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Dynasty Warriors Reviews (PSP)

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Critic Reviews

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With its huge collection of missions and officers, Dynasty Warriors is worth grabbing for your PSP as it has high replayablity. But don't confuse it with an adventure game along the lines of The Legend of Zelda. It's a strategic hack-and-slash title with far more emphasis on rampant slaughter than anything else. But if that's your bag, by all means, pick up a copy of Dynasty Warriors PSP.
Gaming Target (Aug 08, 2005)
It might not stack up to the hugely epic Dynasty Warriors games on the consoles, but the PSP version of the game is a tight little package, despite the annoyance of slowdown occasionally hampering huge battles. The hack & slash gameplay offers more depth than you might expect, and the added strategy of a grid-based field map makes you use your head almost as much as your ability to button mash. Koei managed to squeeze a lot into this game, and yet made it friendly for gaming on the go all the same. I was pleasantly surprised by Dynasty Warriors PSP; it turned out to be a much better game than anticipated, and one that likely will get plenty of use in my PSP despite its few flaws. Hopefully the eventual Dynasty Warriors 2 will fix up the slowdown and pop-up, as well as add a decent multiplayer setup, even if it's not true Infrastructure online, but basic WLAN. Because competing against friends is better than trading glorified baseball cards.
Play Magazine (Jul 26, 2005)
New features include collectible officers who can be used as special attacks mid-fight or swapped with friends, old features include the nagging feeling that killing identical enemies still isn’t as fun as it should be. But it is still fun.
AceGamez (2005)
Despite some free range modes, a host of generals to try out, levels to be opened up and also officers swapped via wi-fi connections with your mates, the core gameplay of Dynasty Warriors is such that you're probably not going to want to play it too long. Fair enough, the action is thick and fast, but it's a bit of a button masher, gets repetitive quickly and doesn't have much aural or visual polish to keep you otherwise interested. The scaling down of the battles and the map system provides a new element of strategy and also the opportunity to have short fun blasts on the move, but I think this game is overall best suited for fans of the home console counterparts.
Jive Magazine (Mar 31, 2005)
If you were a fan of the previous Dynasty Warriors, or are looking for a quick, exciting game that provides some mindless fun, definitely pick up this launch title. It is not for those looking for an intensely cerebral gaming experience, however does make a decent on-ramp to the series. While the game has it’s problems, I would recommend it for the sheer portability and excitement.
GameSpot (Mar 10, 2005)
At this point, the launch of a new Sony platform would feel incomplete without a new installment of the Dynasty Warriors franchise right alongside it. Luckily, here comes Koei with--you guessed it--Dynasty Warriors for the PSP. The popular hack-and-slash franchise's first portable outing pares down the complexity seen in past console-based titles, distilling the experience to the core large-scale combat that's driven this series for years now. Diehard fans of the series will probably be pleased simply because they can take Dynasty Warriors with them everywhere, though if you haven't been impressed by the series lately, this simplified handheld installment won't do anything to reel you in.
GameZone (Mar 26, 2005)
Dynasty Warriors retails for $49.99. That's the price of a full console game! I just can't see myself spending that much for a portable game, at least for a title I'm not sweating in impatience for (GTA, you take my breath away). Only fans of the series will find this entry into the series enjoyable. But even I could only withstand 20-minute intervals of it. There is just not enough in here to warrant spending that much dough.
PSX Extreme (Jun 09, 2005)
All in all, Dynasty Warriors for the PSP offers a friendly mixture of hands-on fighting and strategy. Certainly the game's portable nature and multiple story paths ensure ample bang for your buck. The game's graphical problems are bad enough, however, that you really ought to rent before you buy, if possible, just to see if they're a deal breaker for you.
62 (Sep 01, 2005)
Ultimately Dynasty Warriors struggles to impress due to its design and poor graphics engine. The Playstation 2 games were brilliant large scale battles with some minor slowdown but this version is let down by an arena system that never reaches its potential while the graphics engine chugs along. This is probably a game for hardcore fans of the series' only, just don't expect any major advances.
For better or worse, the Dynasty Warriors franchise manages to get away with some glaring faults on PS2, but the PSP iteration manages to cram in one more that even diehard fans will have trouble forgiving: crippling slowdown. While I have to commend Koei for adapting the series for a more on-the-go mentality (with most battles taking no more than a few minutes), when a game is unpredictably rendered unplayable, spending even one minute with it is one minute too long.
Gameplanet (Dec 03, 2005)
Dynasty Warriors is another popular PS2 title that has been brought across to the PSP. As with many such games, the concepts are similar but gameplay is simplified to suit the handheld. If you liked the PS2 Dynasty Warriors and want a portable (but don't mind a toned down) version, then the PSP Dynasty Warriors could be you.
With the Game Boy Advance version of Dynasty Warriors being a disappointment as well, we don't hold too much hope for the Nintendo DS version. Huge fans of the Dynasty Warriors franchise may want to give this title a look, but amongst a crowded PSP launch line-up, we can't really recommend this game for anyone. It just feels too much like the game has been rushed to make the market. This is not likely to be the last time that Dynasty Warriors arrives on the PSP, so it might be advisable to wait for the successor.
1UP (Mar 14, 2005)
Hardcore Dynasty Warriors fans will still get a kick out playing in public, I'm sure. Occasional fans should wait for the inevitable update/sequel. If you're new to the series, or just interested in how a game about ancient Chinese history could have so many sequels, you should check out the latest PS2 version, Dynasty Warriors 5.
IGN (Mar 15, 2005)
This won't be the last we hear from Dynasty Warriors on Sony's portable. Unfortunately, this one was rushed for the launch and went into battle unprepared, leaving the intriguing Battlefield Area System squandered (honestly, if we're not going to get more strategy out of it, just give us regular old DW and a good auto-save.) In the meantime, Koei already has a 2D GBA version and an upcoming Nintendo DS edition of this series in the works -- maybe with time to train a more system-tailored graphics engine, those alternate takes will give this series the will to fight. The PSP Dynasty Warriors has its moments, but every one of those has been experienced dozens of times on PS2, and since this PSP game has trouble with the graphics and the stage design, there's not a lot worth rushing back into. Dynasty Warriors a great series to bring to a portable, but it needs to be a great edition to earn its command.
GameSpy (Mar 24, 2005)
While it's not truly bad in most respects, Dynasty Warriors' massive repetition makes it a hard game to recommend. A normal person will quickly become bored, and a fan? Well, there's no shortage of console-based Dynasty Warriors games to keep them busy, is there?
Worth Playing (Apr 10, 2005)
Essentially, DW PSP is a good idea poorly executed. The premise is solid, but the game simply doesn’t have the intended affect. It pains me to admit this game’s mediocrity as I love the series so much, but I know a bad game when I see one and try as I might DW PSP cannot be more than what it is: a bad game. With the performance hit, lack of customizable heroes, poorly executed strategy map and inept AI I cannot in good conscience recommend this game. The graphics do dazzle and the sound plays very nicely even in the PSP speakers, but all that glitz is not gold.
MAN!AC (Aug, 2005)
Mäßig spannende Massenschlägerei mit derben technischen Mängeln.
50 (Aug 23, 2005)
Vraiment décevant, Dynasty Warriors parvient tout de même à sauver l'équipage grâce à une réalisation assez convaincante, surtout concernant l'animation et la modélisation des personnages, ainsi que la présence du nouveau système de progression, inégal mais suffisamment digne d'intérêt pour s'y plonger. Toujours aussi épique sur une console portable, le titre de Koei va sans doute trouver son public. Reste à savoir si celui-ci sera suffisamment indulgent. Pour une première arrivée sur PSP, Koei ne fait pas de feux d'artifices. Dommage.
45 (Sep 17, 2005)
L’adaptation d’un titre comme Dynasty Warriors sur PSP était un défi ambitieux, et Koei semble à première vue s’en être bien tiré. Mais si les premières heures de jeu dépaysent et défoulent, l’enthousiasme est toutefois limité par des lacunes de jouabilité dues notamment aux contraintes techniques de la PSP. Le manque de variété et de profondeur du jeu nuit par ailleurs fortement à sa durée de vie. Dynasty Warriors n’est donc au final, et contrairement aux apparences, qu’un petit jeu d’action à ne réserver qu’aux inconditionnels du genre.
Modojo (Mar 23, 2005)
If you're not already a Dynasty Warriors fan, this PSP title won't convert you as it's both boring and difficult to get into. There's very little satisfaction taken from pounding on some stupid NPCs for thirty seconds, and unless you're intent on unlocking all of the officers you'll probably tire of this game quickly. We look forward to Koei's future attempts on the PSP, as this one just doesn't cut it for us.