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ESRB Rating

User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.3
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (11 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AceGamez (2006)
As, while at their core the games remain fairly similar, they do offer substantially different experiences to each other, which make it hard for me to recommend either game above the other one. The ideal solution - get them both! Go on, you know you want to…
100 (Jul 02, 2006)
Not only did they manage to completely revamp the game while keeping the original feel and spirit intact, but they put enough content into the game to make you keep coming back for more. Mega Man and classic gaming enthusiasts should not pass this up, no matter how much they've played the original. Here's hoping for a Mega Man 2 Powered Up!
GameSpy (Mar 14, 2006)
Mega Man: Powered Up is by far my favorite PSP game yet. Not only is it an outstanding remake of an already fantastic game, but there's an entirely new version of the game with tons of replay value thanks to all of the unlockable characters. The Challenge Mode is a nice little bonus, but the Construction Mode really pushes this one over the top. Nothing's more satisfying than listening to your friends scream as they're pushed into a wall of spikes for the tenth time by your carefully placed conveyer belt. Now, Capcom, give us what the world really needs: Mega Man: Powered Up 2.
1UP (Mar 13, 2006)
It's easy to forget why Mega Man was considered a top-tier franchise 20 years ago on NES, and Powered Up provides a much-needed reminder. No doubt we'll all be sick of it by the time Powered Up 6 rolls around, but you can hardly hold Capcom's inevitable future sins against what amounts to one of the most addictive PSP games to date.
GameZone (Mar 28, 2006)
The Mega Man series has been around for nearly 20-years now, and just as many releases later it seems like the Blue Bomber is still going strong. Over this time period the series has definitely gone through its ups and downs; we’ve seen best with the likes Mega Man 2, and we’ve been forced to deal with the worst as well with Mega Man X7. But even through the bad, it’s hard to deny that Mega Man has a subtle charm about him, even when things become frustrating it’s hard to hold a grudge. This might explain why he has managed to invade nearly every console during his lifetime, and even though they might not all have been perfect; they have at least been creative. So I guess it only seems right that Capcom has chosen the first Mega Man title to receive its makeover, and the result is by far the most original, creative, and downright entertaining game so far.
Thunderbolt Games (Jun 02, 2007)
Will it last for a protracted 20 years like the original NES version has? Probably not, especially with PSP exclusivity being one of the main barriers. But there’s no denying that Capcom did a resplendent job here, and given their propensity to churn out all-too-similar titles at a furious rate, if there’s finally a silver lining amongst the mass of dreary clouds, it would be wise not to miss it if you can help it.
Gaming Target (Apr 03, 2006)
Powered Up is definitely the most comprehensive Mega Man game out there, and I can’t wait to see if Capcom will release a Mega Man 2 Powered Up sometime in the future. If you’re a fan of the Mega Man series, or just enjoy playing fun games, power up your PSP with Mega Man Powered Up. You won’t be disappointed.
So far Capcom is three for three with Sony’s handheld and with a new Ghost and Goblins on the horizon it looks like a fantastic time to own one of these wonderful handheld systems. Definitely give Powered Up a chance, even if you have never been a fan of the series I guarantee you will find plenty to love in this game.
90 (Mar 25, 2006)
A must have game for any Mega Man fan or platform fan for that matter. While it may seem just like a repackage of an old game, it's so much more than that.
GamerDad (Apr 30, 2006)
With solid play control, fast and fun action, and limitless replay value, Mega Man Powered Up is a classic remake done right.
Like the Gamecube Resident Evil remake from a few years back, Mega Man Powered Up reminds us what made the original a classic. The stunning recreation, even down the feel of the NES version, is fully captured in this PSP exclusive. Bring on Mega Man 2.
89 (May 16, 2006)
Mega Man Powered Up is one of the best platform games I've played up to now and then I'm not only talking about PSP games! Not only was the rock solid gameplay from the original kept, you get a lot of additional content on top and also the visual facelift is very good although some people might be bothered by the high "cuteness" factor of the graphics. If you're looking for a fun game with old-skool charms, you're at the right address with this title!
86 (Apr 04, 2006)
War ich letzten Monat schon von Maverick Hunter X angetan, gibt es jetzt kein Halten mehr: Powered Up ist der beste Mega Man seit Jahren, dem Remake quillt der Spielspaß aus jedem Bit – auch wenn der Knuddellook nicht jedermanns Sache sein dürfte. Aber ein echter Fan steht da drüber, zumal das Game dem unscheinbaren Äußeren zum Trotz alles andere als ein Kinderspiel ist. Okay, Neulinge dürften mit dem Easy-Modus kurzzeitig glücklich werden, aber der gigantische Rest-Inhalt wie Challenges, Old Style, Boss-Levels erschließt sich nur Serien-Veteranen. Und die dürften mit der UMD auf Monate hinaus glücklich werden!
