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After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up.

This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.


The Real Ghostbusters Amstrad CPC Stage 2
The Real Ghostbusters Arcade Level 07:<br>
A few scenarios from the beginning of the level. Don't pick that icon, your weapon upgrade will be reduced to zero.
The Real Ghostbusters Amstrad CPC Title
The Real Ghostbusters Commodore 64 Boss

Promo Images

The Real Ghostbusters Magazine Advertisement

Alternate Titles

  • "迷宮ハンターG" -- Japanese spelling
  • "Meikyuu Hunter G" -- Japanese title

Part of the Following Groups

User Reviews

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Critic Reviews

Crash! ZX Spectrum Jan, 1989 90 out of 100 90
The Games Machine (UK) ZX Spectrum May, 1989 86 out of 100 86
Your Sinclair ZX Spectrum Jun, 1989 62 out of 100 62
Computer and Video Games (CVG) Atari ST Jun, 1989 61 out of 100 61
Your Amiga Amiga Jul, 1989 58 out of 100 58
Computer and Video Games (CVG) Commodore 64 Jun, 1989 58 out of 100 58
The Games Machine (UK) Amiga Jun, 1989 57 out of 100 57
ASM (Aktueller Software Markt) Atari ST May, 1989 5.6 out of 12 47
Datormagazin Amiga May, 1989 2 out of 10 20
Your Sinclair Arcade Feb, 1988 Unscored Unscored


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Contributed to by Martin Smith (78683), Pseudo_Intellectual (64343) and Katakis | カタキス (42838)
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