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User Reviews

“Gift of the Goddess” DreinIX (10656) 4 Stars4 Stars4 Stars4 Stars4 Stars
You Are My Living Legacy.... Guy Chapman (1997) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (26 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Interfaces for your inventory and Materia are easy to navigate. You can also fuse Materia together to create new powers, as well as check e-mails from Shinra associates and other characters you meet in your travels. You're also encouraged to interact with others to gain information to aid in your progress. Crisis Core serves as a worthy addition to any PSP or Final Fantasy collection with a rich storyline and solid yet satisfying action.
100 (Apr 09, 2008)
Let me leave you with this: while Final Fantasy VII was the first RPG I played through to completion, this game did NOT get a high score from me because it is from the Final Fantasy series, nor because it is related to FFVII. In fact, I have no problem admitting that FFVII is NOT the best of the core series, to be honest. Crisis Core is fulfilling and quite fun to play, so be sure and check it out.
BlogCritics Magazine (May 01, 2008)
The game mechanics, atmosphere and stunning cinematics all tie together to make this one of the best games on the PSP, and that is saying a lot considering the recent flood of triple-A titles on it recently. Do yourself a favor: pick this game up, revisit the beloved world of Final Fantasy VII and prepare for a great ride.
PSX Extreme (Apr 09, 2008)
What's even better is that the adventure doesn't last just a few hours; you'll experience 15 hours of the story itself, and about another 12 hours doing the missions and side-quests. There's a lot of fun to be had here, so make sure you don't miss it. Crisis Core: Final Fantasy VII is the PSP game you cannot live without.
Softpedia (Sep 14, 2007)
Play Crisis Core: Final Fantasy VII if you're a fan of the series, if you're a hater of the series, if you're a PSP lover or hater, if you've never touched a console in your entire life. Play if for the sake of almost crying when Zack dies in Cloud's arms and play it for the moment when Bahamut splits the skies in two and descends upon the Earth with a fierce attack. Play this title.. You owe it to yourself and to the cult game that Final Fantasy VII is and will be forever. It's a masterpiece, even when played in a language I can't figure out.
Crisis Core: Final Fantasy VII brings the elements fans most want to see in a remake while also delivering a brand-new, enjoyable story that, along with Final Fantasy VII and Advent Children, completes the Final Fantasy VII trilogy.
RPGFan (Apr 02, 2008)
If you are a fan of the original Final Fantasy VII, Crisis Core is a must. Newcomers are welcome as well, but they may not understand everything the story has to offer. Crisis Core is absolutely the best original RPG I have played on the PSP and continues Final Fantasy VII's legacy in stunning fashion.
It doesn't matter who you are, if you own a PSP, you owe it to yourself to pick up this title. And if you don't own one, yes, Crisis Core and a few others will certainly make it worthwhile.
Worth Playing (Apr 17, 2008)
It's hard to find any reason not to recommend Crisis Core to RPG fans in general and FF VII fans in particular. The lack of an overworld map and button-mashing combat may be off-putting for some, but these are really only minor blemishes in an otherwise flawless package. Just like saying you wouldn't date Cindy Crawford because of her mole, refusing to play Crisis Core based on these small issues amounts to simply being overly nitpicky. More than just recommending the game, Crisis Core is a genuinely great reason to buy a PSP. If you've been on the fence about grabbing Sony's handheld, then go ahead and pick it up and make this your first software purchase. You'll be truly glad that you did.
Gamepyre (Mar 31, 2008)
Honestly, I will be shocked if FFVII is not re-released by popular demand and graphically updated. As for Crisis Core, it really is not a bad Final Fantasy at all, but never the less it isn't Final Fantasy VII either.
92 (Apr 17, 2008)
Es kam, sah, und siegte! Crisis Core war die lange Zeit der Warterei wert. Die gelungene Inszenierung dürfte selbst Rollenspiel-Hasser aufmerksam machen. Final Fantasy VII war gut, Crisis Core ist besser! An diesem Spiel gibt es eigentlich wenig zu bemängeln. Gerade einmal die störrische Kamera fällt wirklich negativ ins Gewicht. Ansonsten ist dieses Spiel aber ein wirklicher Hit.
Power Unlimited (Jul 03, 2008)
De belangrijkste vraag is natuurlijk of Crisis Core de Final Fantasy VII naam waardig is. En ondanks dat de gameplay zijn eigen weg is ingeslagen, zorgt de uitvoering van de actie er voor, tezamen met de hoge kwaliteit van het verhaal en de beelden, dat ik niet anders kan dan deze vraag volmondig met ‘ja’ te beantwoorden.
Gameplay Monthly (Sep 19, 2007)
All in all, Crisis Core is the title that put Final Fantasy VII back on its feet, and made it soar. It succeeds on so many levels, and could be enjoyed (although slightly less understood) even by gamers who've never played the original game. It's also surprisingly import-friendly, and, with the help of a few guides and a Katakana chart, can be completed without speaking a word of Japanese, even though the most important part of the game—the plot —will be missed out. For anyone who wants to enjoy a mature, exciting and moving video game, do yourself a favor and get your hands on the masterpiece that is Crisis Core.
