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atari adventure

User Reviews

Ata ata hoglo hulu! ZX Spectrum Ashley Pomeroy (233)

Our Users Say

Platform Votes Score
Amiga 6 3.1
Amstrad CPC Awaiting 5 votes...
Atari ST Awaiting 5 votes...
DOS Awaiting 5 votes...
Windows Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...
Combined User Score 6 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Atari STST/Amiga Format (Feb, 1989)
Purple Saturn Day is a brilliant game with something for everybody. The four challenges are designed to appeal to the widest possible audience, so you're certain to find something worth playing - unless your idea of a good time is train-spotting on Betelgeuse station. From the strategies of Brain-bowler to the traditional shoot-em-up of the Time Jump, you'll be firmly cemented to your seat. Purple Saturn Day is arguably the best release of '88 for the 16-bit scene, and is certainly a formidable challenge to the games of '89.
Amstrad CPCAmstrad Action (Jul, 1989)
A French revolutions for gamers!
Coming from the same stable as Captain Blood and Get Dexter, you would expect this to have superb graphics, and it's certainly does, but it's also got excellent gameplay. Initially you may find the aliens overwhelming, but they aren't unbeatable. They will, however, always provide good opposition - so if your guard is dropped they nip in and win. In the long term it's a matter of improving your averages and attributes, and remains very enjoyable.
Hard to tell the versions apart, which is a testament to how good the ST one was. The pictures are magnificent and the gameplay varied and riveting.
ZX SpectrumCrash! (Dec, 1989)
A challenging variant on Earth-bound Olympics games.
Atari STAtari ST User (Feb, 1989)
Purple Saturn Day is like nothing you've seen before, and Infogrames must be awarded full points for originality. The events themselves vary in addictiveness, though graphically they are all superior to the vast majority of titles currently on the market.
AmigaZzap! (Mar, 1989)
The presentation is very atmospheric - in fact, the way the graphics, sound and presentation work together, reminds me very much of that cartoon, Battle of the Planet (anyone remember that?). However, potential buyers beware, this game is very odd! It takes a lot of thought to win on all the games in training, never mind in competition, and if that's not your cup of tea then you'd better try it out first.
Atari STASM (Aktueller Software Markt) (Dec, 1988)
Damit wĂ€ren wir am Ende. Fast am Ende, denn man könnte einem Programm wie PURPLE SATURN DAY nicht gerecht werden, wenn man diesen Bericht so sang- und klanglos schließen wĂŒrde. Ich weiß nicht, was mich an diesem Spiel mehr fasziniert hat - die technische Perfektion mit den ganz hervorragenden 3D-Effekten oder die gelungene VerknĂŒpfung von Action-, Sport- und Strategieelementen. Sicher ist es nicht das erstemal, daß man versucht hat, verschiedene Spielgenres in Einklang zu bringen, aber noch nie ist das meiner Ansicht nach so gut gelungen wie bei PURPLE SATURN DAY. Schade, daß es nicht mehr solcher ausgereifter Programme gibt. Gut aber auch andererseits, denn sonst wĂŒrde man sich an einem solchen Ausnahmewerk nicht mehr so erfreuen können.
Atari STComputer and Video Games (CVG) (Mar, 1989)
Purple Saturn Day is an excellent package, accomplished with all the graphical style and audio effectiveness of Exxos' other game, Captain Blood. Not only is each game beautifully presented, they are all very playable, and there is such variety that once you're hooked you'll be playing for weeks to come.
Atari STJoystick (German) (Mar, 1989)
Die grafische Darstellung ist ausgezeichnet und trĂ€gt viel zum Spielspaß bei. Zwar mĂŒssen einige Wettbewerbe erst einmal genau studiert werden, bevor man sinnvoll an ihnen teilnehmen kann, trotzdem macht Purple Saturn Day verteufelt viel Spaß. Unsere Meinung: sehr empfehlenswert.
Atari STPower Play (Feb, 1989)
Das französische Team von Exxos scheint den ST in- und auswendig zu kennen. Was die Jungs an schneller 3D-Grafik und Digi-Sounds aus dem ST kitzeln, ist wirklich bewundernswert. Und auch spielerisch hat "Purple Saturn Day" einiges auf der Pfanne. Nach kurzer Eingewöhnungszeit gefielen mir drei Disziplinen sehr gut, jediglich der "Time Jump" ist ein ziemlicher Langweiler.
AmigaYour Amiga (Apr, 1989)
Hats off once again to the guys at Exxos who have come up with yet another off-beat yet highly enjoyable package, my only regret was that there was no two player version. I await the next package from Infogrames with anticipation!
Atari STTilt (Jan, 1989)
Purple Saturn Day dĂ©route un peu au dĂ©part. Est-ce Ă  cause des jours pourpres et du dĂ©cor saturnien ? Est-ce l’originalitĂ© des Ă©preuves ? Toujours est-il qu’on se laisse prendre au jeu malgrĂ© la difficultĂ© des Ă©preuves. La rĂ©alisation est excellente. Graphismes, animation, bruitage sont de trĂšs bonne facture : on est admiratif ! Pour les inconditionnels d’Exxos !
ZX SpectrumSinclair User (Dec, 1989)
PSD is certainly different, and if you like to see the Spectrum pushed to the graphical limit, this is the one for you. But if you ask me (and let's face it, what else am I paid for), not enough thought has gone into the gameplay.
Atari STThe One (Jan, 1989)
The four events are all playable, although the appeal of the Time Jump Is limited. A two player head to head option would have made matters more interesting in the long run, but as it stands, Purple Saturn Day provides more than adequate entertainment, especially for followers of Captain Blood.
AmigaThe One (Jan, 1989)
It won't come as any great surprise to learn that this version is very similar to that on the ST. The Amiga's sound chip is put to good use and the spot effect are marginally clearer than those heard on the ST.
AmigaCommodore User (Feb, 1989)
The graphics are excellent throughout: sharp, well-defined and with a singularly deranged Gallic flavour all of their own. The sound effects are firm and complement the graphics well, but the only real drawback is the relative unoriginality of the gameplay. Hold the 'shimmering monoliths'. A sports sim, is a sports sim, is a sports sim.
Atari STThe Games Machine (UK) (Mar, 1989)
Visually impressive yet boring to play, the game shows off the ST's graphics capabilities nicely - but what can you do with pictures?
AmigaThe Games Machine (UK) (Mar, 1989)
The aliens learn as games are played, and their new characteristics saved to disk, so challenge is always present. But the great anomaly is the lack of a two-player option. This corrected, Purple Saturn Day would be a fun, highly competitive multi-event game, rather than a mildly entertaining one.
AmigaAmiga User International (Mar, 1989)
What is there is very good, but with a little more development, perhaps a couple of additional games (in PSD II?) Purple Saturn Day could have really made it big. Nevertheless, recommended to everyone who wants a real exciting 'Tronnish' feeling game.
If you want something a bit weird that's good fun for a while, check it out; if you're used to games with plenty of variety, leave it on the shelf.
ZX SpectrumYour Sinclair (Dec, 1989)
A well weird compendium of games which leaves a similar 'taste in the mouth' as Captain Blood. If you loved that one, you'll quite like this.
AmigaRetro Archives (Oct 14, 2018)
À version identique, mĂȘme remarque: Purple Saturn Day sur Amiga est un jeu toujours aussi original, avec une identitĂ© visuelle toujours aussi forte et un contenu toujours aussi limitĂ©. On s’amuse, c’est un fait, mais la question reste de savoir pour combien de temps.
Atari STRetro Archives (Oct 14, 2018)
Purple Saturn Day est Ă  n’en pas douter un pur produit des annĂ©es 80 – au sens le plus flatteur et le plus respectueux du terme. DotĂ© d’une esthĂ©tique trĂšs particuliĂšre, avec ses teintes Ă©tranges et son manuel rempli d’un humour dĂ©calĂ© caractĂ©ristique de la French Touch d’alors, le titre est incontestablement aussi dĂ©paysant qu’il est original, un vĂ©ritable OVNI comme seule l’époque savait en produire. Malheureusement, d’un point de vue ludique, le titre ne tient la distance que le temps de maĂźtriser les diffĂ©rentes Ă©preuves, soit quelques heures Ă  peine dans le meilleur des cas. Seul le Brain Bowler est suffisamment original pour se montrer intĂ©ressant plus de quelques parties, aprĂšs quoi le jeu s’essouffle d’autant plus vite qu’il est impossible d’y jouer Ă  plusieurs. Un tĂ©moignage d’un certain Ăąge d’or de la production française, mais certainement pas de quoi vous occuper le temps d’une annĂ©e saturnienne.
DOSRetro Archives (Oct 14, 2018)
Le seul vrai reproche Ă  faire sur ce portage PC de Purple Saturn Day, c’est d’ĂȘtre sorti quelques mois avant la dĂ©mocratisation du VGA et des cartes son. On Ă©tait en droit de frĂ©mir en imaginant comment le jeu d’Exxos allait s’en tirer avec 16 couleurs et le haut-parleur interne, mais force est de reconnaĂźtre que la sociĂ©tĂ© française a plutĂŽt bien limitĂ© la casse, et que le jeu n’a pas perdu grand chose de son identitĂ©. C’est toujours aussi jouable et toujours aussi original, alors inutile de faire la moue.
Amstrad CPCRetro Archives (Oct 14, 2018)
VoilĂ  ce qu’on appelle un portage de haute volĂ©e! Purple Saturn Day sur Amstrad CPC propose une adaptation si proche de la version originale sur Atari ST qu’on en viendrait presque Ă  oublier qu’on est en train de jouer sur un ordinateur 8 bits. Les graphismes sont d’une qualitĂ© rare pour une rĂ©solution aussi basse, et la jouabilitĂ© est restĂ©e irrĂ©prochable. Pour ceux qui accrochent au genre, c’est Ă  n’en pas douter un titre Ă  possĂ©der absolument sur CPC.
AmigaAmiga Computing (Apr, 1989)
Purple Saturn Day has a number of very good features, excellent sound effects and some very effective graphic sequences. The problem is that the individual games e fairly uninspiring - there's no real desire to compete again and again.
ZX SpectrumRetro Archives (Oct 14, 2018)
Quels que soient les reproches qu’on puisse faire Ă  Purple Saturn Day, ils ne sont certainement pas Ă  chercher du cĂŽtĂ© de sa rĂ©alisation, qui s’est avĂ©rĂ©e exemplaire sur le jeu de base comme sur tous ses portages. Sur ZX Spectrum, le jeu dĂ©livre une expĂ©rience aussi proche que possible de celle offerte par la version ST, et bĂ©nĂ©ficie sensiblement des mĂȘmes qualitĂ©s et des mĂȘmes dĂ©fauts en dĂ©pit des limitations techniques de la machine de Sinclair. Du beau travail.

atari adventure