Rayman Fiesta Run is the follow-up to Rayman Jungle Run and just like the previous game it is an auto-runner platform game in an all new Fiesta world. There is more variety in levels compared to the jungle theme of the previous game, with the frozen seas of Gourmand Land and fiery environments as well.
Players need to make Rayman jump, fly, slide, dive, shrink, swim and punch with the right timing to collect all the Lums and the three coins in each level. New elements are boss battles and the ability to bounce between the foreground and the background. Levels no longer require a strict progression, but are laid out on a world map and every rescued Teensie opens up a few spaces, offering multiple options when stuck. When the regular 72 levels are completed perfectly, four bonus Land of the Livid Dead levels are unlocked. Also new is the Invaded level system from Rayman Legends. To complete a level four Teensies need to be freed by collecting Lums. There are 100 Lums per level, but only 81 need to be collected to free all Teensies. The Invaded levels are unlocked when all Lums are collected. They contain more enemies and more difficult, but the main objective stays the same.
Along with new levels, progress is rewarded with Lums, additional playable characters and wallpapers. The option to buy additional items to use during levels is new. Rayman can now use HP hearts and Gold Fists. When a copy of Rayman Jungle Run is detected on iCloud for the iOS version, the game matches the number of Lums collected in that game and allows the player to spend them in Fiesta Run.