Gaming Age (Mar 19, 2008)
So outside of my issues with the DMW system, and some minor things like the unskippable animations for limit breaks, Crisis Core stands out as not only a fantastic Final Fantasy title, but one of the best games on the PSP to date. That's saying something in light in the pretty stellar year the system saw in '07, so hopefully you system owners out there will take my word for it and pick this one up. Great action in small bursts, and a fairly level headed storyline that won't leave you scratching your head. Even if your memory of Final Fantasy VII isn't as fond as others, Crisis Core still manages to be a fantastic game worthy of your attention.
90 (Jun 20, 2008)
At the end of the day, as a FFVII fan it's almost impossible to resist Crisis Core. The familiar soundtrack, environments and fleshing out of back story will delight the game's fanatical army of followers. More importantly, however, is that Crisis Core's overall quality makes it a must buy for all PSP owners, whether you're into your materia or not. Us Brits have once again been forced to wait for a Square Enix RPG, but it's been worth it. Crisis Core is not only a must buy for FF fans, but a must buy for RPG fans.
Crisis Core is more than a nostalgia trip for FFVII fans - it's a fresh and exciting game in its own right, and arguably the single most impressive application of the PSP's power.
RPGamer (2008)
Crisis Core does so many things right that it's hard not to mark it perfect. Just a little more exploration and expansion of what is here could have been done. None of these reasons should give anyone a sole reason not to purchase this game. If you liked Final Fantasy VII for whatever reason, you should like Crisis Core. It is more than a supplement to Final Fantasy VII by creating its own cast of characters and their stories. If you like the Final Fantasy series in general, especially its storytelling, missing out on Crisis Core would be regrettable.
USA Today (Apr 04, 2008)
Fans of Final Fantasy will find the additional backstory in Crisis Core riveting, and should consider their collection incomplete without it.
Gamervision (Apr, 2008)
If you’ve never played the original but want to try a good action RPG, there’s enough original content here that newcomers won’t feel lost. With a lot of action, a fantastic storyline, and breath-taking cut scenes, Crisis Core may just be an early contender for Game of the Year.
TotalPlayStation (Apr 20, 2008)
I was starting to get worried that maybe Final Fantasy VII just shouldn't be revisited with some of the previous games, but Crisis Core blows any doubt out of the water. Get this game, and then join us in praying for a PS3 remake.
GamePro (US) (Mar 24, 2008)
It's hard not to like Crisis Core because it does so many things right. From the over-the-top graphics to the addictive battling system, this is a solid entry in the series. Crisis Core does a fine job of incorporating the world of VII while giving hardcore vets a sense that they're doing something new. Aside from the main storyline, there are over 300 side missions to complete and a new difficulty mode exclusive to the US release means there's plenty of content to keep players busy until the next major Final Fantasy game is released.
The Next Level (USA) (Jun 27, 2008)
Clocking in somewhere near 20 hours for the main quest, it will take the average player easily triple that to absorb every delicious tidbit and revitalized memory of the classic game that left its mark on us all well over 11 years ago. Crisis Core’s strengths heavily outweigh the minor dialogue contrivances or effeminate characters that the genre is known for today. Its greatest appeal, though, is being interesting and fun to both newcomers and FF7 veterans alike. Crisis Core is a triple-A tour de force with enough panache and stylistic flavor to infuse your PSP with enough mako energy to last you ten lifetimes.
IGN Australia (Jun 18, 2008)
First time players might not appreciate the value of the many cameos, classic locations, themes and love stories, but there's enough backstory (or, is that futurestory?) to chew on in the email system to ensure you know what's going on. The worst part? That eventually Crisis Core will end and fans will go to dig out their copies of Final Fantasy VII, fire up their 40GB PS3s and find they can't play it. And to that I say, if you want a remake, then vote with your wallets and pick up Crisis Core. It's taken far too long for non-American, English speaking gamers to get their hands on Crisis Core: Final Fantasy VII. But the good news is, largely Square Enix has managed to live up to incredibly high expectations. As the likelihood of a PS2 version of Crisis Core begins to diminish, now's as good a time as any to get into the series.
Defunct Games (Apr 28, 2008)
Forget remaking Final Fantasy VII, Crisis Core is the Final Fantasy game you've been waiting eleven years for. With amazing graphics, an intriguing new combat model and one of the best RPG stories I've experienced in years, Crisis Core may just be the game that makes you completely forget about God of War: Chains of Olympus!
Game Positive (Apr 21, 2008)
Crisis Core stops being a simple Final Fantasy spin-off immediately and may stand as one of the best releases for the series on a handheld. Although somewhat short in comparison to other RPGs on the market, the game's length is perfectly timed to tell the amazing story Crisis Core represents. The flaws that exist are minimal, and the only reason they are noticeable is because of how incredible so many other aspects of the game tend to be. Crisis Core is what every Final Fantasy VII fan has been clamoring for, but most importantly, what any fan of great RPG's should be interested in. From opening to close, every note in this game plays well, and anyone that owns a PSP, even if not a fan of RPGs or Final Fantasy, should give Crisis Core a chance.
Gaming Nexus (Apr 16, 2008)
Crisis Core: Final Fantasy VII is the Square Enix role-playing game that people have been clamoring for ever since the release of the PSP. This is a phenomenal achievement, both in terms of graphics, gameplay and story. Although it's shorter than previous Final Fantasy outings, Crisis Core's story is no less interesting and intense. In fact, I would argue that the story here is one of the most interesting I have seen in a long time. Its roots are still very much in the Japanese RPG genre, but it's not afraid to try new things. Crisis Core is a must buy for anybody that owns a PSP, it's that simple.
UOL Jogos (Apr 11, 2008)
"Crisis Core: Final Fantasy VII" vem para colocar um sorriso nos rostos dos órfãos do clássico jogo do Playstation original, finalmente dando as tão sonhadas respostas a muitas perguntas nunca antes respondidas. E há ainda muita ação, uma história envolvente e muito conteúdo a ser descoberto, em um pacote completo para fãs de RPG, principalmente os da franquia da Square-Enix.
Gamer 2.0 (Apr 08, 2008)
Crisis Core: Final Fantasy VII is a game that should surprise everybody whoever plays it for all the right reasons. It’s terrific fan service to those who love Final Fantasy VII and the series in general. While the game is quite linear, it actually works out as one if its strengths because it makes it a lot more approachable to players who don’t consider themselves hardcore RPG players because of their extraordinary lengths. The main story should take close to 12 hours to complete, but the side missions could take you well over 30 hours, maybe even more if you want to beat the game the perfect way. Luckily for those who blaze through, you can play through the game again in New Game + to import all your original stats, and it makes the game have that much more replay value. If you have the slightest interest at all, Crisis Core: Final Fantasy VII is worth your time and money.
90 (Mar 28, 2008)
Crisis Core: Final Fantasy VII is a game that every PSP owner should go out and buy. This is the most original Final Fantasy title in recent years and really delivers one of the most emotional stories -- one that even a grown man could cry over. Initially, this looked to be nothing more than fan service from Square-Enix, but they really delivered a prequel to Final Fantasy VII that can standalone and not in the shadow of its sequel. If you want a gripping story and enjoy RPGs, then this is the game for you.
GamesRadar (Mar 19, 2008)
The ultimate payoff for Crisis Core is that you know - you know, beyond that shadow of a doubt - how it ends even before you sit down and play it. That’s Cloud’s sword Zack is holding, and he sure as hell ain’t holding it when VII’s main storyline starts. But how the game gets from point A to point Cloud-Gets-The-Sword, and how they pull off the spectacular ending that we won’t ruin but totally want to, is what makes Crisis Core a great game instead of just a good one. And it’s what will keep you playing even if little RPG pet-peeves get to you (come on, how many people do you have to talk to in this town before you can get on with the story?!). So knock a point off our score if you absolutely hate FFVII, but rest assured that Crisis Core is a game well worth owning.
GameZone (2008)
Aside from a few issues, Final Fantasy VII: Crisis Core is still a great game and a worthy investment of time. If only for the story elements alone, fans of the original game need to check out Crisis Core.
GameSpot (Apr 24, 2008)
Crisis Core: Final Fantasy VII is a game you must play if you own a PSP, if you like RPGs, or if you want to get lost in a gripping story. Like most Final Fantasy games that came before it, it has its quirks. However, this is one of those cases where you should embrace them for their originality and charm because they add something uniquely compelling to the game. The only truly disappointing aspect of Crisis Core is reaching the end, because Gaia is a world you want to stay in, populated with extraordinary characters who will move you.
Thunderbolt Games (Mar 24, 2008)
PSP fans, rejoice. This is the killer-app that you have been waiting for; the game which will send PSP units worldwide flying off the shelves - just like what Final Fantasy VII did for the original PlayStation. Granted, it has more fanboy than mainstream appeal, but the former group is a large demographic in its own right. Crisis Core may not finely strike a balance between easy and hard, and it may be difficult for newcomers to fully appreciate the world of Final Fantasy VII from this episode alone, but with a metric tonne of exciting battles geared towards both short and long-term play, Crisis Core is clearly a winner. *Victory Fanfare*
GamingTrend (May, 2008)
Crisis Core is the game that explains why the events in Final Fantasy VII were set into place. It is a must buy for all Final Fantasy fans and a terrific starting point for anyone who hasn’t been lucky enough to play the original Final Fantasy VII. Fans will get excited from the very opening scene when Zack is on top of a moving train headed toward a mako reactor. Those same fans will feel even more nostalgia when classic characters like Aerith, Yuffie, Vincent, Cloud, and even Sepiroth make cameo appearances and in some cases play pivotal roles in the plot. The story is top notch and while convoluted at times it fits perfectly into the Final Fantasy VII cannon. If you haven’t bought Crisis Core yet you should definitely check it out.
Crisis Core: Final Fantasy VII is a must have game if you own a PSP, the amazing painstakingly crafted graphics with the polished aural soundtrack combine to create a class leading front end for a wonderfully addictive and fun game. Unless you loathe RPG's then I wholeheartedly recommend this game to you.
Gameswelt (Jun 26, 2008)
Ich mag eigentlich keine Prequels, denn wieso sollte ich mich auf eine Story freue, deren Ausgang ich bereits kenne? ’Crisis Core’ ist die ultimative Ausnahme, welche die schwierige Aufgabe einer packend geschriebenen Vorgeschichte besser löst, als alle anderen Spiele, die ich kenne. Selbst im Filmbereich fällt mir auf Anhieb kein kompetenteres Beispiel ein, weshalb ’Final Fantasy 7’-Fans sich allein wegen ’Crisis Core’ einen PSP anschaffen oder zumindest ausleihen sollten. Der viel zu leichte Schwierigkeitsgrad (beziehungsweise im schweren Modus viel zu harte) und das etwas unmotivierende Roulette-System, dank dem das Aufleveln leicht vom Zufall abhängt, schwächen den Spielspaß kaum ab. Dafür sorgen nicht nur die grandiose Story, sondern auch die bemerkenswerte Grafik-Leistung, die hervorragende Steuerung und der größtenteils gelungene Soundtrack, auch wenn mich die rockigen Kampf-Musiken eher genervt haben.
IGN UK (Jun 13, 2008)
Against the game’s many strong points, the things that can be held against it are fairly few. Unskippable cut-scenes. Some of the music is a bit relentless. The whole thing might be a bit too brief and random for some tastes. The camera can get a bit annoying sometimes when it gets stuck against walls. And the whole thing might not mean a lot to you if you’re not familiar with Final Fantasy VII (or all the retconning might enrage you if you’re too familiar with it). The brevity of that list is a testament to the quality of the game. Whether you’re a Sephiroth obsessive, or whether you couldn’t tell your Aerith from your Angeal, Crisis Core is an excellent action RPG, and it’s certainly among the best the PSP has to offer.
86 (Jun 20, 2008)
Hoffentlich beendet Square Enix endlich das gewinnträchtige Spiel mit den nostalgischen Gefühlen seiner Fans! Wieso? Wirkt Crisis Core etwa so ausgelutscht? Nein, im Gegenteil: Es ist ein fast perfekter Abschluss dieser großen Saga! Denn selbst wenn es im Vergleich zur Final Fantasy-Tradition inhaltlich mager wirkt - der kurzen, schnurgeraden Ereigniskette sei Dank – bringt es doch die letzten losen Handlungsfäden dieser großen Saga zu einem würdigen Abschluss. Schon allein, weil die Geschichte mit einer gewaltigen emotionalen Wucht unmittelbar in Final Fantasy VII mündet, wird der Kreis so nahtlos (ab)geschlossen. Crisis Core ist eine Danksagung an die treuen Fans, ein nostalgisches Wiedersehen mit alten Freunden und hoffentlich ein Aufbruch in neue Welten. Denn zumindest spielerisch hinterlässt das Prequel bereits frische Fußspuren. Grund dafür sind die neuen Kämpfe: flotte taktische Action, die trotz der Modernisierung ihren Wurzeln treu bleibt.
86 (Jul 08, 2008)
Crisis Core: Final Fantasy VII is a stunning prequel to one of the most loved RPG's of all time. Stunning visuals and audio only enhance what is a fantastic game overall.
It may sound like I didn't enjoy the title due to a few of its problems. That's not the case; I just want you to know exactly what to expect. Overall, this is a tremendous game which anyone who is remotely interested should pick up. It will provide you with anywhere from 15 to 25 hours of enjoyment depending upon the degree to which you explore the side missions and secrets. This is one of the very best games for the PSP and even one of the best in the Final Fantasy series. It is a title that almost everyone, even those who traditionally abhor the series, will thoroughly enjoy despite its mild quirks.
I can probably go on to make more assumptions about Crisis Core: Final Fantasy VII, but I'd rather beat the game before I say anything else. I can't say that the concept of the game is anything new, but hey, people still buy first person shooters. I'm fairly certain that I like the story and the control scheme, otherwise I don't think I would have put so much time into it. I think I need to play it more to really get a good feel for it, but my first impressions of the game allow me to give it somewhere in the 8.5 out of 10 range for being a game at least compelling enough to make me want to play on.
Gameplanet (Jul 21, 2008)
Overall, Crisis Core: Final Fantasy VII has something to offer every RP gamer, whether they be new to the franchise or long-time fans. We give it two (very sore... and callused) thumbs up!
Gamernode (Mar 04, 2008)
The game is solid for fans and non-fans alike. The voice acting, sound, video, and graphics are downright amazing for the PSP. The battle system was unique, but really got old fast, with little to keep a player engaged. Of course the story is great.
Bien es cierto que podría contar con un desarrollo menos lineal, un sistema mejorado para la ruleta o una mayor duración pero actualmente pocos son los juegos de rol en la portátil de Sony que ofrezcan una calidad tan alta como el presente juego. Larga ha sido la espera, más de diez años, pero por fin los "ángeles de un ala" vuelven a aparecer.
If your PSP has been gathering dust in the corner for some time, it's time to dust it off, grab a copy of Crisis Core and experience one of the truly great titles to ever grace the PSP.
Vor allem die Zwischensequenzen sind top, die Charaktere und Monster echte Hingucker und der Soundtrack äusserst stimmungsvoll. Hinzu kommt ein interessantes Kampfsystem, welches alles in allem sehr gut funktioniert. Auch wenn man sich an die digitalen Bewusstseinswellen, welche den Glücksfaktor bei den Kämpfen deutlich erhöhen, erst gewöhnen muss. Einziger Wermutstropfen ist neben der etwas eigenwilligen Kamera und den beiden ziemlich unausgewogenen Schwierigkeitsstufen die verhältnismässig kurze Spieldauer von zehn bis fünfzehn Stunden. Diese lässt sich durch das Absolvieren von Nebenmissionen zwar deutlich verlängern, was angesichts der ziemlich eintönigen Aufgaben jedoch nur sammelwütigen Spielern wirklich Spass machen dürfte. Nichtsdestotrotz bleibt Crisis Core ein Muss für Final Fantasy-Fans und PSP-Besitzer, die mit Rollenspielen auch nur im Entferntesten etwas anfangen können.
JustPressPlay (May 04, 2008)
Crisis Core is one of those games that I have waited a good amount of time for. Though it didn’t quite live up to the hype it didn’t make me want to put the game down. At first some things bugged me, but over time I just stopped caring and got absorbed into the story. If you didn’t play through Final Fantasy VII there’s a good chance that you won’t catch some of the nuances. Action game wise it’s pretty entertaining and something that hardcore fans must play. There are some that might feel let down by it, but I for the most part wasn’t one of them. Now the only thing for Squeenix to do is get started on that long rumored guaranteed cash cow know as the Final Fantasy VII Remake.
IGN (Mar 18, 2008)
And that's that. Issues aside, Crisis Core is a great PSP game -- no question. It honors Final Fantasy VII's legacy. Even the game's music, while not composed by Nobuo Uematsu, is charming and fits the overall style of the world (though some of Uematsu's pieces do make a return and to absolutely stunning effect). I was sincerely moved by certain portions of the title and I suspect many others will feel the same. I wouldn't dream of spoiling anything for eager players, but I will say that Crisis Core's ending moments are a must see. I'd go so far as to call them brilliant. The power and emotion of the game is heightened by the raw inevitability of Zack's fate, which is fully explored in the original. I really enjoyed my time with this title, despite the gameplay problems, and I think this is yet another fantastic reason to own a PSP. Enjoy it.
Gamezoom (Jun 27, 2008)
Alles in Allem ist Final Fantasy: Crisis Core eines der besten Spiel die derzeit erhältlich sind. Es ist leicht genug für Einsteiger und interessant genug für Vetereanen. Zusammen mit der tollen Präsentation und einer außergewöhnlichen Handlung bleiben nur noch Details die hin und wieder den Spielspaß trüben.
GameTrailers (Mar 29, 2008)
Like Dirge of Cerberus, Crisis Core doesn’t take the easy way out and photocopy the source. Unlike Dirge, it’s actually an appealing game. The gameplay is a bit of a hybrid, but its open enough for exploration without getting lost. It’s obviously a game for fans, and it succeeds, but it’s also a good game for a portable platform that anyone can get into.
83 (Jul 04, 2008)
That said, were it not for the plot and the special significance of Final Fantasy VII this game would invariably fail to stand out in a crowded genre, brimming with innovation and quality. Still, this is Final Fantasy, and that still counts for something...
Jolt (UK) (Jul 04, 2008)
That said, were it not for the plot and the special significance of Final Fantasy VII this game would invariably fail to stand out in a crowded genre, brimming with innovation and quality. Still, this is Final Fantasy, and that still counts for something...
83 (Mar 21, 2008)
But despite its current exclusivity to the handheld market, Crisis Core is a solid entry into the Final Fantasy universe, if only for storytelling alone. This rounds out a lot of the mysteries of the events leading up to FF7 and it is a fun treat for a fan to go through and remember a lot of the flashbacks from the original game being fleshed out in this installment. Overall this is a must-buy for any FF7 enthusiast, but newcomers may have a few good times here, that is if they can tolerate a lot of interruptions in their battles.
1UP (Mar 19, 2008)
And therein is the crux of Crisis Core's success: It's a game designed to feed on your nostalgic memories of Final Fantasy VII, and in that regard, it never falters. From the faithful 3D reconstruction of Midgar's slums to the fateful standoff in the Mako reactor, Crisis Core does a better job of putting players in FFVII's world than even the original game did. And it manages to be a worthy experience in its own right rather than an empty bit of filler riding on a classic's coattails. It's a flawed, but nevertheless impressive, prelude to one of the most influential games of the past decade. As far as prequels go, it's one of the good ones...maybe not quite a Godfather Part II, but certainly miles better than your average Phantom Menace.
RPGFan (Oct 10, 2007)
While Crisis Core will not be giving any competition in regards to game of the year, it definitely pushes the envelope as far as visual and aural aesthetics go, displaying graphics and sound the quality which have never before been witnessed in a PSP game. The excellently crafted aesthetics combine with an entertaining and user-friendly gameplay system making it one of the best original PSP games. Hopefully, in the future, other developers will follow Square Enix's example and push the PSP to its technical limits.
RPG Site (Aug 23, 2009)
There are flaws, but combine addictive gameplay with pretty graphics, a moving plot and a clear feeling that this game was treated with as much love and care as any main-line Final Fantasy, and you've got your first classic FF7 spinoff.
Legendra (May 05, 2008)
Crisis Core est un soft complet, aussi prenant et immersif qu’un jeu console de salon grâce à sa réalisation impressionnante et ses diverses cutscenes, mais parfaitement adapté au support portable et aux petites parties grâce au système de missions et à ses points de sauvegarde très fréquents. Loin d’être uniquement destiné aux fans absolus de FF7 (même si le jeu leur parlera davantage) ou même futile, il est une excellente surprise vraiment très agréable malgré quelques fausses notes scénaristiques et une difficulté trop peu présente. Après moult portages et remakes, Square Enix signe enfin un RPG original sur la portable de Sony qui se classe parmi les meilleurs titres de la machine, si ce n’est son meilleur RPG. Les allergiques à Tetsuya Nomura ou aux productions de la firme depuis quelques années peuvent passer leur chemin, les autres peuvent s’y mettre sans aucun souci.
On n’a pas mis 9 à ce jeu pour la simple et bonne raison qu'il se pourrait que les plus puristes de Final Fantasy 7 soient légèrement contrits du changement opéré dans le gameplay. Et l'on sait que ce jeu est aussi, et peut être surtout, destiné à cette population. Mais même si cela peut se révéler perturbant, il faut avouer que la réussite est réelle et la prouesse de nous faire redécouvrir un tel hit tient pratiquement du miracle tant la dévotion qui lui est réservée est importante.
PlayFrance (Jun 30, 2008)
Que dire de plus ? Crisis Core : Final Fantasy VII est un jeu que tout fan se doit de posséder. L'univers y est toujours aussi bon, le scénario vous satisfera entièrement et le gameplay est enfantin à assimiler malgré son manque de variété. Un must have de la PSP. Et si vous n'êtes pas fan me diriez-vous ? C'est plus délicat, le jeu reste un bon petit Action / RPG mais vous êtes déjà passé à côté de ce qui fait le charme de la franchise. Ceci étant dit, il n'est jamais trop tard pour bien faire et rattraper votre retard !
Avid Gamer (Jul 05, 2008)
The game is pretty lengthy and its production values are tremendous. It’s a title that’ll entertain anyone who picks it up especially those who are fans of Final Fantasy VII. It’s a shame that we Europeans had to wait so long, but Crisis Core should be welcomed with open arms.
Sci-Fi Online (Jun 20, 2008)
Final Fantasy fans will love this game which sheds new light on familiar events.
80 (Jun 19, 2008)
Experiência inconstante, o competente sistema de combate assegura diversão. Este é um jogo que tendo, assumidamente, várias limitações, cresce pelos seus pontos altos, aqueles que realmente deixa ao jogador, para ele mais tarde recordar. Extremamente recomendável para fãs do jogo que originou a compilação, os possuidores de uma PSP têm aqui uma proposta interessante. Para fãs do género e não só.
Boomtown (Jun 11, 2008)
I can strongly recommend the game, and it especially shines on the PSP system, but don’t expect ‘the next Final Fantasy VII’, rather a spin off revisit of the universe you already love (much like Dirge of Cerberus) and you’ll have a great time with Crisis Core. N.B. if you haven’t already played Final Fantasy VII, do it now. Perhaps they’ll release it onto the PlayStation Store; I know I’d play it through again, especially on my PSP.
AceGamez (2008)
Crisis Core: Final Fantasy VII is a better game for Ishimoto's reassuring work and, despite its faults, the overall experience is well worth your time. As the first real fruition of the nearly boundless promise inherent in the Compilation of Final Fantasy VII, it's just a shame that Crisis Core is the last spin-off in the series. The road towards its last, glorious act might be bumpy at times, but the whole comes together well enough that it's easy to overlook the peculiarities of its various parts and revel in the pleasure of a long-overdue story well told.
PlayStation Beyond (Apr 03, 2008)
Crisis Core is a great game for the PSP, seeing Final Fantasy VII's recreation once again in portable magic is simply breathtaking, and absolutely beautiful to behold. It's just really disappointing that you couldn't explore much more of the games rich locations and locales from FFVII, as it would have definitely secured itself as an essential purchase for the undiluted console format.
Game and Player (Apr 16, 2008)
Crisis Core's numerous chapter points and compartmentalized encounters mean that it can be played in short spurts — perfect for that morning commute or a quick gaming binge during lunch hour. Until the original Final Fantasy VII is reimagined on the PSP (I'm still crossing my fingers for that one), Crisis Core and its refreshingly unique gameplay should tide us over.
TotalVideoGames (TVG) (Jun 20, 2008)
For any fan of the Final Fantasy games, or Japanese RPGs in general, Crisis Core is a must play purely for how well the story is crafted. Square Enix has been bold with the game's combat system, integrating some original features that gamers will either instantly bond with; grow to love over time or never quite warm too, but at least it's something fresh for the genre.
Mad props to the producers of this great title for the PSP. The game pushes the hardware to the brink and can compete head to head with any PS2 title available in terms of graphics and load times. This is truly a remarkable addition to the Final Fantasy catalog and should definitely be in your collection if you're a fan of the series. I encourage other casual fans and video game enthusiasts who may not be up to speed with the progression of the franchise to at least check it out. This game performs wonderfully on the PSP and is a pleasure through and through.
80 (Jun 20, 2008)
Crisis Core n’est pas parfait. La richesse des materias et des missions contraste avec un level design vide. Si le joueur finit par s’ennuyer à traverser des couloirs sans âme, le fan reste lui toujours tenu en haleine par un scénario qui fait honneur à son ancêtre. A la fois hommage à Final Fantasy VII mais aussi à ses adorateurs, l’histoire retiendra surtout de Crisis Core une fin inoubliable, peut-être l’une des plus belles jamais vues. Un épilogue qui tend une nouvelle fois à prouver la puissance émotionnelle du jeu vidéo. Un sentiment encore trop rare que tous les fans de la série -et les autres- auraient tort de se refuser.
80 (Jun 19, 2008)
Segment indispensable pour aborder dans son ensemble le scénario de Final Fantasy VII, Crisis Core est une réussite incontestable sur le plan narratif et émotionnel. Haletant d'un bout à l'autre, le déroulement du jeu ne souffre quasiment d'aucun temps mort. Moins convaincantes, les missions secondaires sont là malgré tout pour relancer de manière drastique la durée de vie et enrichir le gameplay via l'acquisition de matérias et d'invocations optionnelles. Avec ce titre, la lumière se fait sur l'avant FFVII et l'hommage est enfin rendu à celui qui se tient depuis toujours dans l'ombre de Cloud.
Destructoid (Mar 27, 2008)
Crisis Core is a truly new adventure, and deserves to be treated as such. As much as it will likely be enjoyed by fans of FFVII, I can also imagine gamers who missed that game playing this could become genuinely curious about going back in time to meet those old characters and learn about how their histories are connected. That's the best thing a game can do -- touch a player so effectively that their curiousity is piqued and leave them craving more. Crisis Core does a masterful job of that, and not even its technical flaws can pull it down.
Game Tap (Mar 21, 2008)
When your compilation of FFVII spin-offs contain a dinky cell-phone game (Before Crisis), a mediocre shooter (Dirge of Cerberus), and an incomprehensible movie (Advent Children), it's easy to see that this solidly crafted action-RPG is easily the best of the pack. It looks fantastic (despite environments that can get barren and repetitive), plays well, and complements the lore of Final Fantasy VII nicely. The FFVII diehard should snag this post-haste (this really does make up for Dirge's mediocrity, honest), and even if you don't recognize the significance of playing Zack as opposed to Cloud, this is a worthy Japanese action-RPG.
GameSpy (Mar 19, 2008)
Final Fantasy VII: Crisis Core is well worth playing for series fans and newcomers alike. It succeeds on its own merits while also serving as a powerful tribute to one of modern gaming's most beloved adventures.
If you are a FF7 nut, you probably already have the game and my opinion doesn’t matter one bit. If you’re casually interested in seeing what the hype is about and starving for a light RPG on the go, Crisis Core may just scratch that itch. Just don’t expect it to be as good as the guy with “Aeris-4-Ever” tattooed on his bicep will make it out to be.
Game Revolution (Apr 08, 2008)
Crisis Core will make all mako energy-loving fanboys giddy with nostalgia, swoon over the sweeping soundtrack, and ingest every last detail of the story. Most everyone else probably won’t understand what all the hooplah is about, since the main draw is in understanding the references and connections to the original. A well-produced, uncomplicated, pleasant, but lamentably flawed action RPG, Crisis Core is only as special as you find Final Fantasy VII to be.
An interesting side effect of playing Crisis Core is a twinge of disappointment at the fact that those FF VII remake rumors haven’t amounted to anything. Seeing how Crisis Core breathes new life into the captivating characters and locations from the classic RPG proves that it could be done phenomenally. Sadly, spin-offs that expand the FFVII mythology will have to suffice, but I sure wish they were more fun to play.
Computer Bild Spiele (Jul 02, 2008)
Die Welt dürften Sie in diesem Abenteuer zwar nicht retten, aber immerhin einige höchst spannende Geschichten in der Final-Fantasy-Welt erleben. Das actiongeladene Spielprinzip kommt Einsteigern entgegen und ist dennoch komplex genug, um auch erfahrene Spieler zu fesseln. Die Grafik ist selbst auf dem kleinen PSP-Bildschirm höchst eindrucksvoll - speziell in den aufwendig inszenierten Zwischenszenen. Rollenspieler werden damit "gut" unterhalten.
Games TM (Jul 10, 2008)
Crisis core is as much Zack's story as it is Cloud and Sephiroth's. While it lasts, it does an excellent job of fleshing out these characters and making their individual conflicts and fates that much more meaningful. In that regard the game serves not only as a perfect prequel, but also as a respectable addition to the Final Fantasy VII legacy. Despite its flaws, it is one of the best-made experiences on PSP and to anyone who ever shed a tear over the death of a certain flower girl it is an absolute must-play.
Pocket Gamer UK (Apr 04, 2008)
Spiky-haired hero seeks action RPG with flawed character development mechanics covered up by gorgeous graphics and comprehensive gameplay. Would prefer a Final Fantasy VII fan.
70 (UK) (Jun 23, 2008)
Rather, it will be remembered for being a well-produced PSP curio, the best Final Fantasy VII spin-off for certain, but the best of a rotten bunch. Anyone who tells you otherwise is fooling themselves. And while there are those who want to be fooled - who need to be fooled to keep the dream alive - the rest of us would be better off burying these heroes if we're to treasure them.
Bordersdown (Jun, 2008)
Those not so interested in the original game will find it less of a draw, so might want to give this one a miss. However, Crisis Core plays well as part of the Final Fantasy mythology, going through the history of Zack and his acquaintances. The combat does feel involving, and there are loads of side-quests to play through. Despite the repetitive and fiddly combat - which de-harmonises the experience and impacts on the enjoyment factor somewhat - ardent, die-hard fans of the series will have a fulfilling and fun time with the revisited universe.
Once you play this, you'll want to jump right back into the PSone classic. So, if you've done everything but make love to you Final Fantasy VII discs, throw on your galoshes, because the story is worth trudging through the foulest of gameplay for.
DarkZero (May 29, 2008)
Whilst it does have its undeniable charms, first and foremost Crisis Core is designed to be fan service: Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
Gamereactor (Finland) (Jul 01, 2008)
Silti ei käy kieltäminen, etteikö suuri(n) osa Crisis Coren viehätyksestä perustuisi nostalgiaan. Kylmän tunteettomasti ajateltuna Crisis Coressa ei tehdä paljon muuta kuin ravataan määränpäästä toiseen ja hakataan himpskatisti mörköjä. Esimerkiksi vaihtelua tuovia minipelejä on vain muutama. Final Fantasy VII:tä pelaamattomille tai fanittamattomille Crisis Core lienee vain köykäinen, itseään toistava ja lyhyenläntä toimintaroolipeli. Pelin tarina on yksinäänkin kovaa kamaa, mutta resonoi kunnolla vasta Final Fantasy VII:n tapahtumat tuntevan mielessä. Vastaavasti ei ole mitään syytä, miksei Final Fantasy VII:n ystävän tulisi Crisis Coreen tarttua. Kokemus ei tietenkään ole yhtä hieno, mutta ainakin minä nautin muistojen verestelystä Crisis Coren parissa.
Gamekult (Jun 23, 2008)
Beau et riche, Crisis Core n'est pourtant pas à conseiller à n'importe qui, car se lancer dans l'aventure sans connaître le précédent volet sera synonyme de se priver d'une partie de l'intérêt du titre. Voici donc un titre qui, de par sa construction, est assez difficile à appréhender pour les néophytes. Aux anciens par contre, on ne peut que conseiller ce flash-back qui remplit parfaitement sa mission.
NZGamer (Jun 17, 2008)
Despite these complaints Crisis Core has an addictive quality about it because you really need to know what happens next, and you’ll most certainly want to see the next glorious cutscene.
RPG Land (Mar 30, 2008)
The final word would be that this game is overall enjoyable for Final Fantasy VII fans, especially those who love its story. Those who don’t care for it need not apply, as the story isn’t that good on its own, and the gameplay here is not so wonderful that it elevates Crisis Core above most other action RPGs. Therefore, it’s good, but not great.
Gamestyle (May 03, 2008)
"One for the fans" might be a lazy summary of any game, but it's quite an apt one here. Without the emotional connection of Final Fantasy VII, Crisis Core is a somewhat half-hearted game lacking in substance, for all its polish and production. Yet those of us who have been waiting for another chance to revisit this fantastic world and story in any way we can will find it hard not to enjoy something about it.
Once again, if you just want a game that pushes your nostalgia buttons, Crisis Core will do that. Sephiroth is pretty, Aerith is cute and spunky, and some familiar locations look great in realtime 3D. For the fangirls, the homoerotic overtones are inescapable. For the guys, Tifa’s wearing a naughty-cowgirl outfit that belongs on the stage at the Crazy Horse Too.
Game Critics (May 14, 2008)
If the words "the death of Aeris" don't bring a tear to your eye, then dropping $40 on Crisis Core certainly will. here's hoping the inevitable VII remake fares better than this game did.

atari saboteur