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User Reviews

There are no reviews for the PSP release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 4.2
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.9
Overall User Score (8 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Defunct Games (Apr 24, 2007)
When it comes right down to it Burnout Dominator is an essential PSP racing game, even if it doesn't have some of the modes you've come to know and love in previous titles. The multiplayer is great, the graphics are full of life and it just feels like a Burnout game. I would argue that Burnout Legend is a slightly better game, but only because Dominator is missing the crash mode. If you've played Legend to death and are looking for another great racer for your PSP then you can't go wrong with Burnout Dominator. Hopefully next time EA decides to release a PSP Burnout game we'll see some major innovations and maybe even an online mode, that is the only thing keeping this from being one of the best PSP games to date.
PGNx Media (Mar 20, 2007)
Burnout Dominator is a decent entry in the franchise but it doesn't really do anything to propel it forward. For that, we'll have to wait for Burnout 5 on next-generation platforms. Incidentally, while the game is very similar on both the PSP and PS2, it is more impressive on the handheld since the graphics hold up better and the compressed gameplay doesn't stick out as much.
85 (May 22, 2007)
Tous les fans de la série pardonneront les quelques faiblesses que supporte le titre tant l’adrénaline qu’il procure est abondante. Un véritable bonheur que les plus impatients pourraient bien rater. Burnout Dominator saura charmer tous les possesseurs d’une PSP ayant un quelconque attrait pour les courses totalement déjantées. Seuls les moniteurs d’auto écoles pourraient bien le délaisser et encore. Une chose est sûre, si vous souhaitez réviser votre code de la route et rester dans les limites de la loi alors passez votre chemin, Burnout s’adresse aux fous furieux du volant, aux pilotes chevronnés et à tous les amateurs de sensations fortes.
85 (May 02, 2007)
Cet épisode PSP est de grande qualité et se paie même le luxe de surclasser la version PS2 dans le domaine du multijoueur. Cela dit, les habitués de la série regretterons sans doute le manque de réelles nouveautés. Les autres en revanche, les débutants notamment, risquent de passer de nombreuses heures à faire crisser leur pneus sur les routes traîtresses de la console portable de Sony.
IGN (Mar 07, 2007)
Burnout Dominator is best thought of as a "Greatest Hits, but Not All of Them" from the Burnout series. The racing is just as adrenaline pumping as it's ever been, and possibly even more so than what we saw in Burnout Revenge as you need to be afraid of traffic once again. However, the lack of standard features and modes like Crash are a rather big disappointment. It's more worthy of a pickup on the PSP than the PS2 however as its simply more impressive as a handheld game and the multiplayer features are much more robust.
Gaming Nexus (Apr 18, 2007)
Dominator is yet another rock solid game in Burnout series, even if it doesn't have the crash mode and some of the other recent additions. Some may argue that this is a step backwards, but for what it is Dominator proves to be a highly competent racer with plenty of replay!
Worth Playing (Jun 03, 2007)
In conclusion, Burnout Dominator is well worth its $40 price tag, especially if you're a fan of the arcade racing genre. The controls are tight and responsive, the visuals are outstanding, and the single-player campaign will keep you occupied for a good while. The only improvement that could've been made to this PSP title would be the inclusion of Infrastructure Wi-Fi play, and, sadly, the absence of such online play really holds back this title from greatness. Either way, Dominator is one of the best racing games currently available on the PSP, so there's more here to cheer than jeer.
Gamers' Temple, The (Mar 26, 2007)
Burnout Dominator is an enjoyable game, but I can’t help but be disappointed that there’s no crash mode in the game. This has been a signature mode of the game from the beginning of the series and its absence is very noticeable here. Also noticeably absent is support for multiplayer racing over Infrastructure mode, although there is Infrastructure support in the form of game downloads of things such as new tracks which is pretty cool.
83 (Mar 13, 2007)
What Burnout: Dominator set out to do it has done great. Execution of the gameplay mechanics and track design have obviously benefited from an attention to detail. For fans of the gameplay found in the earlier games in the series or someone looking for a good place to jump on board, one of the best racing franchises on any platform, Burnout: Dominator is a good place to start.
GameSpot (Mar 12, 2007)
Burnout Dominator is more Burnout, and that's great. It may not have all the newfangled bells and whistles that you'd want from a sequel, but if you're a fan of the series who absolutely must have new tracks as soon as possible, Dominator should satisfy you nicely.
