Jak and Daxter: The Lost Frontier Reviews (PSP)
There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Pocket Gamer UK (Dec 04, 2009)
Jak and Daxter: The Lost Frontier is an action-packed platforming romp that punches above its weight and connects effortlessly. A Christmas must-have for young and old gamers alike.
GameZone (Nov 05, 2009)
Despite its few issues, The Lost Frontier is yet another gratifying Jak and Daxter game that feels right at home on the PSP. While we could have done without the Dark Daxter moments in the game, flying the unfriendly skies and exploring the impressive Lost Frontier is more than enough reason to pick this one up right away.
Wonderwallweb.com (Nov 22, 2009)
Well worth a place in your collection as one of the best platformers on the PSP, it is classic Jak and Daxter with some great aerial combat thrown in.
Game Chronicles (Nov 24, 2009)
Value-wise, The Lost Frontier is definitely worth the $40 MSRP given the overall length and variety. Had High Impact included multiplayer dog fighting…it would have been a must-buy. Really, there’s not much more I can say about the game that hasn’t already been said. While the camera can be a pain, and the game tends to beat a dead horse or two – The Lost Frontier’s good definitely outweighs the bad. It looks great, plays great, and the fact that Naughty Dog is no longer behind the helms is hardly noticed. Here’s hoping that this aging dynamic duo fares better in the future than poor old Crash Bandicoot.
GamingTrend (Nov, 2009)
Jak and Daxter: The Lost Frontier provides the true sequel to this beloved series that fans have been waiting for. The game is a high mark for PSP platform games and it really shows off just how much graphical performance a developer can get out of the handheld. The storyline, camera controls, and Dark Eco Daxter levels may tarnish this game a little bit, but don’t let these small complaints deter you from enjoying an otherwise outstanding game.
Modojo (Nov 05, 2009)
As enjoyable as The Last Frontier is, it doesn't last forever. You'll beat the main story mode in a matter of hours, and it doesn't always hold your attention. There's nothing over-the-top about the it, no major surprises. It's just a "point A to point B" tale, and that's a wrap. There are some hidden unlockables, though, including Precursor Orbs to track down and bonus little goodies, including a movie player. Not much else, though. Nevertheless, just when we thought we'd seen the last of Jak and Daxter, High Impact Games surprises us with this thrilling romp. Welcome back, team.
Eurogamer.net (UK) (Nov 13, 2009)
As it is, Jak & Daxter: The Lost Frontier is one of the best platformers available for PSP (the other ones being LittleBigPlanet and the three-year-old Daxter). It also stands as evidence that there's life in the old Naughty Dog series yet. Any chance of a Jak game for PS3 then?
Playstation Illustrated (Nov, 2009)
Although the tone of this review sounds poor, Jak and Daxter: The Lost Frontier is not a terrible game. At best, it's good-to-okay. Series diehards, or anyone looking for a portable platformer, will probably manage to look over some of the game's rough spots. At the same time, I'm one of these people and had a really hard time not tripping over the poor story and repetition.
videogamer.com (Nov 24, 2009)
The wait for a new Jak and Daxter game has been a long one, and we're still waiting for the series to arrive on the PS3 (blame Uncharted and its success for that), but this PSP outing doesn't disappoint. The adventure is fairly short if you don't include the optional side missions, but it's always enjoyable and mixes its various gameplay styles successfully. High Impact Games missed the mark with its Ratchet and Clank spin-off "Secret Agent Clank", but The Lost Frontier more or less nails the Jak and Daxter formula.
4Players.de (Nov 27, 2009)
Im Gegenzug genießen PSP-Spieler allerdings ein buntes Abenteuer in jeder Hinsicht. Denn Jak & Daxter: The Last Frontier sieht auf ihrem System nicht nur klasse aus, es ist auch eine abwechslungsreiche Geschichte voller Action, Knobelei und Herausforderungen an die Geschicklichkeit. Die Momente in Jaks Cockpit haben es mir besonders angetan, denn hoch im Himmel schlage ich nicht nur coole Loopings, sondern erledige auch zahlreiche optionale Aufträge. Mit der Belohnung rüste ich meine Flieger auf - ähnlich wie ich Jaks Fähigkeiten Stück für Stück erweitere. Der erlebt auf dem Boden zwar meist nur leidlich spannende Arenakämpfe und muss gelegentlich einem drögen Daxter-Mutanten das Spielfeld überlassen. Dafür darf er knifflige Rätsel lösen und sein akrobatisches Können beim Springen und Kraxeln beweisen. Unterm Strich ist das nichts Besonders - aber alles in allem einfach verdammt unterhaltsam!
Cheat Code Central (Nov, 2009)
If you've been hankering for a full-scale Jak and Daxter game for some time, The Lost Frontier largely fulfills its duty as a continuation of the main series with flying colors. It's not a perfect sequel by any means, but it's strong enough to merit a purchase and some solid play time. Just be prepared to deal with some bumps along the way.
Fragland.net (Dec 18, 2009)
Despite the shortcomings with the camera Jak & Daxter: The Lost Frontier remains a fine game. The well-known comedy is present, the story perfectly continues the series and the gameplay still plays as before. All in all not a bad game for young and old who like some platform violence now and then.
1UP (Nov 03, 2009)
Despite the moments that Lost Frontier falters, most of the game is a solid sequel that lives up to the Jak legacy. The platforming is a nice homage to the existing Jak games, and the flight combat builds a new element that feels both refreshing and familiar. As a new direction for the series, this game marks a future for Jak with plenty of frontiers left to explore.
