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So, is Gun Showdown worth your money? Well, while not perfect by any means, the enemy AI won't win any awards, controlling your horse never feels as natural as it should, despite the new missions it's still not exactly the longest game in the world and for all its open ended free form ambitions there isn't that big a world to explore... such gripes seem a little unfair to complain about too harshly when you're having this much fun. And that's really what it comes down to, Gun is simply fun, allowing you to live out all your cowboy fantasies (no, not those ones) and feel like you really are an old west gunslinger. One day someone will create the perfect Western themed game but until then Gun Showdown is the closest there is and for that alone it deserves a look.
Despite a lot of roaming and only moderately paced action, GUN Showdown's adventure proves unique enough to be entertaining, and the lightning-quick pace of the plot will keep you running from place to place before you have much of a chance to get bored. It's not a great game, but it's a decent one, and a solid way to enjoy some Wild West action on the go. One of the only ways, in fact, so let's not look this gift horse in the mouth.
While Gun Showdown has its share of problems, I can't help but feel satisfied by this port. Unlike some recent ports (such as EA's The Godfather: Mob Wars) this portable version of Gun doesn't feel like an abridged retelling of a larger game. Instead it actually feels like the full game you got on the consoles a year ago, plus offers you some cool new content that is actually worth your time. Gun Showdown still isn't the amazing western-themed game it should have been, but it's just as good as it ever was on the PS2 and Xbox. If you can get over some awkward controls you may find that this game is full of exciting situations ... while it lasts.
But playing multiplayer games against bots is no fun because there's no recourse to quickdraw to remedy the inadequacy of the control scheme. Indeed, all of the extra content is undermined by the limitations of the platform, and in any case it's not really sufficient to keep you entertained for more than a few minutes. Indeed, because of the limitations it's hard to imagine that a PSP port of GUN could have been any better, even if Activision had forked out for a few dollars more (sorry, I'll stop now). What that means is: it's GUN on a handheld platform, but it doesn't work quite as well as it does on consoles.
Attendu de pied ferme par les inconditionnels de westerns que nous sommes, Gun Showdown nous aura finalement déçus. Le titre se repose sur son background accrocheur et sa violence gratuite sans chercher à creuser le gameplay qui joue volontairement la carte du Z et de l'exagération sans pour autant réussir à surprendre, à profiter du dynamisme de sa structure. Castré par les différences ergonomiques entre PS2 et PSP, ce portage est dispensable pour ceux qui attendent Vice City Stories. Il amusera plus facilement un public moins exigeant en terme de jeu d'action, ou friand de westerns.