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DescriptionIn this game, a follow-up to the original Shinobi, once again you are Joe Musashi, but this time you're not out to free hostages, but to gain your revenge on the 'Neo Zeed' bandits.
The story told is that the old enemies 'Zeed' from the first Shinobi game has reorganised, and they have now struck back at your clan, first by killing your old master, and then kidnapping your bride.
What you have to do is go around killing enemies with "kunai", or throwing knives, and find the exits on each level. You can also find power pack upgrades by breaking boxes - though some are booby-trapped with bombs. Once you touch an upgrade, your knives turn into fire and you have a ninja sword. Extra knives and health are also sometimes in these boxes.
There are eight zones to pass through on the map, each having three levels, with a boss at the last level of each zone. Standard enemies vary from ordinary WW2 type soldiers, shooting rifles, machineguns and throwing stick grenades - to ninjas with shurikens throwing stars, katana swords and chigiriki-type flail weapons. Some types of enemies only appear in specific environments.
The environments are kept in similar style within a zone, starting out in a traditional rural town and forest area with ninjas and attack dogs, next into a modern city with an airport and factories, defended mainly by soldiers, moving onto a highway with almost frogger-style jumping to avoid cars, soldiers and jumping enemies disguised in nun-outfits (nun-jas?), next into an entertainment districts on rooftops and backstreets with ballet-dancing enemies, escaping on a train (riding on top of course, a shinobi won't buy tickets) to a harbour with more soldiers and cannon towers, and ultimately to the island where the final boss of the Neo Zeed bandit resides.
The zone bosses varied with each release, as there were licensing issues preventing their free use - initially several well known cinematic characters were used: Godzilla, Batman, Terminator and Spiderman, but they were gradually replaced with other characters, sometimes varied only by simple palette changes.
- "ザ・スーパー忍" -- Japanese spelling
- "The Super Shinobi" -- Japanese title
- "The Revenge of Shinobi Classic" -- iOS and Android release title
Part of the Following Groups
|Not played this game in years, but I remember the good times||Genesis||M.Allen (88)|
|Classic Genesis action that holds up today!||Genesis||Ryan Johnson (15)|
|The best launch game of the Genesis!||Genesis||Mavi Bacon (15)|
|Zero||Genesis||Mar, 1990||97 out of 100||97|
|Sega Pro (UK)||Genesis||Mar, 1992||96 out of 100||96|
|Sega-16.com||Genesis||Jun 27, 2004||9 out of 10||90|
|SEGA-Mag (Objectif-SEGA)||Genesis||Jul 16, 2013||9 out of 10||90|
|The Games Machine (UK)||Genesis||Mar, 1990||88 out of 100||88|
|Mag'64||Wii||Jan 17, 2010||8.5 out of 10||85|
|Electronic Gaming Monthly (EGM)||Genesis||Mar, 1990||34 out of 40||85|
|Megablast||Genesis||1992||83 out of 100||83|
|The Video Game Critic||Genesis||Feb 17, 2006||B-||67|
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1001 Video GamesThe Genesis version of The Revenge of Shinobi appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Development and charactersEarly versions of The Revenge of Shinobi had you fighting Batman as a boss, but because SEGA failed to get the licensing rights for the Caped Crusader, he was replaced by a winged demon in later versions of the game. In earlier versions the round 7's boss was no other than Godzilla, but it was eventually replaced by a skinless dinosaur. One of the other bosses is very reminiscent of the Hulk. Spider-Man is also present as a boss. Both Batman and Spider-Man were deleted from from versions of the cartridge released as the "classic edition" and on the version found with the SEGA CD. Instead of Spider-Man and Batman you fight a character that turns into a were-bat.
- Electronic Gaming Monthly
- December 1989 (Issue 5) - Game of the Year (Forecasting the 1990 Award Winners) (tied with Super Mario Bros. 3)
- October 1990 (Issue 15) - Worst Ending in a Game
- Power Play
- Issue 01/1991 - Best Genesis Game in 1990
Genesis Credits (16 people)
13 developers, 3 thanks
Keiichi Yamamoto (Yamaichi)Program Coordinator:
Keiichi Yamamoto (Yamaichi)Programmers:
Matsuhide Mizoguchi (Mizoran), KottsuAssistant Programmers:
''Ore'' ...Baka, Sat ManSound Coordinator:
Tokuhiko Uwabo (Bo)Sound Programmer:
Tokuhiko Uwabo (Bo)Music Composer:
Noriyoshi Ōba (The Alive)Coordinator:
Noriyoshi Ōba (The Alive)Special Thanks To...:
Harisen F, Comi, Emiko Yamamoto (Emirin)Presented By: