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Ships are disappearing in the Bermuda Triangle. Two planes are sent to an unexplored island, the so named "Hell Island", to investigate the disappearances. They discover an land forgotten by time, filled with hundreds of hostile dinosaurs.

The player's plane in PREHISTORIC ISLE only has a single, straight ahead shot. By picking up a power-up icon from floating dinosaur eggs, however, the ship gains an option. The option rotates around the ship when the secondary button is pressed, and unleashes different attacks based on its positioning: straight ahead powers up the primary weapon, at an angle above fires reflecting orbs, at an angle below drops bombs, straight above or below fires a reflecting wave, and straight behind drops floating bombs. The option and the ship's speed can both be upgraded from icons dropped by dino eggs. Enemies come from all sides of the screen, and the screen will occasionally scroll up and down as well as forward.


There are no PSP user screenshots for this game.

There are 21 other screenshots from other versions of this game or official promotional screenshots.

Promo Images

Prehistoric Isle in 1930 Screenshot
Prehistoric Isle in 1930 Screenshot
Prehistoric Isle in 1930 Screenshot
Prehistoric Isle in 1930 Screenshot

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Critic Reviews

PSP Minis Jan 01, 2012 9 out of 10 90 Apr 14, 2014 13 out of 20 65


Topic # Posts Last Post
IBM PC Version developed by Quicksilver 2 Freeman (56764)
Nov 22, 2018


There is no trivia on file for this game.

Lain Crowley (6785) added Prehistoric Isle in 1930 (PSP) on Dec 21, 2011
Other platforms contributed by Lain Crowley (6785), firefang9212 (61518) and Kabushi (237447)