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User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ColecoVisionAll Game Guide (1998)
The battles with creatures in Quest for Quintana Roo aren't as enthralling as those in Venture, an action/adventure game for the ColecoVison that leans more towards action than adventure, and the graphics aren't nearly as good. However, it is a very deep game that will entertain gamers looking for something more than a simple shootout.
Atari 2600The Video Game Critic (Dec 21, 1999)
Still, the lackluster gameplay didn't stop me from playing for about an hour. The ending was a major disappointment - I'm still not sure what happened. Quest for Quintanaroo will hold your attention for a while, but it has little replay value.
Atari 5200Defunct Games (Dec 21, 2017)
Quest for Quintana Roo is one of those games that deserved to be forgotten. It didn't do enough right to be a classic, and it didn't screw up enough to become infamous like E.T. This is a forgotten relic that should just stay buried.
Atari 2600Woodgrain Wonderland (Oct 18, 2017)
Quest for Quintana Roo is simply an exercise in frustration. I suppose if one wanted to put the time and effort into the game it might be worthwhile, but I can’t for the life of me see why anyone would want to. I have a whole new appreciation for the user-friendliness of Adventure (a game I’m enjoying more and more, actually) after attempting this monstrosity. Poor controls, indecipherable graphics and insufficient instruction earn Quest for Quintana Roo an F.
Atari 5200The Video Game Critic (Jan 21, 2013)
I question that design decision, but the main problem with Quest for Quintanaroo is its nightmarish controls. Your character moves slowly and tends to get hung up on everything. To pick up most items you'll use the lower fire button, but collecting the map rocks require you to use the keypad instead, which is confusing. Poor collision detection makes it hard to pick up objects, which is frustrating when poisonous spiders and snakes are converging on you. It took me a while to get the hang of this game, but eventually I was able to bring the three map rocks into the vault entrance room. Despite following the directions precisely however, the game would not let me insert the rocks into the holes. Doing a search on the Internet seemed to reveal that no one has ever completed this game, so as far as I know it's just broken.