Dissidia: Final Fantasy Reviews (PSP)
There are no reviews for this game.
Our Users Say
|Acting||The quality of the voice or video acting.||3.5|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.6|
|Gameplay||How well the game mechanics work and the game plays.||3.5|
|Graphics||The visual quality of the game||4.1|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.9|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.1|
|Overall User Score (11 votes)||3.6|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Defunct Games (Oct 05, 2009)
It's rare to find a fighting game that brings so many fresh new ideas to the table. Dissidia: Final Fantasy is so different from the Tekkens and Street Fighters of the world that I wonder if I'm doing it a disservice by simply calling it a fighting game. What you have here is one of the most exciting action games of the year, a genuine classic that flips a genre right on its head. It's easy to be impressed by Dissidia, the only hard part is putting it down.
Just RPG (Sep, 2009)
Dissidia: Final Fantasy is my favorite PSP game, and may be for quite a while. There are so many things to do, to get, to fight, I don’t think anyone could get bored with this game. I give Dissidia: Final Fantasy a 100.
411mania.com (Oct 21, 2009)
Dissidia gives you everything you could want in a game and lets you take it anywhere with you. Between the amazing music, great graphics and adrenaline-fueled fights, it's an easy game to pick up, yet quite hard to put down, not that you'll mind.
The Review Busters (2008)
There is just so much in this game it is great. For a PSP game I think Square Enix has set high standards on how all future PSP games should be. Dissidia offers so much in gameplay and extra content that you might feel like the price is too good to be true. The controls might not be the best but you can at least play this game with a few simple buttons. Overall this is a must own game for PSP and Final Fantasy fans.
Edutaining Kids (Sep, 2009)
Rated T for Teen due to fantasy violence, mild language, and partial nudity, this game is a fantastic title for older gamers. While the camera angles are occasionally restrictive, especially in the more confined arenas, and the battles can sometimes feel too frenetic, overall this title gives a smooth and vibrant gaming experience for Final Fantasy fans and newcomers alike. Dissidia: Final Fantasy is a dynamic adventure that will capture players and not let go for quite a long time.
Game Shark (Aug 19, 2009)
At the end of the day it's still a fighting game, and RPG purists might not be able to get over the drastically different play style, while JRPG fans will likely lament its loss of towns, dungeons, and other more exotic locales. There's nothing to Dissidia but the grind, and if you're looking for an epic adventure, you won’t find it here after the 20+ hour story mode is finished. But if you're looking for something engrossing with great characters that’ll keep you playing for weeks, Dissidia: Final Fantasy is one of the top candidates for the PSP. It’s refreshing—and even if you’ve only played a few Final Fantasy titles, it's worth seeing your favorites come together once again to save the world.
1UP (Aug 19, 2009)
There's plenty more to Dissidia than just button-mashing, but if that's all you expect from it, then it's not going to be as satisfying to mow down the same characters over and over. Most of the game's enjoyment comes from building up characters over time through battling and buying, a practice that should be right up the average RPG player's alley. "Is it a fighter? Is it an RPG?" Well, it can be both, and still be fun.
SOS Gamers (Sep 21, 2009)
Los fans de Final Fantasy no van a poder resistirse a Dissidia, aunque no les gusten los juegos de lucha. Una buena razón de ello (además de la reunión de personajes) es que el planteamiento del modo historia es muy elaborado y complejo, huyendo de los típicos sistemas arcade del género. Para los coleccionistas, mencionar que el juego ha salido en dos ediciones, una especial donde encontraremos un mini CD con la banda sonora, un libro de arte, una mini-guía, litografías exclusivas, el juego, y una bonita caja para reunirlo todo.
Everyeye.it (Sep 03, 2009)
Dopo Monster Hunter Freedom Unite, Dissidia è la seconda vera e propria Killer Application che tocca i lidi del mercato Psp, inaugurando quello che si prospetta come un anno d’oro per la piccola console Sony. Il “picchia duro” Square-Enix propone un gameplay dinamico e profondo, evidenziando persino una discreta originalità concettuale. Adatto per essere goduto da tutti i tipi di giocatori, mostra un discreto impianto tattico/strategico, una varietà invidiabile, una poliedricità che pochi altri prodotti possono vantare. E’ però la struttura generale del prodotto che riesce a glorificare il lavoro svolto da Square Enix, includendolo in un “guscio” ruolistico eccezionale, che regola il livello di personaggi e giocatore, intrecciandosi con ampie possibilità di personalizzazione e numerosissimi Extra da sbloccare.
Game Observer (Sep 08, 2009)
A must buy for anyone who owns a PSP, regardless of whether you’re a Final Fantasy fan. Games like this are system sellers and for good reason.
IGN (Aug 14, 2009)
There's absolutely no way I can fully describe and discuss all the systems and details in the Dissidia Final Fantasy experience as this game is massive. All you need to know is that the battle's are engaging, there's plenty to unlock/customize and this is a very well-made game. Although non-Final Fantasy fans might be uninterested in this title, I still recommend it to every PSP owner out there. Knowledge of the franchise is fairly unimportant (though it does enhance the in-jokes and series references) and the characters stand on their own as enjoyable members of a solid fighting game roster. Even if this game didn't occupy the Final Fantasy universe, the amount of content you're getting on one UMD is mind-numbing and well worth the investment. And ultimately, this game is a touching tribute to the franchise and a great reward for devoted fans. Don't miss it.
GameZone (Aug 21, 2009)
DISSIDIA Final Fantasy is a solid brawler that does a fine job of meshing together elements from a variety of genres. While there are a few minor issues with the pace and franticness of the combat, this is still solid brawler that fans of the series will want to check out.
GameTrailers (Aug, 2009)
Dissidia boldly marries an interesting new approach to fighting with some of the touchstones that the Final Fantasy series is built on. And though it takes some sizable risks at being different, the end result is great. It's everything that you wouldn't expect a Final Fantasy game to be, but if you're looking for a feature-rich time-sink with fight and flair, then Dissidia is well worth your consideration.
Jeuxvideo.com (Sep 04, 2009)
Premier cross-over digne de ce nom dans l'histoire de la saga Final Fantasy, Dissidia est un jeu que l'on aurait tort de cataloguer trop vite comme un titre purement fan-service, et donc dépourvu d'intérêt pour tous ceux qui ne frémiraient pas à l'idée de voir Cloud croiser le fer avec Squall dans l'usine magitek de Final Fantasy VI. Incroyablement long et étonnamment riche dans sa conception, ce titre n'a pas d'équivalent dans sa catégorie et marque les vingt ans de la série d'une façon admirable.
GameSpot (Aug 20, 2009)
Dissidia: Final Fantasy is a joyful experience that piles on the pleasures, within both its gameplay and its feature set. You earn real-time rewards represented by a Chocobo's journey; you can save battle replays, edit them, and export them as video files; and Moogles send you bizarre messages with points included to spend on more unlockables. In other words, there's a lot of game in here, more than some people will know what to do with. It's disappointing that some of the arenas don't seem to have been created with the cinematic camera in mind and that the story seems more like mediocre fan fiction than it does a true Final Fantasy epic. But if you came just for the fun and the frenzy, Dissidia offers plenty of both, supported by a framework of tangible rewards that deepens the more you play.
The A.V. Club (Aug 31, 2009)
It’s a welcome sign of pride that the Dissidia developers didn’t plug beloved characters into a generic fighter template, a notion that would have satisfied a great many fanatics. Instead, Dissidia is an earnest attempt to translate the strengths of its source material into a new context. It somehow makes the ludicrous notion of a Final Fantasy fighting game seem pretty reasonable.
Cheat Code Central (Aug, 2009)
Although I will be the first to admit I was excited for the release of Dissidia: Final Fantasy the second it was announced, I had my reservations about the game's potential. However, with plenty of memorable character moments, a truly innovative battle/RPG hybrid combat system, and plenty of fan service, if you are a Final Fantasy aficionado, this is a must-buy!
RPG Site (Aug 21, 2009)
There are some downsides - a lack of depth outside of battle, a limited but still awesome soundtrack and the glaring absence of a proper, non ad-hoc online mode - but in spite of all that Dissidia is a fantastic game. It's a suitable tribute to the Final Fantasy series and is a very clever fusion of the fighter and RPG genres. Highly recommended.
