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User Reviews

Excellent conversion of a hit classic DOS Katakis | カタキス (40814)
Great fun and excellent conversion. DOS Tomer Gabel (4643)
Great coversion, lots of fun with 3 players too! DOS Tony Van (2855)

Our Users Say

Platform Votes Score
Amiga 9 3.3
Amstrad CPC Awaiting 5 votes...
Apple II Awaiting 5 votes...
Arcade 10 3.4
Atari 2600 6 2.9
Atari 7800 Awaiting 5 votes...
Atari 8-bit Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Browser Awaiting 5 votes...
Commodore 64 5 3.5
DOS 22 3.4
Lynx 5 3.6
NES 16 3.1
SEGA Master System 6 2.7
TRS-80 CoCo Awaiting 5 votes...
ZX Spectrum 8 3.9
Combined User Score 87 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 64Computer and Video Games (CVG) (Jan, 1988)
Overall, Rampage is a fun game - if you're a fan of the coin op then you won't be disappointed by the C64 version at least!
The monsters are well animated and colourful, and the buildings have plenty of detail. The title music and sound effects are also slick and attractive. Initially control can be tricky and it's quite difficult to survive for long when playing a one player game. A classy conversion.
The monster mash makes it to the Spectrum, and was well worth waiting for. The monsters are all monochrome and it can be a little difficult to tell who's who at times. Still a great game to play, and Spectrum arcade conversion fans will not be disappointed.
SEGA Master SystemGame Freaks 365 (Jun 14, 2005)
This is without a doubt the best Rampage conversion I have ever played. I don't remember too much about the original, but this game seems to capture everything almost exactly. It's yet another reason to give the Master System another look and if you've had the unfortunate opportunity to actually see the NES version the entire way through, this is just the remedy you need. It's not a perfect game, but it's definitely good.
This was never considered one of the really hot Sega licenses - but for my money it may well prove to be more of a classic than the Afterburner's and Galaxy Force's.
LynxRaze (Apr, 1991)
Good clean fun? No! Mindless violence on a scale rarely seen since the Harrod's china department sale. Yup, definitely one for those of you with a latent animal instinct.
LynxGénération 4 (Feb, 1991)
Un jeu amusant, à la stratégie primaire mais assez captivant. Et à quatre joueurs, ce doit être du délire !
SEGA Master SystemComputer and Video Games (CVG) (Mar, 1989)
Gameplay is addictive, and laying waste to entire cities is great fun, especially when there are two monsters on the rampage!
Atari 8-bitAtari User (UK) (Oct, 1988)
Rampage is great fun to play and the graphics and animations are very good. Adequate sound effects complement the game, but the title music is atrocious.
Atari (Nov 25, 2006)
Rampage est unique en son genre, il est un défouloir addictif, il marque le début des jeux vidéo sur consoles, il marque la vie d’un gamer, et rien qu’en hurlant le nom du jeu, on a envie de tout péter, car on s’en fout, on est des jeunes finalement!!!
The graphics look pretty rough with one-colour sprites that are almost the same as the ones in the Atari 2600 version and pretty sparsely detailed cities. It also falls down a bit in the sound department, where the A8 is usually so strong, having nothing more than a few bland sound effects. It plays very well thankfully, but you will still be wishing that Activision had put more effort into the graphics and sound. Had they fixed those flaws this game would be a solid 9.
D’un point de vue technique, c’est une excellente conversion. L’écran de la Lynx étant beaucoup plus petit que celui d’une borne, l’aire de jeu est zoomée et dotée d’un scrolling horizontal des plus fluide. Quant à la musique, elle brille par sa discrétion. Le véritable intérêt de Rampage réside dans son mode multi-joueurs (jusqu’à quatre !) qui promet des parties endiablées. En effet, il est possible de frapper ses « co-équipiers ». Quelle stratégie faut-il donc adopter pour survivre? Alliance ou chacun pour sa peau ?
LynxGamePro (US) (Feb, 1991)
Rampage takes full advantage of the Lynx's graphic capabilities and looks almost as good as its arcade big brother. The characters are large, colorful, and well-drawn, and additional touches such as flashing neon pizza signs and terrified citizens running down the city streets are a visual delight! Gameplay is rather limited; however, you just smash through level after level of the same buildings. But, sometimes a mindless, destructive wreckfest is the perfect change of pace from the usual shoot-em-ups and kung fu carts. Rampage is a wreckin' good time!
LynxIGN (Feb 11, 2008)
Rampage for Lynx doesn't solve all of the arcade game's problems. This is still a repetitive game, driven by an escapist fantasy and a dark sense of humor. But in breaking away from a straight conversion, Atari's take manages to hold up better than the others. If you never liked Rampage, the Lynx version won't make you a believer, but if you're looking to relive your old memories with an added layer of depth, this is the way to do it.
Commodore 64Commodore User (Jan, 1988)
Rampage fans are not going to be disappointed with this one. Sure it lacks a bit of graphical polish but all of the essential game play elements that made the Bally Midway game the smash that it was in the arcades are here to play on your 64. Good fun and definitely one of the games I'll be playing on Boxing Day and long after.
Atari 8-bitThe Atari Times (Jun 22, 2003)
The average gamer may find other console versions of Rampage to be a better value and more representative of the arcade game. The 8-bit version does, nonetheless, serve up plenty of quirky -- and fun -- gaming action, and it is a reasonable translation of a particularly amusing arcade game. While Rampage should therefore be of interest to most fans of Atari’s home computers, the release of this game will likely generate highest levels of interest amongst 8-bit collectors. Sunmark has manufactured only fifty cartridges of this title, and with no further production runs planned, only the lucky -- and quick -- will be able to claim this title among their home computer collections.
AmigaAmiga Format (Aug, 1989)
Rampage is a fun game to play. The animation is fine and so are the backgrounds, if a little basic, and the sound effects are reasonably good. The game itself is simple, addictive and, when three of you are playing at once, quite pleasingly manic: but don't expect it to keep you playing for months on end, 'cos it won't.
Ein wahres Zerstörertrauma tritt beim Spielen von Rampage ein, das könnt Ihr mir glauben. Und dazu tragen nicht zuletzt die motivationsfördernden Soundeffekte bei, sondern auch die sehr gute Grafik und Animation der Sprites. Ein Game also, das nicht nur durch den Vier- Spieler-Modus verdammt viel Spaß macht.
Atari 7800All Game Guide (1999)
The only other significant weakness in Rampage is that it doesn't differ that much from level to level. However, the game still draws you back in with its comic book antics and good natured sense of fun.
Atari STComputer and Video Games (CVG) (Feb, 1988)
One of the first licensed coin-op conversions for the ST - Rampage whets my excitement for '88. Nice one Activision, but just one moan - £24.99 is a bit steep, don't you think?
Even with the obvious problems, this version is a decent on-the-go way to play. It has a great sense of humor, especially with the pre-stage newspaper clippings. Of course, this is still Rampage, and fans will be happy to have this game with them in portable form. This is the best, and only, way to do that.
Seems simple by todays standards because of the lack of long term aim or variety.
ZX SpectrumCrash! (Feb, 1988)
A competent conversion that should appeal to fans of the original
SEGA Master System1UP! (Apr 13, 2002)
Rampage est un très mauvais guide touristique, toutes les villes américaines se ressemblent. Les graphismes ne sont pas terribles sans être laids, contrairement à d'autres titres Master System les couleurs ne sont pas affreuses, mais tout est tellement répétitif qu'on ne voit strictement aucune différence entre Las Vegas et Detroit par exemple. La traversée de la côte ouest à la côte est se fait dans une parfaite monotonie esthétique. Le jeu manque d'une force, d'un atout. A part les monstre et leurs grimaces affreusement rigolotes, toutes les caractéristiques sont relativement moyennes que ce soit les graphismes, la musique, les bruitages, l'animation, la maniabilité ou l'intérêt, rien ne sort du lot, rien ne pousse vraiment à jouer.
67 (Mar, 2013)
The graphics, music, and sludge controls reek of an Atari or perhaps Commodore 64 port. Co-op destruction is available, though it was not readily apparent. The second player has to join in after the game has already started. If you can ignore the cart’s physical defects, missing character, and embrace the beast within, Rampage will satisfy, but it’s not the essential home version.
SEGA Master SystemPower Play (Apr, 1989)
Die Spielidee ist sehr witzig, doch nach einigen Runden verfliegt der Reiz. Vor allem alleine wird Rampage etwas langweilig; mit zwei Spielern macht‘s mehr Spaß.
SEGA Master SystemGamesCollection (Feb 02, 2008)
Un gioco che sicuramente non vi impressionerà più di tanto, ma che giocato in compagnia vi potrà far passare ore allegre
Atari STPower Play (Feb, 1988)
Die ST-Version von Rampage kommt den Original-Automaten relativ nahe und ist die beste von allen Heimcomputer-Umsetzungen. Auf Dauer wird das Spiel ein wenig langweilig (vor allem, wenn man allein spielt), weil sich nichts Neues tut.
Commodore 64Zzap! (Jan, 1988)
A reasonable conversion that offers multi-player fun, but is ultimately tedious in single player mode.
Commodore 64Computer and Video Games (CVG) (Dec, 1989)
Full-colour graphics do not compensate for the awkward control apparent in this version. Definitely one to have a look at before-hand.
LynxST Format (Dec, 1992)
Rampage isn't that much cop, though you're likely to find it's alright - but nothing more - for a while. The two-player version is slightly more amusing, but it's not worth £30. Spend your money on Blue Lightning instead.
Commodore 64ASM (Aktueller Software Markt) (Dec, 1987)
RAMPAGE ist zwar ein „nettes“ Programm mit einer neuen Idee, aber es ist programmtechnisch nicht so sauber programmiert worden, wie ich mir das gewünscht hätte. Wie gesagt, der Sound geht gegen 0 und die Hubschrauber schießen quasi aus dem Nichts (die beiden Demos gefielen mir da besser!). Zudem ist der Schwierigkeitsgrad ziemlich hoch. RAMPAGE ist zwar eines der ersten Spiele aus der neu kreierten Sparte der sogenannten „Beat ‘em ups“, aber nichtsdestotrotz ist es wohl kaum das beste. Die Fans dieser Mischung aus Brutalo-Action, Jump and Run-und Gerüstspielen sollten auf die nächsten Veröffentlichungen oder einen geringeren Verkaufspreis warten. Neulingen, Neugierigen und unverbesserlichen Coin op-Freaks sei RAMPAGE dagegen empfohlen, denn es ist immerhin noch akzeptable Durchschnittssoftware.
LynxneXGam (2004)
Rampage ist ein Klassiker und durchaus kein schlechtes Spiel, aber für mehr als mal eben eine 15-minütige Runde taugt es einfach nicht. Da ändert auch Larry die Laborratte, ein neues, exklusives Monster nichts daran. Fans des Arcade Vorbilds können trotzdem zugreifen!
The game’s premise is very unique, the tone is quirky, and it’s fun to destroy city after city, even if it does get monotonous after a while, with no real differences between cities. The two-player mode can add some spice for a bit, as you can punch the other player, besides the city buildings.
Up to four ComLynxed players take control of giant mutants in this conversion of the Bally-Midway skyscraper-smashing coin-op. The graphics are spot-on throughout, but there just isn't that much to the gameplay, and anyone but fans of the original will find demolishing building after building a mile tedious.
SEGA Master SystemThe Games Machine (UK) (Apr, 1989)
The humorous cartoon-like characters of George, Lizzie and Ralph are undoubtedly the best element in Rampage, but they can't make up for the lack of variety in the rest of the graphics. 25 is too high a price to pay for a game with such limited interest, even with the amusement of two-players.
Commodore 64Happy Computer (Jan, 1988)
Die Grafik nutzt den C 64 recht gut aus, der Sound ist dafür kläglich. Das Spiel macht, trotz der witzigen Grafik, nicht so viel Spaß wie das Spielhallen-Original. Schon recht schnell kommt Langeweile auf.
Commodore 64Power Play (Dec, 1987)
Der Rampage-Spielautomat kann auf einen C64 nicht allzu gut umgesetzt werden, denn er lebt von der tollen Grafik und den beiden unterschiedlichen Feuerknöpfen. Die Grafik ist auf dem C64 eigentlich ganz gut geworden. Aber da der Joystick nur einen Knopf hat, der zum Springen und Schlagen gleichzeitig dienen muß, wird man durch die schwierige Steuerung oft beim Spielen behindert. Die Programmierer haben getan. was sie konnten: 3-Spieler-Modus und praktisch alle Automaten-Features sind im Programm zu finden. Aber leider sind Teile des Spielwitzes auf der Strecke geblieben. Während es mir auf dem Automaten unheimlich Spaß gemacht hat, Hauser einzuhauen, ist es auf dem C 84 eher langweilig. Es fehlt die technische Perfektion, die Rampage zum Spitzenspiel machen würde.
SEGA Master SystemACE (Advanced Computer Entertainment) (Apr, 1989)
Here is another arcade conversion that made it onto computer before the consoles, and did well for itself. Best as a two player game but gets repetitive in the extreme.
LynxPower Play (Mar, 1991)
Die Lynx-Version dieses Zerstörungsspiels kommt sowohl grafisch als auch spielerisch dem Automatenvorbild angenehm nahe; der Sound ist hübsch, die Hintergrundmelodien wechseln von Level zu Level. Am etwas schlappen (und nicht gerade zeitlosem) Spielprinzip ändert sich dadurch freilich nicht viel.
NESIndependent Zin (Oct 10, 2018)
Port na NES nie zachwyca, daje frajdę przez pierwszych 15 minut, później zaczyna nudzić. Okrojona rozgrywka w porównaniu do oryginału, brak jednego z potworów, biedne wykonanie. Prawdę mówiąc, tak jak grę zapamiętałem, takie same odczucia miałem teraz uruchamiając Rampage po latach. Jeśli więc masz możliwość to wybierz grę w innej wersji niż nesowa, wydania na Amigę, Commodore 64, a w szczególności oryginał z automatów, wypadają lepiej pod każdym względem.
NESRetroGame Man (Mar 29, 2018)
In summary, Rampage is a destruction-focused arcade game that can be fun in short spurts (10-15 minutes) but anything longer than this and it starts to get boring! The graphics are clean, but the sound and music are boring. If you have a friend to play with, it makes it a big more bearable.
SEGA Master SystemASM (Aktueller Software Markt) (Mar, 1989)
Wenn Sie sich nicht daran stören, nur kaputtzumachen, dann ist RAMPAGE das Richtige. Ansonsten wird‘s nach einiger Zeit schon etwas öde...
NESNintendo Life (Jul 13, 2009)
Let it be said that Rampage is not an awful game, particularly in the arcades. It has a unique charm, and with two players, it can be good fun. Unfortunately, the NES version fails due to inferiority to its counterpart in every regard. The gameplay is slower, the monsters are fewer, and the graphics and sound take a significant hit in the conversion. Most players would be hard pressed to enjoy this game for more than twenty minutes at a time. To top it off, the other 8-bit rendition on the Master System is far more polished and reminiscent of the arcade original, and the arcade version is available on a handful of Midway collections. If city smashing fun is what you seek, do yourself a favor and avoid the NES version.
SEGA Master SystemRetrogaming History (Jan 22, 2008)
Considerato da molti un grande classico, Rampage non mi è mai piaciuto. Come tutti i videogiochi il gradimento di questo titolo è fortemente soggettivo. Impersonando un mostro bisogna distruggere tutto ciò che capita sotto mano (o zampa). Io, rimanendo in linea con la recensione, non posso fare altro che sconsigliarvelo. A voi la scelta.
NESNES Archives (Mar 10, 2009)
Rampage is just way too repetitive to be considered good. It is a decent arcade game and can be fun in its two-player mode. Unless you were a huge fan of this game in the arcades you probably won’t want to play this game all the way to the finish line.
SEGA Master (Jan 22, 2008)
Ma questo gioco ha qualcosa di veramente positivo? Si, in ogni livello bisogna capire qual’è il grattacelo da demolire per primo, e quale sequenza di demolizione è meglio adottare in seguito. Ogni livello richiede un minimo di osservazione, e a volte, di tentativi, per capire come superarlo senza subire troppi danni Questo aggiunge un po’ di strategia. Troppo poco se si considera l’elevata ripetitività del gameplay di Rampage e la sua realizzazione tecnica sottotono.

LynxDefunct Games (Oct 24, 2004)
The game does succeed when you work in the four-player mode. It's only then that the game is worth any play at all. So if you've got some friends to play this with pick it up ... but if you are looking for a classic game with tons of replay for the Lynx, make sure you're first choice is Robotron!
Atari 2600Woodgrain Wonderland (Nov 03, 2017)
I have to give Activision props for the game’s kickass title screen and the nice pixel art on the monster selection screen. However, I wish they would have used those resources to pump up the graphics and challenge of the actual game.
NESJust Games Retro (May 03, 2001)
There's something oddly enjoyable about the simple premise of this game. Following in the traditions of classic B-movie monster flicks, the entire point of Rampage is to play as a mutant monster and destroy everything you can. They don't make games like this anymore, which depending on your view of classic arcade games, may or may not be a blessing.
SEGA Master SystemThe Video Game Critic (Aug 21, 2006)
Despite the lousy controls, Rampage is awfully easy, and the games seem to last forever. Since all the stages look and play pretty much the same, the game probably won't hold your interest. I will give Rampage credit for its graphics. This looks like something straight out of the arcade! There are a lot of funny animations and you can even make out the tiny people. A catchy tune loops in the background, but like the game itself, it wears thin. In my opinion Rampage is a brilliantly conceived but poorly executed title.
ArcadeHonestGamers (Oct 19, 2005)
Consequently Rampage’s attempts at proper villainy ultimately fall flatter than an animated coyote (apetitius giganticus) who finds himself momentarily hovering with the clouds high above a desert ravine. Granted, at least it can briefly offer the mild joys of shallow destruction to the tune of two bits, but only a few screens later you’ll surely realize that your money is better squandered elsewhere; with virtually nothing new to discover and an unavoidable need for frequent continues, its flimsy idea of “fun” wears through far too quickly, and before they know it your remaining quarters may find themselves in grave danger of a NINJA AWESOMENESS ATTACK.
Für mich ist es völlig unverständlich, warum ACTIVISION bei dieser Konvertierung so geschludert hat, denn die schon früher erschienene ST-Fassung war noch um Längen besser, also kann‘s doch eigntlich nicht an den fehlenden Programmierkenntnissen liegen, oder etwa doch?
Atari 8-bitRetro Gamer (Aug, 2004)
The main sprites are ugly, monochrome, and ill defined, featuring some shoddy and occasionally amusing animation. Take a look at how George scales and destroys the buildings, for instance. This would have been OK, I guess, if Rampage featured anything like decent gameplay. But no. Sadly, the characters are unresponsive and sluggish, and the controls are awkward, meaning it’s a nightmare to play. To add insult to injury, on loading the game you are greeted by possibly the most rubbish music ever. In fact, I find it difficult to class this arrangement of tones as music. I also find it difficult to understand why you can destroy fully armoured tanks with just one hit, and yet the trams/buses that pass are indestructible. This game is simply a joke and should be avoided at all costs.
For all your owners of MS-DOS machines who sneak envious glances at the graphic screens of Apple and Commodore owners, this one's for you! Activision has selected your "business" machine to be the first one to receive the Bally arcade game, Rampage, on your home screen. You won't be disappointed in either the animation or the graphics, either, especially if you are running at greater than 4.77 mhz and using an EGA monitor.
Atari 2600The Video Game Critic (May 05, 2004)
Not only is it painfully repetitive and slow, but it's remarkably easy as well! There are 85 (!) cities to trash, but after toiling through the first dozen or so, I didn't see much point in continuing. A difficult option might have saved this game, but I doubt it.