeme Timmins
Technical Level Design Dorian Gorski
Additional Level Design Demiurge Studios, Matthew Armstrong, Josh Jeffcoat, Jim Wyatt
PR Director Marc A. Tardif
Marketing Director Marc A. Tardif
Additional PR John Antal, Tatum Tippett
Additional Marketing John Antal, Tatum Tippett
Business Administration Stephen Bahl, Landon Montgomery
HR Director Simon Hurley
Office Manager Angie Dietrich
GDS Director Stephen Palmer
Online Community Management Allison Berryman, Scott Dudley
Applications Development Brian Burleson, Scott Dudley, Fredric Echols, Donald Eubanks
Network & IT Support Michael Athey, Benjamin Henry
Localization Erik Avalos, Matthew Graham, Simon Hurley
Demo Producer Brian Burleson
Military Advisor & Historian John Antal
Historical Research Erik Doescher, Michael Weber
Audio Director David McGarry
Audio Producer David McGarry
Audio Engineer Mark Petty
Lip‑Synch Michael Acevedo, Paul Carman, John Burris, Allison Berryman, Igor Geyfman, Bryan Hrncir, Jeffrey Mahmoudi, Tatum Tippett, Christopher Spencer
Quality Assurance Director Evan Birkby
Quality Assurance Manager Michael Weber
Quality Assurance Leads Benjamin Nitschke, Justin Taylor Miller

Programming

Lead Programmer Milos Tosic
Engine Ma Zhen, Tan Jie, Wu Jie, Ad Hoc, He Bin, Gu Minjie, Shi Chengjiang
User Interface Lin Yuan, Ma Xiaobo, Nan Wei
Script / AI Yu Jianrong, Chen Bingnan, Li Jianan, Ren Liqun, Yin Hua
Audio (Audio Programming) Du Feng, Zheng Zhiyang
Game Design Christian Canton, Xiao Xuesen
Level Design Shen Yang, Yi Sun, Shen Xinghao, Derek Fortin, Gong Daizong, Sun YiMing, Wang Nan, Yan Kang, Zhou Min
Graphic Ye Weizhong, Loïc Berin, Lin Haihang, Zhan Tao, Li Yunfei, Liu Shenjun, Liu Yalin, Lu Wei, Ren Beili, Wang Liying, Wei Da, Zhu Yuan
Animation Tang Ye Ping, Zhao Fei, Zhu Xiaojia
Audio Du Kejia
Data Management Xin Jieyu, Li Junwei

Gearbox Support

Producer Michael Wardwell
Play-Testers Casey McLauchlin
Historical References Erik Avalos
Marketing Coordination Julien Quety, Duylinh Nguyen
Localization Liu Zhuqing

Quality Assurance

Worldwide QA Test Manager Éric Tremblay
Play-Tests Ivan Marguin

QC China

Lead QC Chen Liyu
Lead AH Hoc Sun Jiefeng
Platform Specialists Ștefan Paraschiv, Cai Qiaorong, Xie Erkang
QC Team Chen Ming, Han Yuiie, Jiang Yu, Liu Guanglei, Liu Jia, Lv Ming, Ma Zhenwei, Qin Yi, Shen Bin, Shen Zhenxing, Tang Peijun, Wang Minqi, Wei Jun, Wu Leping, Wu Xi, Yang Yi, Yu Lu, Yue Jiawei, Zhang Jiawei, Zhang Junpeng, Zhang Junzhe, Zhang Yanbin, Zhang Zengjun, Zhou Xingming
Special Thanks Lv Xiaoyain, Shen Yue, Shen Xiang, Zhuang Yuan, Weng Xiaoyi, Wang Ge, Lu Jiaqi, Xu Yinzhi, Brian Martel, Randy Pitchford, John Antal, Xu Kang, Ma Song, James Jen, Wei Ye, Song Weiwei, QC teams in Romania and Montreal, Laurent Mascherpa, Jean-Michel Detoc, Lina Lu, Jia'an Shou, Charlin Zhang, Dimitri Fortin, Wang Min, Wang Jing Jing, Renee, Dong Huimin, Xiao Jiaosheng, Dev teams in Montreal, especially, Michel Salvado, thanks to, Helen for Grace, thanks to Yanis, thanks to our Families and Friend, and Previous BiA teams

Brothers in Arms® was Created by Gearbox Software

Executive Producer Randy Pitchford
Project Manager Jeff Wofford
Multiplayer Producer Marc A. Tardif
Assistant Producer Simon Hurley
Localization Simon Hurley
Game Design Brian Martel, Randy Pitchford
Direction Brian Martel, Randy Pitchford
Art Director Brian Martel
Lead Animator Landon Montgomery
Lead Artist Jeramy Cooke
Lead 3D Artist Matthew VanDolen
Art & 3D Modeling Stephen Bahl, Jennifer Burris, Shannon D. Dees, Joseph Espinoza, Eli Luna, Leah Pearl, Mikey Neumann, Nathan Reinhardt
Animation & Motion Capture Josh Rearick
Additional Art Ted Anderson, Sam Arguez, Patrick Blank, Jake Hernandez, Sam Kite, Ryan Lee, Joshua Leichliter, Tomer Litvin, Jimmy Lomax, Jonathan Nascone, Joshua Noble, Hung Pham, Emilio Santoyo, John Schratz, Jordan Walker
Lead Programmers Patrick Deupree, Steven Jones
Game & Platform Programming Jeff Broome, Patrick Deupree, Neil Johnson, Stephen Palmer, Jeff Wofford, Sean Cavanaugh, Charles Kostick, Shawn C. Green, Sean Reardon
Multiplayer Programming Steven Jones, Jimmy Sieben, Scott Velasquez
AI Programming Neil Johnson, Jeff Broome
Graphics Programming Sean Cavanaugh
Audio Programming Scott Velasquez
Additional Programming Brian Burleson, Nicholas Chinnici, Ryan Conlon, Derrick Levy, Matt Pritchard, Daniel Walsh
Additional Multiplayer Programming Demiurge Studios
Lead Single-Player Level Designer Michael Wardwell
Lead Multiplayer Designer Matthew Armstrong
Level Design & Scripting Patrick Blank, Erik Doescher, Dorian Gorski, Daniel August Grafstrom, Ezra Hanson-White, Josh Jeffcoat, Richard Jessup, Patrick Krefting, Benjamin Nitschke, Nathan Overman, Carl Shedd
Additional Level Design Eric Berger, Jonathan Day, Brian Hess, Patrick Hook, Carl Kam
Business Administration Stephen Bahl, Landon Montgomery
PR Director Marc A. Tardif
Marketing Director Marc A. Tardif
Network Admin, Support & Source Control Stephen Palmer, David McGarry
Online Community Manager Scott Dudley
Military Advisor & Historian John Antal (Ret. Col. US Army)
Writers Mikey Neumann, John Antal
Storyboards & Historical Research Erik Doescher
User Interface Design Jeramy Cooke, Charles Kostick
Game Manual Simon Hurley, Eli Luna
Audio Director David McGarry
Audio Producer David McGarry
Audio Engineer Mark Petty
Additional Audio Assistance / Lip-Sync Craig Bernardo, Chad Lovell, Jonathan Schwarz, James Sweeney, John Zagorski
Quality Assurance Manager Evan Birkby
Quality Assurance Leads Benjamin Nitschke, Michael Weber

Original Voices

Voice Production Dallas Audio Post Group
Voice Talent Direction Jeff Kribs
Voice Talent Larry Brantley, Chad Cline, David Dennison, Sean Hennigan, Jonathan Herzog, Ryan Jewell, Neil Johnson, Robert McCollum, Jeffrey Schmidt, Ric Spiegel, Sam Williamson, Troy Baker, Jeff Broome, Ehren Buttlar, Jonathan Erickson, Tom Hull, Simon Hurley, Ryan Jewell, Amit Kapoor, Jeff Kribs, James Loomstein, Brian Martel, Alix McAlpine, David McGarry, Marc McGarry, Mikey Neumann, Greg Peterson, Mark Petty, Randy Pitchford, Gary Rivers, J. D. Sanders, Joel Watson, Steven Wilson, Jeff Worthy

Original Soundtrack

Orchestral Score Performed by The Filmharmonic Orchestra
Score Composer Stephen Harwood Jr., David McGarry
Score Conductor Adam Klemens
Score Studio Technician Cenda Kotzmann
Score Sound Engineer John Timperley
Score Contractor & Sessions Organizer Petr Pýcha
Score Reader Milan Puklicky

Localization

Worldwide Localization Director Coralie Martin
Montreal Localization Director Claudine Cézac
Localization Project Manager Sandra Pourmarin

France

Recording Studio Dune Studio
Voices Damien Boisseau, Pierre Tessier, Fabrice Josso, Serge Faliu, Serge Thiriet, Fabien Briche, Gérard Malabat, Martial Le Minoux, Mark Lesser, Emmanuel Garijo, Philippe Bozo, Thierry Kazazian, Cyrille Artaux, Xavier Fagnon, Yann Pichon, Olivier Jankovic, Benjamin Pascal, Bruno Choël, Patrick Borg, Emmanuel Gradi, Jérôme Pauwels, Frédéric Cerdal, Pascal Nowak
Translation/Adaptation Xavier Vibert, Xavier Kemmlein, Bésida Jean-Claude, Cécile Delaroue, Around the word

Italy

Recording Studio Orange Studio
Voices Massimo Rossi, Dario Oppido, Lello Lombardi, Massimo Malucelli, Riccardo Rovatti, Andrea Serra, Matteo Marchetta, Renzo Ferrini, Alessandro Zurla, Dario Turrini, Mirko Rizzotto, Alessandro Pilloni, Francesco Mei, Gabriele Duma, Ivano Bini, Stefano Pozzi
Translation/Adaptation Paola Manca, Antonio Vaccarino, Orange Studio

Germany

Recording Studio Partnertrans
Voices Renier Baaken, Hans Beier, Axel Ludwig, Daniel Werner, Thomas Hucke, Dieter Maise, Fabian Körner, Hans-Dieter Hüppgen, Matthias Haase, Thomas Friebe, Thomas Krause, Volker Niederfahrenhorst, Markus Pfeiffer, Jürg Löw, Norman Matt, Philip Schepmann, Fritz Rott, Simon Roden (as Simon Rohden), Rolf Berg, Stefan Schleberger, Thomas Lang, Vittorio Alfieri
Translation/Adaptation Daniela Szomm, Christian Schneider, Christoph Bechtel, Oliver Jörg, Dieter Pfeil, Stefan Dinger

Spain

Recording Studio Agua MassMedia
Voices Antonio García del Moral, Francisco García, Paco Vaquero, Claudio Serrano, Juan Antonio Sainz, Rafael Romero, David Hernán, Juan Logar, Roberto Encinas Duval, Eduardo Bosch, Lorenzo Beteta Unión, Fernando de Luis, Eduardo Jover, Luis Manuel Martín, Pablo del Hoyo, Eduardo Del Hoyo, Martin Diaz, Luis Porcar, Luís Bajo, Héctor Cantolla, Fernando Elegido González-Quevedo, Luis Manuel Martín, Pablo Sevilla, Jesús Alberto Pinillos Rus, Ramón Reparaz Jr., Jorge Saudinós
Translation/Adaptation E. Pérez, Javier Negrete, J. Garcia-Coronel del ET, Agua MassMedia
Linguistic Testing ENZYME TESTING LABS
Studio Director Carolljo Maher
Head of Department – Linguistics Kirsten Schrankel
Project Manager Alexandre Lebel
Linguistic Testers Anna Poppe, Marco Sisti, Carmen María Vidal, Antoine van Eetvelde

First Party Coordination

Europe First Party Manager Romain Vazeille
US Production Manager Josh Ostrander
US Production Coordinator Adam Zachary, Josh Taillon

Data Management

Manager Benoît Maury-Bouët
Assets Manager David Picco
Authoring Technician Anis Boujaouane

UBISOFT SHANGHAI

Managing Director Corinne Le Roy
Engineering Studio Manager Shen Li
Graphic Studio Manager Yu Zhou Hong, Kailin Zhu
Level Design Studio Manager Yu Hai Peng
Sound Studio Manager Romain His
Artistic Director Jean-Michel Tari
Data Management Studio Manager Jin Zong

UBISOFT EMEA

Director Alain Corre
Marketing Director John Parkes
Brand Group Manager Sophie Colson
Brand Manager EMEA Éric Moutardier
Community Manager Francisco de la Guardia
PR Manager Peter Hammer
Local Brand Managers Phil Brannelly (UK), Michael Thielmann (GERMANY), Florent Greffe (FRANCE), Stefano Rigattieri (ITALY), Alberto Mesas (SPAIN), Pim Hofmeester (NETHERLANDS), Harald Horseberg (NORDIC), Gregory Coffiner (BELGIUM), Cédric Crausaz (SWITZERLAND), Martin Strehl (AUSTRIA), Nick Wong (AUSTRALIA), Rebecca Hannah (EXPORT)

UBISOFT U.S.

President Laurent Detoc
Vice-President of Marketing Tony Key
Director of Marketing Hélène Juguet
Director of Brand Management Adam Novickas
Brand Manager Alexis Bodard
Assistant Brand Manager Shara Hashemi
PR Manager Tim Cummins
Sr. Manager Online Marketing Joshua Milligan
Online Marketing Manager Ryan Yount, Ashley Jenkins
Online Media Manager Paul Caparotta
Print Media Managers Pete Jacobs, Kristeen L. Kennedy
Creative Services Lee Ann Weber, Kareem Fahmi, Jasen Martinez, Ryan Molyneaux, Shannon Kokoska, Li Shen

Publisher Ubisoft Entertainment

President Yves Guillemot
CEO Yves Guillemot
Executive Director, Worldwide Studios Christine Burgess-Quémard
Chief Creative Officer Serge Hascoët
Technical Board Yann le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis
Editorial Talent Manager Caroline Cantin
Editorial Scenarios & Cinematic Director Alexis Nolent
Editorial Game Design Director Lionel Raynaud
Editorial Gameplay Director Cyril Derouineau
Editorial GameScript Director Emmanuel Guardiola
Editorial Artistic Director Jean-Marc Geffroy
Worldwide Projects Coordination Director Anne Blondel-Jouin
Associate Producer Mathieu Peyronnet
3rd Party Game Content Manager Marc Blondeau
Process & Methods Director Michel Pierfitte
Studios Operations Director Pierre Escaich
Editorial Marketing Director Laurence Buisson-Nollent
Brand Development Manager Oliver Green
Project Closer François Quidoz
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Collaborations

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Credits contributed by Stratege, formercontrib.