PlayFrance (Sep 27, 2009)
Dissidia : Final Fantasy remplit son double rôle à merveille. Un jeu que tous les fans des dix premiers opus de la franchise se doivent de connaître ou au moins d'essayer pour voir les personnages les plus marquants de la franchise collaborer ou s'affronter. Mais Dissidia c'est aussi un jeu de combat dynamique au gameplay travaillé, avec des modes de jeux complets et une réalisation à la hauteur de la nomade de Sony. La version européenne étant la plus complète et la plus accessible à ce jour, vous devriez au moins être déjà en train de télécharger la démo.
Thunderbolt Games (Sep 17, 2009)
As a package, Dissidia Final Fantasy is an investment that any PSP owner would be wise to consider. Although the main storyline may be dry and uninteresting, the combat system, stunning visuals, absurd degree of replayability, character customization, and unlockables to pursue make this title a generous one indeed. And the video saving/uploading feature as well as the supported 1v1 local matches make Dissidia even more engaging through the encouragement of competitive community. All of that aside, who in their right mind has never once yearned to witness the outcome of a fight between two of their favorite fictional characters? Any Final Fantasy fan will feel right at home here, and those who are somehow unfamiliar with the series will find an amazing title on their hands when they emerge from cryogenic freezing.
Good Game (Sep 07, 2009)
You could think that FF fans might be used to turn-based combat and not too interested in faffing about with customization, but I ate it right up – from the perspective of a Final Fantasy Fanatic, I'm giving it an 8.
GamePro (US) (Aug 25, 2009)
When taken into consideration, I think it's safe to say that people will enjoy Dissidia about as much as they enjoy Final Fantasy games. If you're looking for the next portable Tekken or King of Fighters, you might want to pass on Dissidia. If you're the kind of person that adorns your walls with spiky-haired protagonists, has the Final Fantasy victory fan-fare set as your ringtone or has ever bred a Chocobo, Dissidia is undoubtedly the game for you. When it works, Dissidia: Final Fantasy really works - but when it falters, you'll definitely feel the effect of its missteps.
GamesRadar (Aug 25, 2009)
In spite of nagging camera problems and an intimidatingly complicated battle system, Dissidia is an outstanding fighter that does a fantastic job of giving Final Fantasy fans exactly what they want.
Meristation (Sep 03, 2009)
En el intento por crear un spin-off satisfactorio, Square Enix puede presumir de haber llevado a PlayStation Portable un referente del género de los crossovers. Pocas cosas fallan en este primer acercamiento hacia una vertiente de juego puramente centrada en la acción, que ha llevado dos años de desarrollo para finalmente ofrecer un título cuya calidad es más que merecedora de recibir los elogios de la prensa especializada. Tanto por su buen trabajo en el plano técnico como por la sensación adictiva que transmite el juego a poco de comenzar a disfrutar de él, Dissidia se ha convertido en uno de los videojuegos que mejor sabe explotar sus posibilidades dentro de una consola que una vez más vuelve a demostrar el potencial que realmente atesora. El problema es que no todo es perfecto, hay algunos aspectos que no terminan de convencer.
Eurogamer.net (UK) (Mar 02, 2009)
Dissidia certainly isn't without its faults. The rate of descent once airborne is too slow, and the combat fundamentals occasionally feel jerky compared to more traditional and refined fighters. But these minor criticisms aside, it's a very accomplished fighter that's worth your time - whether you're a fighter nut or Final Fantasy fan. But if you've only played Final Fantasy VII, just be sure to try a character other than Cloud and Sephiroth.
RPGamer (Aug 23, 2009)
Dissidia's greatest strength easily lies in its longevity. While story mode can be completed in as little as ten hours, the game can easily absorb you for hundreds thanks to the twenty-two unique playable characters, three game modes, post-game story chapters, and multiplayer component. The game is also as easy or as hard as you want to make it: much of the post-game content is incredibly difficult, while some has a much milder challenge level. Even at max level, it's possible to create CPU opponents who surpass that, and possibly even double it, for those who want a truly brutal challenge. Dissidia is a great game, and it should have no trouble satisfying action-RPG fans, fighter fans, and of course, fans of Final Fantasy.
