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This typically zany Jeff Minter title sets you as a mutated camel, with an optional support one mimicking your moves elsewhere. The hordes of enemies to be taken on include falling umbrellas and drinks machines. Shot enemies release tokens ranging from points bonuses and energy recharges to control-reversers and poison.

Speaking of controls, the game uses the same system as Llamatron, which means that you fire automatically in the direction you're moving, but pressing the fire button allows you to rotate the direction of fire while immobile. This allows enemies in different parts of the screen to be attacked from less precarious positions.


Revenge of the Mutant Camels Atari ST Level complete
Revenge of the Mutant Camels DOS Taking a break while gazing upon hallowed llama statues.
Revenge of the Mutant Camels DOS Reaching a Dune-themed password point.
Revenge of the Mutant Camels Atari ST Title screen

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Critic Reviews

Personal Computer Games Commodore 64 Feb, 1984 10 out of 10 100
Popular Computing Weekly Commodore 64 Jan 26, 1984 9 out of 10 90
Your 64 Commodore 64 Apr, 1984 90 out of 100 90
Computer and Video Games (CVG) Commodore 64 Mar, 1984 34 out of 40 85
Your Computer Commodore 64 Mar, 1984 4 Stars4 Stars4 Stars4 Stars4 Stars 80 DOS Dec 31, 1998 5 out of 10 50
The DOS Spirit DOS Mar 05, 2010 1 out of 6 17


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The game was written over a two month period. Programmer Jeff Minter spent hours at the zoo watching a real camel in order to model the camel's animation in the game.


A competition held on the day of the C64 version's original release took the winner to Egypt, to ride a real camel around the Pyramids. Some of Jeff's best friends were camels...


  • ST Format
    • January 1993 - #45 in '50 finest Atari ST games of all time' list
    • May 1992 - #1 Most weird and stupid plots of all time (Atari ST games).
  • Zzap!
    • May 1985 (Issue 1) - #38 'It's the Zzap! 64 Top 64!'

Contributed to by Martin Smith (66862)