UOL Jogos (Mar 30, 2007)
"Burnout Dominator" representa não uma evolução direta de "Revenge" (isso deve ficar para "Burnout 5", para a nova geração de consoles), mas uma espécie de amálgama dos três últimos episódios. Isso modificou um pouco o estilo do game - ficou menos destrutivo, uma das grandes atrações da série -, mas ainda mantém uma mecânica interessante, que é mais técnica. Para quem é fã, vale a pena conhecer este capítulo um pouco diferente, mas para quem não conhece a franquia, é mais negócio começar com os antecessores, pois são melhores, mais completos e, importante, a empatia vem quase que instantaneamente.
For a weekend rental, you will be hard pressed to find a better, or more fun, racing game than Burnout Dominator. Hardcore fans need to be advised that this game could just as easily be called Burnout 2.
80 (UK) (May 01, 2007)
It's perfectly pitched between the frustration of failure and the high-speed, adrenaline-fuelled euphoria of success, and it's a welcome return to a more old-school Burnout formula. The only minor gripe is that the game lacks an online multiplayer mode, but it still rises to ad hoc multiplayer, a pass-the-PSP party play mode and downloadable content. And so apart from minor quibbles, it encapsulates exactly what the Burnout series has always been about. Perfectly.
Thunderbolt Games (May 08, 2007)
Burnout: Dominator marks a true return to form for the series, and whilst the removal of features in any game is usually a lamentable decision, I'm happy to be proved wrong on this occasion. Returning the series to a comfortable balance of racing and fun, without any unnecessary pandering to those that simply want to plough through everything like a truck is a welcome directional change, and a suitable farewell before the unknown quantity of Paradise shows up on store shelves later in the year.
G4 TV: X-Play (May 08, 2007)
Once of the key differences between the two versions is the more robust multiplayer options on PSP. The party game, where you pass the handheld to up to three players, makes time spent waiting in line for things like concert tickets infinitely more bearable. While there's no online racing, there is ad-hoc support for six racers, and you can upload your best times and scores on EA's online leaderboard. The most interesting feature, which sadly wasn't yet active at the time of this review, is the ability to download additional courses and save them to memory stick. Though Burnout fans might be disappointed to learn there's no substantial revision to the play mechanics, Dominator's fast-paced events and score-based challenges are a perfect fit for a handheld system, making it one of the best looking, best playing racing titles on PSP.
79 (Apr 02, 2007)
Astreine Umsetzung der PS2-Vorlage. Aber auch hier ohne Kreuzungen - dafür gibt es Adhoc-Rennen.
NZGamer (May 08, 2007)
Should you bother? In a word, yes. It's solid Burnout action with a few twists on the core mechanic to keep things interesting. Even if you've never played a Burnout title before, there's no reason not to start with this version. The lack of crash mode is a little disappointing, as is the exclusion of online play (you can upload scores and download tracks, however) but what is here is well implemented. This is a solid gap filler for those of us waiting for the first next-gen Burnout (Paradise), and is a worthy game to have in your pocket, even if it isn’t particularly outstanding in any way.
GameZone (Apr 02, 2007)
Hopefully the EA syndrome of releasing a new title in a series every year doesn’t mean we’re going to get moderate improvements to Burnout. Sure, these small improvements are nice but they don’t offer enough for veterans of the series. If you played the heck out of Burnout Revenge then honestly you could really skip Dominator. But if you need a PSP racing game then make sure to check out Burnout: Dominator. The fast packed, break neck excitement of a Burnout games is contagious even on portable system.
GameTrailers (Apr 03, 2007)
Burnout: Dominator attempts to be a “best of” compilation, yet it fails to include some of the best features the series has to offer. It’s a decent stop-gap if you’re waiting for Burnout 5 to hit stores, but most will be able to milk it for all it’s worth via rental. If the series continues to lumber on like this, its fans will inevitably burn out.
JeuxActu (May 04, 2007)
Second épisode à voir le jour sur PSP, Burnout Dominator est bel et bien le digne successeur de l'excellent Burnout Legends. Si l'effet de surprise n'est plus au rendez-vous, le titre de Criterion Games parvient parfois à nous surprendre. Magnifiquement réalisé et doté d’un gameplay toujours aussi efficace et qui revient enfin à ses sources pour notre plus grand bonheur, Burnout Dominator pêche uniquement par son manque d’originalité et de nouveautés. Cela dit, certains s’en contenteront amplement.
1UP (May 03, 2007)
Whereas the PS2 game opened itself up to criticism as "just another Burnout" (and a throwback to Burnout 2,) the more streamlined approach feels much more appropriate as a handheld game. It doesn't pack quite the "wow" factor that we saw in Legends, but it's still a more-than-competent racer, and one that's a remarkable demonstration of the PSP's capabilities.
Gamer 2.0 (Mar 26, 2007)
While Burnout Dominator could have been much more, it serves as nothing but a filler game to hold fans off until Burnout 5 arrives. The new modes do a good job of forcing players to think during every race, but the lack of popular modes and online play really hurt the overall value of the game. If you take Dominator for what it is, a solid arcade-racer, than you will have undoubtedly a lot more fun with it.
Gamekult (May 04, 2007)
Avec cet épisode Dominator, la licence Burnout passe la seconde sur PSP avec panache : redoutablement fun, varié, joli, et d'une efficacité à toute épreuve, le bébé de Criterion pèche néanmoins par une trop grande frilosité qui l'empêche de s'imposer comme la synthèse ultime qu'il prétendait être. Il ne s'agit au final que d'un épisode supplémentaire, fut-il excellent, qui picore avec paresse quelques idées dans les itérations précédentes sans jamais prendre le moindre risque avec ses fondations bien établies. Une valeur sûre que les amateurs de course arcade et de sensations fortes peuvent donc acheter sans broncher, mais ça n'est clairement pas avec cet épisode que la série se lancera hors des sentiers qu'elle a battus elle-même.
Gamezoom (Aug 29, 2007)
Grafisch präsentiert sich das Spiel zwar mit schönen Effekten, aber wenig poliert. Pixelige Texturen und Kantenflimmern stören regelmäßig den Spielspaß. Dafür stimmt allerdings die Framerate wie in keinem anderen Rennspiel. Und gerade das hat man auch bitter nötig in den höheren Geschwindigkeitsklassen. Besondere Erwähnung verdient hier aber der Sound. Sowohl Soundeffekte als auf die bereitgestellte Musik ist eine Wucht. Der einzige Wehrmutstropfen ist, dass von den 37 enthaltenen Liedern alleine 4 verschiedene Versionen von Avril Lavignes – Girlfriend zu finden sind. Aber ansonsten steht eine breite Auswahl an Rock und Pop zur Verfügung, wobei man sogar festlegen kann welche Tracks nur im Menu und welche nur zum Rennen gespielt werden.
70 (May 15, 2007)
Burnout Dominator is a solid entry in the Burnout series but it's really just more of the same. The lack of Crash mode is a big disappointment and makes the World Tour feel a little samey. If you're after more Burnout on the PSP then this is well worth adding to your collection, but on the PS2 Burnout Revenge is by far the better option.
Gamestyle (Oct 22, 2007)
Still, if this sort of no-nonsense adrenaline-fueled racing appeals, you won't find much to match it on the PSP. It would have been nice to see it return to the simple traffic-dodging ways of the older games, but there are plenty of pure arcade racers already available for the format to satisfy that hunger. Further, the lack of mini-game crash junctions in this iteration is disappointing but not the end of the world. We should just be pleased we've got burnout-chaining back, which is frankly far more fun than it ought to be.
Game Shark (Apr 19, 2007)
Overall Burnout Dominator doesn’t add anything really new to the genre but is great for what it is: portable arcade racing and definitely worth your time if you’re a fan of the series.
GameSpy (Mar 16, 2007)
Burnout 3 was a title that changed peoples' tune from "I don't play racing games" to "No, you can't have the controller. It's still my turn." Compared to that, Dominator just isn't as fun. If you head to a major retailer today, you can pick up Burnout: Dominator for about forty bucks, PSP or PS2. Or you could drop just under fifty bucks and get Burnout Legends, Burnout 3: Takedown, and Burnout 2: Point of Impact. That's roughly the same experience, but with a lot more game to play. You'll miss out on Maniac mode, but you'll have Crash mode, which is (scientifically) eight hundred times better. It's not a very tough call.
Game Vortex (Apr 11, 2007)
I'm not sure what to say as far as recommendations are concerned. The parts of the series that really helped to make it stand out have been removed. The only way I would recommend this title to someone is if they just didn't like the Crash Events, but then you might as well buy another racing game. If you are looking for a portable Burnout game, then hunt down Legends, because even though it didn't have traffic checking, it did have the Crash Events.

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