4Players.de (Sep 09, 2009)
Keine Frage: Als Fanservice schlägt Dissidia ein wie eine Bombe. Hier sind Helden und Bösewichte aus zehn Rollenspielklassikern in einem Spiel vereint, die nicht nur nach Belieben aufeinander los gelassen werden können, sondern im Fall der Helden auch noch alle maßgeschneiderte Story-Abenteuer erleben dürfen. Die Handlung ist für ein Final Fantasy zwar eher dürftig, für ein Beat'em-Up aber trotz einiger Wiederholungen ausreichend. Das Angebot an Spielmodi sorgt dank motivierender Rollenspielelemente, zahlreicher Individualisierungsmöglichkeiten, Massen an freischaltbaren Extras und kurzweiligen WLAN-Duellen für monatelange Beschäftigung. Man vermisst lediglich einen Online-Modus oder einen alternativen Story-Modus für die Schurkenfraktion. Den größten Kritikpunkt stellen allerdings die Auseinandersetzungen an sich dar: Die Angriffsmöglichkeiten sind überschaubar, das Tempo eher behäbig, die 3D-Schauplätze ungemein trostlos, die Kameraführung alles andere als optimal.
Good Game (Sep 07, 2009)
Fighter fans will be better off with either Tekken or Soul Calibur. After a while, the cracks in the fighting system start to show, but the fun factor is alive and well, I'm giving it 7.
Teletext (Aug, 2009)
Not only is the game dangerously inaccessible in terms of its gameplay but non-fans will have no idea who any of the characters are thanks to the paper thin plot and appalling dialogue. The graphics and music are excellent though, even if the in-game camera constantly gets confused by walls. The game's single biggest problem though is simply the level of obsessive dedication it needs from the player. IN SHORT: Despite an unhealthy amount of fan service this is an innovative, if inaccessible, one-on-one fighter.
GameSpy (Aug 24, 2009)
Apart from the poor dialogue, Dissidia is a largely enjoyable game, although its attempt at shoehorning in a wide variety of RPG elements (including the mystifying ability to create equippable items by performing certain combos in battle) to an otherwise action-oriented fighting game ends up being confusing. While the game does give you interstitial tutorial tips during the loading screens, I found it hard to implement all the different combo varieties, item gets, special tactics, etc. that Dissidia throws at you. No doubt hardcore players who are interested in getting their hands dirty will take to such intricacies better than more casual fight fans, but be warned that there's much more to Dissidia's gameplay than meets the eye; like the game's Japanophilia, it's all a matter of taste.
Game Informer Magazine (Sep, 2009)
In a similar vein as last year’s Crisis Core: Final Fantasy VII, Dissidia is only valuable to gamers who can look past massive flaws and appreciate being immersed in the lore of the series. The concept may delight hardcore fans, but the unrefined gameplay ensures that everyone else is left out in the cold.
Destructoid (Sep 02, 2009)
Hardcore Final Fantasy nerds will be dazzled by the fan service on offer and will likely let a lot of issues slip by unnoticed, just because Kefka is in it. However, Dissidia really isn't a great game. It's a solid, if annoying, hack n' slash title that had a shedload of potential, but just isn't tight enough to truly realize the greatness it could have achieved. Not only that, but the Final Fantasy lore and cast of characters has been plundered and squandered with no real sense of respect and attention to detail. It's a shameless nostalgia fest that doesn't do its own background justice, and while the game is certainly decent for what it is, it's ultimately not something worth buying a PSP for. Dream matches between Cloud and Squall can only get a game so far.
Wired (Aug 14, 2009)
There’s some interesting character work at play. Watching former foes and allies reconnect tickles certain nostalgic nerves, and when heroes from different worlds team up, things get truly interesting. But in this abstract setting, one of the major motivators of the RPG is totally lost. There’s no sense of exploration or discovery. The hybrid gameplay, in an attempt to offer the best of both worlds, ultimately fails to satisfy either as an RPG or an action game. Unlike The World Ends With You, the under-appreciated Square Enix RPG for the Nintendo DS, Dissidia: Final Fantasy is unsuccessful in its attempt to fuse action and role-playing experimentation in a meaningful way. The pieces are all there, but the glue is too thin. There’s got to be a potion that’ll fix that.