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Obviously the PC version of The Sims 2 will never be beaten by any handheld or console adaptation, but the PSP version tops every other adaptation out there, from DS to PS2. If you want a Sims 2 for any other format, then the PSP is the way to go. There's a lot of things to keep you busy and there's also a nice linking bonus here that allows you to put your friend's PSP Sim in the game for you to interact with (your friend's Sim becomes computer controlled) - which I think is quite a neat idea. There are things like loading times that can annoy from time to time, and the graphical blurs can be a pain, but the amount of gameplay and content here is fantastic, and to be able to customise your house's interior on the move in full 3D really does appeal. Need I say more?
With a great system of matching symbols in order to chat and flirt and a world in which a different life can be dictated for your Sim each time you start a new game, The Sims 2 is great fun and game that'll last you ages.
On the one hand, The Sims 2 is a charming PSP game that doesn’t lack most of the familiar gameplay elements while adding some fresh ones but then again its most troublesome glitches are just too bothersome to ignore. As a fan of The Sims you might just love all the things this game has to offer but for those who are just casual admirers this game just doesn’t sparkle as brightly as the PC and console version.
The Sims 2 for PSP packs a slew of great ideas. The addition of perks and secrets, not to mention mini-games and the sanity meter, help keeps things fresh. The coolest change blends a focused, genuinely funny story with the open-ended gameplay that fans have come to love. Unfortunately, constant loading and a general lack of polish hurt the overall experience. Still, the changes made to the formula make this a satisfying game that fans and non-fans will definitely want to play.
Whether you'll like The Sims 2 on PSP or not depends for a very large part on how frustrating you find the loading times. If you don't care much about those, then this game for the lovers of the genre is perfect. The nice presentation, good gameplay (with some cool findings and adaptations compared to the PC version), swift controls and many possibilities form a succesful whole. For those without patience, the constant zooming of your UMD will rather make you eat your shoulder button. The choice is yours!
Cette refonte du principe de jeu se prête finalement assez bien à une utilisation nomade sur PSP : le côté directif rend l’expérience certes plus linéaire mais plus aisée à exploiter sur de courtes sessions. De plus, Les Sims 2 sur PSP est étayé de plusieurs mini-jeux assez sympathiques. Cette adaptation du hit d’Electronic Arts donne au final un jeu intéressant à posséder, même si le contenu est quelque peu différent des autres versions sur PC. Pour les fans, il sera intéressant de découvrir cette mouture spécifique, tandis que les néophytes devraient prendre plaisir à ce petit jeu de rôle assez agréable à jouer pendant les vacances.
Long load times aside, the game is a good venture, but it is a questionable introduction to the Sims world for new gamers. Those who love the Sims experience might enjoy this as a form of Sim-pet alongside their full-blooded PC version, but there's an equal chance that die-hard Sim gamers might see Sims 2 for PSP as fluff. The ability to trade characters and items with other players is an interesting concept, but I wonder how many people will really take advantage of this as a networking concept. Taken to the Internet, trading might really make this a completely different proposition. Cut off from a MMO experience, and limited by its scope, Sims 2 for PSP is like a semi-sweet tidbit that leaves you wanting more.
If you can deal with the constant interruptions there is a find game buried here. It's an overall streamlined and fast-paced version of The Sims series but it's not any less challenging. Similar to a summer in Canada, if it weren't for the bugs it would be paradise.
La recreación del famoso juego de Maxis a PSP ya es una realidad al alcance de todos los públicos. Nos gustaría decir que el producto en cuestión es todo un “must-have”, repleto de grandes bazas y calidad desbordante, pero lamentablemente no es así. “Los Sims 2” aparece más como un reclamo publicitario por parte de la compañía, que como un título que realmente hiciera falta en la consola.
En definitiva, debemos concluir diciendo que pese a mostrar buenas maneras, el título fracasa especialmente por las mencionadas cargas, y en menor medida por la linealidad y por su vida reducida, no por su duración, si no por su rejugabilidad, aunque esto podría solucionarse con niveles descargables. Sin duda toda una lástima, ya que por otra parte, el interfaz de control permite manejar a nuestro Sim perfectamente.
Also a potential frustration for avid Sims players is the serious downgrade of replayability. While previous games have sandbox modes, letting you conduct your own perverse experiments in human nature, the PSP version has its lone story mode to play through, with the same results each time. In terms of gameplay, the game surpasses its console counterpart, but the technical snags drag it back down.
Sims 2 for the PSP is a good game, but the repeated loading times during the game really suck all the fun out. The standard inter-area loading times are relatively short, so I wouldn’t have minded for those times to be longer just so that the dreaded stream-and-stutter loading can be avoided.
It really is unfortunate that The Sims 2 for the PSP would end up with the technical issues it has, because aside from some other, minor issues, it really does have a lot of good gameplay ideas. Then again, it doesn't have any real multiplayer play (aside from letting you swap in-game secrets with your friends' PSPs), so once you're done with the single-player game, you'll be more or less done with the game, assuming the constant load times didn't cause you to quit first.
The Sims 2 feels a little scaled back on the PSP and even though there are a few extras added in the experience isn't as free roaming as before. The loading really makes the game hard to recommend as a portable title.
The load times are frustrating, but they don't entirely kill the game. There's moments of genuine hilarity, and an addictive balance that keeps throwing interesting decisions your way. Do you hang around the house and level up your skills, or do you go out and try to fulfill some wants? Make the wrong decisions and your character will lose "sanity points" and go insane -- a fitting punishment for a town as crazy as Strangeville. It's easy to get locked into a "just five more minutes" mentality as you play.
There's great ambition in The Sims 2 for PSP, but little to be excited about. I can certainly get behind the graphics and level of interactivity within this world, but when practically every action starts a puttering disc load, the entire experience makes me yearn for nap time instead of some serious handheld Sims action.
Tous n'y parviendront pas, hélas, tant certaines lacunes noient les efforts des développeurs, avec par exemple l'impossibilité d'accélérer le temps, y compris quand le héros s'endort. Les temps de chargement quant à eux prennent une ampleur jamais vue : chaque action se voit sanctionner par une seconde de chargement minimum, au point qu'on a souvent besoin de plusieurs minutes pour un simple dialogue. Très vite, ces interruptions incessantes agacent au plus haut point et on a plus vraiment envie d'y revenir, malgré ses qualités. Dommage.
With such long downtimes, you'd expect the visuals to blow away other PSP titles-but they don't. Character detail is decent, but the sparse character builder options mean that an in-game Britney Spears won't happen. Customizability has been a big draw for series fan, and the rigid mechanics will undoubtedly turnoff hardcore Sims fans. But hardcore or not, the load time frustrations alone will turn away all but the most avid Simaholics.