DescriptionA sequel in name only, this follow up to id’s 1996 Quake, is a first-person shooter revolving around the Earth-Strogg war. The Strogg alien race threatens the Earth, but Earth has launched a counter-offensive, Operation Alien Overlord. Overlord takes the battle to the Strogg homeworld with the ultimate objective of securing their capital city and killing their ruler.
As a FPS, Quake II contains a variety of weapons including the fall back Blaster, the Railgun, and the secret BFG10K. Health, armor, and ammunition pick-ups can be found during levels, as can the classic Quake’s Quad Damage power-up. Game play involves mowing down alien opponents as the player progresses through levels, completing in-game objectives. Quake II also comes with multiplayer support for Deathmatches.
- "雷神之锤II" -- Simplified Chinese spelling
- "Quake 2" -- In-game title
- "Q2" -- Common abbreviation
Part of the Following Groups
- 3D Engine: id Tech 2
- BPjS / BPjM indexed games
- Covermount: Fullgames
- Game feature: In-game screenshot capture
- Gameplay feature: Recordable replays
- Games with Dopefish
- Games with officially released source code
- Quake series
- Total Entertainment Network (TEN) multiplay platform
|Very solid classic-style FPS||Windows||Maw (884)|
|A bad sequel to Quake? Definitely not!||Windows||Medicine Man (374)|
|Not just an engine! A Real Game!!! *gasp!*||Windows||Zovni (10627)|
|A blitz of near non-stop action, Quake II is an old school classic.||Windows||Steelysama (106)|
|An underrated classic from id||Windows||Idkbutlike2 (23)|
|More of the same. Good, but needed?||Windows||Geraldo Falci (13)|
|Absolutely KILLS Quake 1 and 3...||Windows||Mr. Me (34)|
|A let down||Windows||D Michael (232)|
|Eh....Its ok.||Windows||Scott Monster (1009)|
|Tight As A B!||Windows||Classic Nigel (150)|
|Computer and Video Games (CVG)||Windows||Feb, 1998||5 out of 5||100|
|PC Zone||Windows||Aug 13, 2001||9.7 out of 10||97|
|Riki||Windows||Feb, 1998||95 out of 100||95|
|Gamezilla||Windows||Feb 03, 2001||94 out of 100||94|
|Power Unlimited||PlayStation||Nov, 1999||9.3 out of 10||93|
|Computer Gaming World (CGW)||Windows||Mar, 1998||90|
|Reset||Windows||Jan, 1998||9 out of 10||90|
|JeuxVideoPC.com||Windows||Mar 19, 2007||17 out of 20||85|
|All Game Guide||Windows||1998||80|
|Retroage||PlayStation||Feb 15, 2014||7 out of 10||70|
|Topic||# Posts||Last Post|
Dec 10, 2009
1001 Video GamesQuake II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Action figuresIn 1998, Quake II action figures were released to stores by ReSaurus. There was only one series of figures. The series was composed of: Marine (& Barracuda Shark), Jungle Marine (& Strogg Parasite), Iron Maiden (& Strogg Technician), Tank, and a limited edition Psycho Marine.
European versionThe UK Windows Version Quake II CD has the following printed on it:
This product is intended for sale outside North America only and will not function on North American operating systems.Upon testing this seems to be untrue, it works on every North American version of Windows tested. Assumedly this was to prevent people importing the CDs from the EU and selling them in the US.
German indexOn December 20, 1997, the PC version of Quake II was put on the infamous German index by the BPjS. The Nintendo 64 version followed August 31, 1999.
For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
LanguageThis is the second time id Software has invented an alien language for use in their games (the first was in Commander Keen). Like Keen's Simplified Galactian Alphabet, the Strogg language in Quake II is a simple letter-by-letter cipher. Although no-one has ever made a Strogg font pack, you can decipher signs and messages in the game using the Strogg translator at id's Quake 4 site.
ReleaseThe game was rushed to be ready for the very lucrative Christmas 1997. It shipped with a lot of bugs, missing features (no multiplayer maps) and multiplayer was almost unplayable on the net at first, but id fixed all these issues with numerous patches.
SoundtrackThe soundtrack, composed by Sonic Mayhem, features a total of ten tracks in CD-Audio quality. If you listen to the CD be sure to skip the first track, which is the data information.
The rest of the tracks are:
1. Operation Overlord
3. Kill Ratio
4. March of the Stroggs
5. The Underworld
6. Quad Machine
7. Big Gun
8. Descent Into Cerberon
Source code releaseOn 22 December 2001, the full source code was released. It can be downloaded from the ID software website.
Zeebo versionOn June 15, 2010, both Quake and Quake II were removed from Zeebo's wireless network, the Brazilian Zeebonet. Both games were offered for 10 Z-credits and each Brazilian Zeebo came with 35 Z-credits, so the games were sold virtually for free. They were replaced for Zeebo Extreme Rolimã and Zeebo Extreme Jetboard as free downloads.
- Computer Gaming World
- March 1998 (Issue #164) – Action Game of the Year
- 2001 – #47 Top Game of All Time
- Interactive Achievement Awards (Academy of Interactive Arts and Sciences)
- 1998 – Computer Action Game of the Year – Won
- PC Gamer
- April 2000 - #8 overall in the "All-Time Top 50 Games" poll
Related Web Sites
- Bill Brown - Music Composer (additional music) (Listen to streaming and MP3 music tracks from this title at the composer's official site including the intro and ambient tracks)
- Linux Quake HOWTO (This Linux HOWTO describes how to get Quake, Quake World and Quake II running on a Linux Box)
- PlanetQuake (One of the most comprehensive Quake, Quake II and Quake III: Arena sites, PlanetQuake is multiplayer-oriented and contains huge amounts of information, patches, maps, addons and just about anything Quake-related. )
- Quake II (Official page on id Software's website)
- S&F Prod.'s Quake 2 Page (Here you'll find a funny skin and more.)
- Wikipedia: Quake II (Information about Quake II at Wikipedia)
Windows Credits (43 people)
40 developers, 3 thanks
Ending Cinematics by:
Blur Studio ‑ Venice/CaliforniaEnvironment models for Introduction Cinematic by:
Sound Design by:
Soundelux Media LabsMusic Composed and Produced by:
Soundelux Media LabsMusic Composer (additional music):
Sonic MayhemQuake II Theme Song: