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Description
Long since the revolt from the mining of Mars, a new group has taken over Red Faction, and their sights are set on the dictator, Chancellor Sopot. Sopot originally created the Red Faction soldiers using a form of nano technology but, fearing they would fight back, ordered them to be destroyed.As the leader of the group, your task is to take back freedom that was lost, and save your skin as well as that of those who work with you.
As was originally designed in the first Red Faction, Geo-Mod builds the world around you as a means to destroy it. Using rockets, mines and the many other weapons available, you can take down walls, blast through doors (therefore deleting the need for a security key) and bring down enemies by destroying the floor that they stand on. Vehicles can also be used to help in your tasks.
Multiplayer modes are also included for up to 4 players, as well as a collection of bots. As a note, the PC version does not have multiplayer.
Screenshots
Promo Images
Alternate Titles
- "红色派系2" -- Simplified Chinese spelling
- "RF2" -- Common abbreviation
Part of the Following Groups
- BPjS / BPjM indexed games
- Gameplay feature: Freely destructible terrain
- Gameplay feature: Multiple endings
- Red Faction series
- Setting: Mars
- Software Pyramide releases
- Sound engine: AIL/Miles Sound System
- Technology: amBX
User Reviews
It must have taken great effort to make this game more disappointing than the first. | Windows | kbmb (435) |
Old-school First Person Shooter | Xbox | Rupert Breheny (123) |
Critic Reviews
Gaming Target | GameCube | May 12, 2003 | 8.9 out of 10 | 89 |
Game Chronicles | PlayStation 2 | Jan 22, 2003 | 8.7 out of 10 | 87 |
PSX Extreme | PlayStation 2 | Jul 23, 2004 | 8.3 out of 10 | 83 |
X-Power | Xbox | Aug 13, 2003 | 8 out of 10 | 80 |
Super Play (Sweden) | PlayStation 2 | Nov, 2002 | 7 out of 10 | 70 |
Gameplay (Benelux) | Windows | Jun 28, 2003 | 67 out of 100 | 67 |
Jeuxvideo.com | GameCube | Jun 11, 2003 | 11 out of 20 | 55 |
PC Games (Germany) | Windows | May 15, 2003 | 51 out of 100 | 51 |
Computer Gaming World (CGW) | Windows | Sep, 2003 | ![]() ![]() ![]() ![]() ![]() |
40 |
Gamereactor (Sweden) | PlayStation 2 | May 07, 2003 | 3 out of 10 | 30 |
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Trivia
German version
There are a number of changes in the German version:- All blood and gore effects were removed
- Corpses disappear a few seconds faster
- All weapons which allow to set enemies on fire were replaced with other weapons
- A few cheats relating to blood and gore effects were removed
Signs
In the sewer levels there are signs that read...DANGERIn the Citadel lever there are funny little subtitles beneath the signs on all the military buildings. I won't spoil the surprise so you will have to look for yourselves. Easy to find though.
Why are you people so stupid? We have to put signs all over the place because if we don't you would walk off a cliff into a lava pit or something. What is up with that? Come to think of it, you won't read this sign anyway. So what's the point.
Related Web Sites
- Red Faction II (Official website)
- Wikipedia: Red Faction II (Information about Red Faction II at Wikipedia)
Contributed to by Corn Popper (68945), Plok (81350), Kartanym (12706), Matthias Günl (1313) and Sciere (779106)
PlayStation 2 Credits (175 people)
157 developers, 18 thanks
Lead Designer:
Lead Programmer:
Lead Technical Artist:
Programmers:
Artists:
Frank Capezzutto III, Josh Nizzi, Alexis Velazquez, Jiovanie Velazquez, Matthew Kresge, Scott Phillips, Aaron Lemay, Michael Milota, Tom Doyle, Josh Foreman
Level Designers: