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This platform game has much in common with console games of the era. There are 4 worlds including ice, desert and fields, and have multiple routes through. The bad guys are cutesy. You get past them by spinning at them, although jumping over them is often sufficient. Power-ups on offer include speed ups, energy, food and water (Quik’s thirst and hunger are measured separately). The bonus levels involve jumping through time, by finding the right doors.


Quik the Thunder Rabbit DOS Part of the intro
Quik the Thunder Rabbit Amiga CD32 Game start
Quik the Thunder Rabbit Amiga CD32 Introduction scene 1 - an important call coming in
Quik the Thunder Rabbit Amiga Introduction

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Critic Reviews

Amiga Dream Amiga Jun, 1994 80 out of 100 80
Amiga Joker Amiga Sep, 1994 72 out of 100 72
Amiga Games Amiga Oct, 1994 70 out of 100 70
Play Time Amiga Nov, 1994 55 out of 100 55
PC Joker DOS Nov, 1994 54 out of 100 54
The DOS Spirit DOS Apr 03, 2012 2 out of 6 33


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Contributed to by Bobinator (156), Kabushi (227178) and Martin Smith (66856)