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With Call of Duty: Roads to Victory, Amaze has successfully brought one of the most successful and exciting franchises to the PSP. The gameplay has been made more accessible but nonetheless engaging for the handheld, and the presentation, particularly the sound, is great. The PSP is not perfectly suited for first person shooters, but this is about as good as it can get.
Call of Duty: Roads to Victory is a valiant attempt in bringing over an established franchise to a new system without merely porting the original material. This is a totally original title with all of the polish and exciting gameplay we’ve come to expect from the Call of Duty name. It’s just a shame that the control scheme wasn’t a bit more refined. Ultimately, you end up with a game that is either too easy or impossible to play, but that shouldn’t keep true Call of Duty veterans from checking this game out. Regardless of the control and gameplay issues, this is still a great WWI experience that is second only to Medal of Honor: Heroes.
Call of Duty: Roads to Victory does what any good soldier would do. It survives. While it doesn't reinvent the wheel, it's still an exciting and enjoyable triumph of visuals and sound on the PSP. Considering the handheld wasn't designed with first person shooters in mind, Amaze Entertainment and Activision succeeded where many have tried (and failed) and managed to squeeze a grandiose war-based shooter into your PSP. I think they deserve a weekend pass, don't you?
Brilliantly tailored to the PSP, with varied gameplay and astonishing audio and visuals, this is an easy recommendation to WWII fanatics and civilians alike.
Call of Duty: Roads to Victory is de beste FPS voor de PSP op dit moment. Zo'n aangenaam debuut van CoD op draagbaar formaatie had ik niet zien aankomen. Ik vond het opeens niet hinderlijk meer dat dit al mijn 293e WOII game was.
Word War II first-person shooters are a dime a dozen on the consoles so it is refreshing to see one make it to Sony’s handheld without losing much of what makes these games so much fun.
If you’re into your first person shooters and need a fix for that long train run to work in the morning, look no further than this. Very, very good for what it is – although a touch more polish would have put it into the PSPs top five without too much difficulty.
Call of Duty: Roads to Victory is a tough one to call. For me, the controls are the root of the game’s issues in that they’re not ideal for a combat intensive game like Call of Duty. To compensate, the enemy AI is dumbed down. To compensate for that, enemy respawns, sometimes in unlimited numbers, are used. It’s a trickle-down effect and it’s a shame because the presentation is solid and the mission design is excellent. I think Call of Duty fans will be satisfied with Roads to Victory but if you’re one of those PSP gamers that doesn’t feel shooters play well on the system, this title likely won’t change your opinion of that.
Call of Duty: Roads to Victory is everything you expect out of Call of Duty, shrunk down to scale for the PSP. The war torn adventure is epic and dramatic following the paths of three soldiers in WWII. Despite a few nitpicks that seem to come along with all first person shooters on the PSP, Roads to Victory holds up nice given the platform. The biggest complaint would have to be no Infrastructure multiplayer which can be dealt with if you have friends to hook up with in the Ad Hoc mode. If you have enjoyed a Call of Duty game in the past, then Roads to Victory has everything you need for a eventful epic war-game, picking this up should be a given.
Altogether Call of Duty: Roads to Victory is a take it or leave it entry for the PSP. If you really want to get your WWII shooter fix on in a portable format it will suffice for a while, but there's nothing that makes this game stand out as a must play title and there are a lot of little things that may prove more annoying than enjoyable.
Call of Duty: Roads to Victory offers the bare bones of a COD title, but the concessions that had to be made to bring the franchise to the PSP make the game something of a bore to play.
When comparing Call of Duty: Roads to Victory to the other WW2 shooter on the PSP, Medal of Honor: Heroes, I at first thought that Activision's effort was better overall. But after several hours of play, the difference becomes clear: while Roads to Victory is pretty polished, it's neither very exciting nor very original. And in this rather tired genre, originality goes a long, long way. For that reason, I'd have to recommend Heroes instead, and if you've already bought that, then skip Call of Duty and let's hope that PSP developers can work in some way to make WW2 shooters more fun with future releases.
Hätte, wäre, würde, könnte - für Roads of Victory kämen viele Konjunktive in Frage: Wäre es der erste WW2- oder allgemein Egoshooter auf der PSP, könnte man vermutlich das eine oder andere innovativ geblendete Auge zudrücken. Aber mittlerweile gibt es in beiden Bereichen allerlei Konkurrenz, und gegen die besteht man nicht mit Durchschnittlichkeit: Leveldesign bekannt, Szenario bekannt, KI-Verhalten bekannt, Grafikstil bekannt - selbst die Musik erfüllt mit Moll-Klängen und Trompetensoli jeden einzelnen Punkt der Das-muss-in-einen-WW2-Shooter!-Checkliste. Roads to Victory ist für beinharte Fans von Medal of Duty-Games beileibe keine schlechte Wahl, zumal es auch technisch keinen Grund zur Klage bietet. Doch spielerisch bekommt ihr hier zum x-ten Male das wiedergekäut, was auf Konsolen und PCs bereits seit Jahren als veraltet gilt.
Zu Beginn werden Sie von der Grafik, dem Abwechslungsreichtum und der guten Atmospähre begeistert sein. Sobald die Gegner jedoch härter und zahlreicher werden, verzweifeln Sie an der miesen Steuerung und dem absolut unfairen Speichersystem. "Call of Duty - Roads to Victory" ist zwar einer der besten Ego-Shooter für die kleine Sony-Konsole. Doch die ist leider überhaupt nicht dafür ausgelegt, dass man mit ihr wilde, hektische Ballereien aus der Ich-Perspektive spielt. In dieser Form ist das Spiel nicht mehr als kurzfristig "befriedigend".
Call of Duty: Roads to Victory isn't a terrible game--it's just unnecessary. While it may look like Call of Duty and for a while feel like Call of Duty, nearly all of the things that make the Call of Duty games so enjoyable are watered down or missing.
So there's certainly something to be said for the unrivalled sense of atmosphere and the three reels of archive footage and all the other unlockable extras (including PSP wallpapers and encyclopaedia-style summaries of in-game weapons and vehicles and so on). But really this is a game that makes you wonder why people are still churning out first person shooters on the PSP - not least because it's probably one of the best, and yet it's still not really good enough.
O PSP definitivamente não é a plataforma ideal para "Call of Duty: Roads of Victory". A produtora se esforçou em trazer a dramaticidade das versões "grandes" para o portátil, apesar das limitações do aparelho. O grande problema são os controles, cujo funcionamento necessita de uma mira automática para cobrir as falhas. Os erros de congelamento também é um revés. Ainda assim, pela variedade e intensidade da ação, é capaz de entreter os fãs de uma guerra virtual, mas frisa-se que tem um prazo de validade pequeno.
What do you get if you purchase Call of Duty: Roads to Victory? You get a great looking and sounding game that delivers exactly what you have wanted in a PSP game: a genuine, new experience. But, you also get a game that is hampered by the very system that it’s been carefully designed to run on. The lack of a second analog stick on the PSP is a huge pain and the system simply doesn’t seem capable of recreating the experiences that have made the franchise so famous and revered.
Roads to Victory achieved an impressive feat in translating virtually every aspect of the Call of Duty series to a UMD except the one that arguably matters most: control. It truly is a shame because you can tell that developer Amaze really tried; along with the four control schemes, they added a very gracious auto-aim to boot. After playing Roads to Victory you will appreciate the scope of the game's campaigns, visual flare, and overall attention to detail. Unfortunately you will also likely come to the conclusion that Call of Duty doesn't belong on the PSP due to its inherent control limitations.
Overall, the game is a fun time-eater that can be finished in one cross-country flight -- although some battles feel artificially lengthened by seemingly never-ending waves of soldiers that have as much tactical sense as headless chickens. But with the great voice acting, graphics, and audio, first-person shooter fans on the go should definitely give this a look.
Bien beau de vouloir étendre la sauce, mais quand on sait ce que le jeu est capable de faire sur PC ou sur Xbox 360, on ne peut être que déçu de la version PSP. On voit qu'Activision a tenté d'en ressortir ce dont elle est capable avec les capacités et les boutons de la console. C'est malheureusement un échec, car Call of Duty sur PSP n'est pas vraiment une recette gagnante en route vers la victoire.
Call of Duty: Roads to Victory succeeds in doing the hard things right, but wastes all of that effort with poor A.I., odd design decisions, and bugs throughout. I definitely had some fun with the game, but this could’ve been so much more than it is.
Call Of Duty : Les Chemins De La Victoire n'était pas loin de réussir son pari en transposant la rage et la fureur de la série sur PSP. Malheureusement, le soft semble vouloir rassembler tous les plus gros défauts des Call Of Duty en un seul et même jeu. Et que dire de la jouabilité, qui a trop vouloir rendre l'aventure accessible, dénature un peu l'expérience. Call Of Duty : Les Chemins De La Victoire mérite tout de même le coup d'oeil, et de nul doute que de nombreux soldats en herbe ou inconditionnels des FPS y trouveront quelque intérêt.
Call of Duty: Roads to Victory is a game that would appeal to only the most die-hard fans of this period in history. Though the presentation is worth checking out, the rest of the experience makes it difficult to hang with, considering its laughable AI, dodgy controls and ho-hum storylines.
Overall, Call of Duty: Roads To Victory is a decent game that could have been better. There are significant issues associated with limited game play and less than average controls. When considering it for on-the-go gaming, it makes for decent entertainment. "Road To Victory" is easy to pick up and play and does not have a difficult learning curve. On that note, this game is probably best reserved as a rental while on vacation because you probably won't want to play it when you are finished with it.
If there were some kind of alternate dimension where the PSP offered suitable controls for this type of game...well, it still wouldn't be anything spectacular, but at least it'd be a decent miniaturization of Call of Duty. As it stands, it's only barely playable, and it's only fun if you have the patience for fumbling controls.
Aside from killing all of the Nazi clones in sight, the missions include recon, recovery, escort, capturing strongholds, planting bombs, blasting tanks with your rocket launcher, parachuting, and manning turrets while on a bombing mission. As I mentioned, these missions are nicely varied, but they quickly degenerate into a make-work situations that are all too predictable and formulaic. The only real excitement that the game generates is when your life is in immediate danger. And that's only because you'll be threatened with the prospect of having to spend more time playing it.
Call of Duty: Roads to Victory has several severe problems, there is no denying that. For PSP owners though, despite it being a first-person shooter set in World War II, it is in a very small market and offers an experience that does stand out on the system. Granted, the experience doesn’t always stand out for the best reasons, but once you learn to work with the finicky targeting system and accept the weird technical and design flaws, it does manage to provide some solid sessions and atmosphere that manages to elevate the whole. It's definitely not worth its initial asking price though.
This PSP entry in the popular WWII shooter series doesn't feel like a true Call of Duty game experience.