Worth Playing (Nov 24, 2009)
Altogether, Jak and Daxter: The Lost Frontier feels like a decent follow-up for the series on the PSP handheld, but it doesn't exactly get me excited for their continued adventures. The gameplay is solid, but some awkward camera issues kept a few platforming elements from performing like they should and offered up far too many blind jumps. Likewise, the combat, which starts to get a little too gun-heavy toward the tail end of the adventure, feels bland and uninspired, especially when it's compared to the Ratchet titles that High Impact Games has done previously. The Lost Frontier is worth checking out if you're already a fan of the series, but for newcomers looking to pick up a Jak game for the first time, you'd do better with one of the earlier PS2 titles. This is an OK romp on the PSP, but it's certainly a far cry from the best that the series had offered in the past.
GameSpot (Dec 02, 2009)
Despite the disappointing Dark Daxter levels and the sometimes-troublesome camera, The Lost Frontier lives up to the Jak and Daxter name with some solid and varied gameplay, challenging platforming, and a great mix of ground and aerial combat. These combined elements help to breathe new life into the series while not straying too far from the familiar wacky adventures of this butt-kicking duo.
Entertainment Depot, The (Dec 04, 2009)
Jak and Daxter: The Lost Frontier is a solid action-platformer that is hampered by an obtuse camera, stiff controls, and some uninspired portions. The negatives are spread throughout the 11 or so hours that it will take to complete the story, taking part in a side mission or two, so they won’t so much overwhelm as offer a few spikes of frustration in an otherwise enjoyable title. The addition of the side missions, as well as the various power and plane upgrades, adds a great deal to the game’s addictiveness - and fans will enjoy unlocking all of the secrets. A solid, if sometimes exasperating, outing.
IGN (Nov 05, 2009)
I enjoyed Jak and Daxter: The Lost Frontier. I’m a fan of the series and thought the platforming was fun, the puzzles using powers were cool, and the upgrading of ships and Jak provided some depth. Unfortunately, the empty environments, camera issues, and repetitive nature of some of the battles ding the game to the point that I can’t give it a glowing recommendation. There’s fun to be had here, but it could’ve been polished a bit more to bring out the value.
GameTrailers (Nov, 2009)
Early on, it's easy to get lost in the Lost Frontier. The sappy story drives you on, the new flying segments feel great out of the gate, and you'll be finding collectibles left and right. The game starts to drag later on, though, with its awkward combat and repetitive in-stage structure. It's not the new Jak game most fans were waiting for, but as a surrogate portable platformer, it will do in a pinch. But you better like flying. And eco.
Gaming Age (Nov 09, 2009)
Jak & Daxter: The Lost Frontier is definitely a good entry in the J&D series with outstanding production values and a challenging, varied quest. Some of the gameplay feels a bit archaic, and there's some unneeded filler here and there, but those looking for a quality portable platforming action title should be satisfied with Jak & Daxter's latest adventure.
NZGamer (Nov 25, 2009)
Jak and Daxter: The Lost Frontier is a fairly straightforward platform game with some fun and accessible flight/combat sections. Although it has all the elements in place to be an enjoyable return to a well regarded franchise, it doesn't work out like that. What we get is disappointing. While the new flying sections are fine and the characters and cutscenes are good, the game is beset with targeting and camera angle problems, which simply make it feel old. The problems detract greatly from what might have been an engaging addition to Daxter and Jak's adventures.
D+PAD Magazine (Dec 02, 2009)
If we’re being overly harsh, its mainly because we expected and hoped for more – the series has a great heritage and developer High Impact Games have already produced some solid efforts for the PSP (namely Secret Agent Clank and Ratchet & Clank: Size Matters). However, ’solid’ is about the highest praise that can be laid on The Lost Frontier; it’s competent but lacking finesse and falls some way short of ‘must-have’ status. Fans of the series will no doubt relish the opportunity to spend some more time with the duo, and even those not so enamoured with them will still find something to enjoy – that is if they are able to put up with its shortcomings.
Gamervision (Dec 01, 2009)
I wish Lost Frontier had been better, only so that more platforming games with my favorite forgotten characters could get made. Sadly, due to the lack of a compelling narrative, the frustratingly boring gameplay, and the poor camera, Lost Frontier becomes a forgettable experience almost immediately after playing it. Perhaps coming out so close to LittleBigPlanet PSP is a good thing. Now you know you’ll be able to use your money for that game instead.
Jeuxvideo.com (Nov 18, 2009)
Jak & Daxter : The Lost Frontier est une grosse déception et le pire volet de la célèbre série. Délaissée par Naughty Dog, celle-ci vient de sombrer dans la banalité, débouchant sur une aventure tristounette et entachée par une collection de problèmes directement liés au gameplay. Jak sous-exploité, Daxter perverti, même ces choix-là sont douteux au point que l'on peine à reconnaître la franchise.
GameSpy (Nov 06, 2009)
The rest of the game could have benefited greatly from a more succinct presentation. The platforming, flying, and beat-'em-up portions are fun. These fun parts soon end up feeling repetitive and contrived, though, because they aren't carried by the story. What I mean is, when a plot guides an experience well (and throws you into combat and exploration situations that make thematic sense) it can be long and entertaining. The Lost Frontier, on the other hand, features a series of decent-to-good action moments that feel forced into the game. They're a lot less exciting when you realize you're on a mission that's almost identical to one you already finished. How's this for a bit of insight: If I hadn't been playing The Lost Frontier for review, I doubt I would have finished it. As I've explained, I don't think it's awful -- I just think I experienced the entirety of what fun the game has to offer in just a couple of hours, and then repeated this until the credits rolled.