85 (Sep 23, 2006)
Mega Man Powered Up is an utterly brilliant game. There are some slight slow down issues, and the game might be a bit too hard for some gamers. If you can look past that though, you’ve got one of the most brilliant games of 2006. If you own a PSP, do yourself and your system and give this one a play. You’ll be glad you did.
GamersMark (Jun 16, 2007)
There isn’t a company that does straight-up remakes like Capcom, and Mega Man Powered Up does even more to solidify that reputation. Anybody who missed out on the second son of Light’s first adventure should give this disc a spin — it’s a journey worth taking.
PSX Extreme (Apr 03, 2006)
Mega Man Powered Up is the way a classic game should be remade. Capcom updated the graphics and audio to today's standards, and also tacked on a number of new features that greatly lengthen the game's staying power, but they pretty much left the original gameplay alone. The end result is a side-scroller fan's dream, a classic Mega Man game that has all of the trappings of modern hardware.
MAN!AC (May, 2006)
Old-School-Hüpfer mit massig Umfang, liebevoller Optik und toller Hintergrundmusik.
Portable Review (Mar 18, 2006)
Powered Up is just brimming with replay value. There are several unlockable characters, the 100 challenges in Challenge Mode (which are actually somewhat fun), as well as the infinite fun of building your own stages through Construction Mode, and challenging your friends to complete them. There's also the fact that there are two versions of the game, and the fact that Mega Man games are just plain fun.
GameSpot (Mar 13, 2006)
Over the course of a single month and two separate remakes on the PlayStation Portable, Mega Man has gone from extreme to extremely adorable. Whereas Maverick Hunter X, released last month, was a remake of the original Mega Man X for the SNES using updated 3D visuals and some revamped cutscenes and character designs, Mega Man Powered Up goes back even further into the Mega Man lore--all the way back to the beginning, in fact. Powered Up is a remake of the very first Mega Man for the NES, using a similar method of upgrading. But where Maverick Hunter X was mostly content to just redo the original game with an additional playable character and some shuffled power-up locations, Powered Up goes the extra mile, making all of its various bosses unlockable, playable characters, revamping many of the core level designs, and adding a whole mess of crazy challenge minigames, as well as a full-fledged level editor.
That being said, Mega Man: Powered Up is still a solid title and a great ode to the original NES game. The new features, New Style levels, and the Construction mode make it well worth a trip down nostalgia lane for fans.
Game Revolution (Mar 24, 2006)
Even while treading over worn ground, Mega Man: Powered Up takes this ancient franchise in interesting new directions. It's a likable retelling of a classic series with enough content to keep most gamers entertained for weeks, and the ability to play as all these old-school bosses is sure to strike your geek nerve. Time to visit Retailer Man.
Mega Man Powered Up shows its Mega Man heritage by being cheap at times and somewhat short in length, but it delivers in just about every way you could hope for, given that it's basically a remake of a game that's almost 20 years old.
IGN (Mar 14, 2006)
Once defeated, each boss character surrenders a unique weapon, which can then be used against enemies and, most especially, other bosses. And that's really it in terms of specifics. About the only other thing the series is really known for is its degree of difficulty. These games are controller busting, brain-melting, punch-the-wall hard to beat. But while level and enemy design may seem overly obnoxious at times, most gamers simply wouldn't have it any other way. And fans will be happy to know Powered Up is just as challenging. Mercifully, though, developers added three difficulty settings for each stage, so if there's a particular level you just can't beat, crank that sucker to 'Easy' and try again.
PlayFrance (May 21, 2006)
Finalement, vingt ans après sa toute première apparition, Megaman n’a rien perdu de sa superbe. Certes, le titre propose un gameplay old school qui pourrait refroidir les joueurs peu habitués aux challenges difficiles et globalement répétitifs, mais l’ensemble a su exploiter les spécificités de la PSP (qu’elles soient d’ordre ludiques ou techniques) afin de proposer une expérience toujours aussi jouissive et complète grâce à l’ajout bienvenu de challenges annexes et surtout d’un éditeur de niveaux justifiant, presque, l’acquisition du jeu à lui seul. Achat chaudement recommandé pour les amateurs du petit robot bleu !
Bordersdown (May, 2006)
This is an engaging addition to the library of Mega Man games, its cute visuals belying its hardcore credentials. Capcom have done a sterling job of updating the game for the PSP and this is a very fine example of what can be achieved on the platform. It’s not a game to be completed in a day or even a week and it requires patience of Herculean proportions. Maybe this will see the return of blisters and calluses on players’ thumbs!
GamesRadar (2006)
Being a remake of the first game, the gameplay and design do feel a bit less sophisticated and refined than that of MM2 or MM3, but the many upgrades make that gap seem smaller than ever before. That said, if a remake of the first Mega Man can turn out this hot, then Capcom, please, we're beggin' ya: get to work on Mega Man 2 Powered Up!
Despite being nearly 20 years old, the original Mega Man is still a solid game, and Capcom has given it the remake treatment it deserves. If you can cast away your doubts over the graphical stylings (which are pretty good both artistically and technically), you’ll find an excellent remake of a classic game with a score of bonus content that will give players a real sense that they’re getting their money’s worth out of the title. Mega Man Powered Up is easily one of the best titles on the PSP at this point in time - a must-buy for all fans of the Blue Bomber.
80 (Sep 01, 2006)
Overall, Mega Man Powered Up gives pretty much everything that anyone could want from a remake, and then adds in a level editor to the mix, too. I would have loved it if they allowed you to play with the original sprite graphics too, but the level editor easily makes up for that. If you are a fan of the original game then you will love this, or if you are looking for a game with retro gameplay covered with an ocean of nice extras then you will love this, too. Powered Up is one of the best games on the PSP, and it reassured my faith that Capcom may screw us fans around a bit, but when they do good, they do very good.
TTGamer (Jul 13, 2006)
Well, if you haven't gathered by now, the author is rather fond of really hard games with simple premises, and Mega Man is exactly that -- the game mechanics themselves are quite archaic, but work exceptionally well due to good original design. Those of a less stubborn bent may find the going too hard, or the basic structure a touch too basic, but for my money, Mega Man Powered Up is a great reworking of a classic game.
UOL Jogos (Aug 19, 2006)
Alguns remakes se tornam algo de críticas, uma maneira fácil de explorar uma marca. Felizmente "Mega Man Powered Up" escapa deste rótulo, trazendo muitos conteúdos extras para o clássico, todos eles de qualidade. O título é boa oportunidade para aqueles que não conheceram o começo de tudo, e está ao alcance de jogadores com pelo menos um mínimo de experiência em games.
3DAvenue (Jul 13, 2006)
So, we've established that Mega Man Powered Up has more than its fair share of content, based around a 20 year old rock hard game, albeit one that's been semi-castrated by the introduction of save games and adjustable difficulty levels. But is it a game that you're likely to enjoy? Well, if you haven't gathered by now, the author is rather fond of really hard games with simple premises, and Mega Man is exactly that -- the game mechanics themselves are quite archaic, but work exceptionally well due to good original design. Those of a less stubborn bent may find the going too hard, or the basic structure a touch too basic, but for my money, Mega Man Powered Up is a great reworking of a classic game.
G4 TV: X-Play (May 08, 2005)
Though the core game is obscenely short by modern standards, Capcom packed this title with a lot of extra content. And unlike so many retro-revamps, everything here is well worth your time. Mega Man Powered Up will reignite your passion for goofy robot boys in cheesy blue armor. And that’s a good thing.
GamePro (US) (Mar 14, 2006)
Some of my besting gaming memories of years past involve Capcom's titular hero Mega Man, but I have to admit, I've fallen off the blue bomber band wagon as of late. With all the NT titles and X installments, the fat little blue guy I fell in love with when I was younger seemed to morph and change in to something almost unrecognizable to me. When Capcom announced Mega Man Powered Up, a "cute" update of their classic first Mega Man game, I found myself torn once again. Could this new PSP title finally bring the series back to its roots?
Meristation (Mar 28, 2006)
La gran cantidad de novedades hace del título una buena compra si queremos un producto que nos permita pasar horas delante de la consola. Las opciones de edición de mapas y la posibilidad de descargar contenidos de internet resultan un excelente añadido a los modos de juego básicos. El excelente modo desafío nos permitirá ponernos a prueba constantemente, resultando realmente divertido.
75 (May 03, 2006)
Gommant la légèreté de l'adaptation PSP de Mega Man X, celle du tout premier épisode de la saga comporte suffisamment de points positifs pour donner l'envie irrépressible de se plonger dans le complot du Dr. Willy. Graphiquement abouti, intuitif, complet, retravaillé avec passion et conservant quasiment son charme d'antan, le titre de Capcom diffuse des sensations de jeu fort agréables, et ce tout au long de l'aventure. Il est simplement dommage de ne pas avoir insufflé un peu plus de rythme dans l'ensemble. Mega Man Powered Up prend la grosse tête, mais c'est pour son bien.
Games TM (Mar, 2006)
On the whole, most will have seen what this particular version of Mega Man has to offer, however, there is still certainly enough here to warrant a purchase if you are craving some quality platform action for your little Sony friend.
The Video Game Critic (Jun 14, 2006)
The game's auto save mechanism proved problematic, so I was forced to save manually after each stage. Even the "old style" mode is disappointing. Instead of presenting the game in its original glory, Capcom used the "updated" graphics, which is a shame. Then again, had Capcom included the actual original game, it may have exposed the mediocrity that is Mega Man Powered Up. I know PSP gamers are desperate for some fun 2D action (and rightly so), but let's not kid ourselves here. Mega Man Powered Up is hardly anything to get excited about.