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You're playing a small ant that is willing to help a friend in a rather inconvenient situation. Apparently, the Quavers mascot Colin Curly likes his Quavers so much he lost balance and dropped them down a giant ant-hill. It's now your job to go in, in a mission to solve puzzles and retrieve the snacks for your friend.

Now, this ant-hill is a bit different from the ones you saw, and especially from the one you live in. Its path is filled with domino-like tiles and closed gates that must get through to find the snacks. You'll have to traverse different themed worlds in order to retrieve Colin's precious Quavers.

The main game consists in controlling the ant from a standard third-person platformer perspective and moving dominoes to place them in a well imagined line, so that when you push the correct one, all of them fall with a specifically marked tile falling last. The door will otherwise stay shut and you will be unable to progress. In addition to that, your ant can't fall from too high or it will die and make you restart the level.

Every domino tile has its own marking. For example, yellow ones are the ones you simply push in a direction so they push the one next to them, most often in a chain reaction. Red ones, on the contrary, can't be pushed at all (but can be moved) and tiles that hit it will fall back in the opposite direction. Other types of tiles include one that explodes when being pushed or hit by another tile, clearing the way for other tiles; one that keeps moving ahead until it hits another tile; one that creates a bridge over a gap; or one that moves straight up and stick to the ceiling, pushing a tile next to it.

Each level is timed and requires quick thinking in order to be completed successfully. Upon completion of a level, the player is given a password that can be used to resume the game at the level they last left off.

The SNES version doesn't have the Quavers branding and involves retrieving drops of cash for a rat character instead.


Push-Over Amiga An easy one
Push-Over Amiga One of the space levels
Push-Over DOS this looks complicated... but it ain't
Push-Over Atari ST Title screen

Promo Images

Push-Over Screenshot
Push-Over Magazine Advertisement
Push-Over Screenshot
Push-Over Screenshot

Alternate Titles

  • "This game is no... Push-Over" -- Tag-lined title
  • "Pushover" -- Amiga / DOS in-game title

Part of the Following Groups

User Reviews

Clever puzzle-solving game... DOS tbuteler (3146)
A timeless puzzle game that is always a good exercise on your brain DOS Feem (45)

Critic Reviews

Amiga Format Amiga Sep, 1992 86 out of 100 86
Retro Archives Amiga Jul 13, 2017 17 out of 20 85
Retro Archives SNES Jul 13, 2017 17 out of 20 85
Video Games SNES Feb, 1993 83 out of 100 83
Play Time SNES 1993 81 out of 100 81
Amiga Power Amiga Jun, 1992 79 out of 100 79
Nintendo Magazine System UK SNES Jan, 1993 78 out of 100 78
Entertainment Weekly SNES Apr 02, 1993 B- 67
The Good Old Days (Staff Reviews only) DOS Oct 18, 2014 4 out of 6 67 SNES Sep 28, 2012 13 out of 20 65


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Pushover, along with its sequel, One Step Beyond, were both sponsored by Quavers, a popular British snack food. Quavers' former mascot, Colin Curly, is featured in both games (in the intro for Pushover, and as the main character in One Step Beyond).

Version differences

The SNES version completely lacks any reference to Quavers or Colin Curly - replacing them instead with bags of money, and a new character named Captain Rat, respectively.


  • Amiga Joker
    • Issue 02/1993 – #3 Best Strategical of 1992 (Readers' Vote)
  • PC Games (Germany)
    • Issue 01/1993– #3 Best Strategy Game in 1992
  • ST Format
    • January 1993 (issue #42) - #15 in '50 finest Atari ST games of all time' list

Contributed to by Rik Hideto (396107), Simon Wingate (36), Foxhack (30933), Martin Smith (75521) and MAT (222850)