There are no reviews for this game.
Our Users Say
MobyRanks are listed below. You can read here
for more information about MobyRank.
Die PS3 hat es in Fight Night Round 3, Nintendo hat es in Wii Sports - und die PSP hat es in Rocky Balboa: Boxen mit Schulterblick. Es tut der Dynamik des Sports unglaublich gut, mein Alter Ego nicht nur über die seitliche Distanz zu bewegen, sondern unmittelbar dabei zu sein. Schließlich muss ich deshalb keine Tastenkombinationen lernen, sondern kann mich beim Schlagen und Blocken auf meine Intuition verlassen. So bleibt mir mehr Zeit, meinen Gegner zu studieren, seine Schwachstellen zu suchen und die richtige Taktik anzusetzen. Aber um Gottes Willen, Ubisoft: Nehmt das Spiel so wie es ist, lasst mich in einer umfangreichen Karriere an den Werten meines Sportlers feilen und ihr macht aus einem Boxmuffel einen Fan! Es ist zermürbend, mit ständig wechselnden Boxern von einem Kampf zum nächsten zu hechten. Das hemmt nicht nur den Spaß am Weitermachen, sondern zerstört auch jedes Erfolgserlebnis.
It’s disappointing, considering the thought and care that’s gone into the mechanics of fighting, that there’s no tangible structure to this game. There’s no Career mode to speak of, which means there’s no cohesion, and no sense of progress. And with a license as strong as Rocky, the possibilities are nearly endless - think of the missed montage opportunities, for one.
Si Rocky Balboa a bien du mal à légitimer le terme "noble art", il fait fi de cette auréole de noblaillerie pour assumer pleinement ses choix. Arcade jusqu'au bout des doigts, nerveux lorsqu'il s'agit d'asséner ses coups, rageur dans ses affrontements homériques, le jeu rend ici un bel hommage à l'étalon italien qui revient au sommet de sa forme. Pourtant, on ne peut nier que les temps de chargements sont trop longs, que le contenu aurait mérité d'être plus étudié et qu'il est regrettable que le système de rétablissement flingue une bonne partie du plaisir qu'on ressent quand on pose un pied sur le ring.
As a game about the Rocky movies, Rocky Balboa does have its charm; as a boxing game, it leaves much to be desired. The fighting system is weak and lifeless, which makes the source material feel wasted. With its poor controls and lack of features, Rocky Balboa shouldn't be your first choice for a boxing game on the PSP.
Rocky Balboa offers PSP owners a solid boxing experience, but without a career mode to work through it doesn't quite feel like a complete game. The historical matches and PSP friendly quick challenges offer plenty to do, but neither mode is engaging beyond that of extras usually found in addition to a core gameplay mode. Presentation is solid, bar some rather horrendous load times, and Rocky fans will appreciate the roster that covers the entire movie series, but it's hard not to think it's a slightly missed opportunity.
What you end up with is a slick and stylish boxing game that plays like a champ when you're winning, but is worryingly featherweight when it comes to defensive options. The fact that you can completely dominate your opponent, knock them down multiple times and yet still lose simply because you can't get the hang of what amounts to a stupid mini-game is almost enough to sour the whole experience. Those with limited patience should steer well clear.
The problem with Rocky Balboa is that it just doesn't have enough depth to satisfy any real boxing urges. If you want to go beat someone up as the legend, or one of his rivals, then that's okay, but the game doesn't have much incentive to play. The glaring lack of a career mode only serves to highlight this lack of content. The fighting system is also frustrating to learn (and remember), and it's apparent that the four buttons of the PSP are just not adequate for the amount of moves that they are used for. In short, what could've been a good boxing game is just cut down to little more than something that fans of the movie will be interested in.
There's not much cohesion to Rocky Balboa. It's a form-less game that lacks direction. If you can tackle the control system and come to terms with it, you'll be somewhat rewarded, but the average gamer is unlikely to invest so much time for so little compensation.
Rocky Balboa the game is the complete opposite of Rocky Balboa the movie. That is, it isn't very interesting and it has a severe lack of fun. Had the control scheme been simplified and the movements been made looser, Rocky could have had a better chance. Stronger quality control and faster load times would have helped too. As it stands now, though, the Italian Stallion's last fight isn't a memorable one... or to quote Rocky's trainer Duke from the previous motion picture, "It's a hurtin' bomb."
Looks good, but over-complicated controls and needlessly lengthy bouts mar Rocky Balboa, making it a real test of stamina and patience