DescriptionRide to Hell: Retribution is an action game that incorporates different gameplay elements. The game is set in 1969 in America and has Jake Conway as the protagonist, a biker and Vietnam veteran. When he comes back he goes to live with his brother Mikey and uncle Mack. When his brother is killed in a gang-related murder by a rival biker gang, he goes on a quest for vengeance.
The game combines driving sections on a bike while fighting off bikers and dodging obstacles similar to the Road Rash games, on-foot sections with exploration and combat based on blocking, melee and ranged weapons, and rail shooter driving sections where someone else takes the wheel and Jake gets to aim and shoot as a sidecar gunner. All types of gameplay incorporate many quick time events, both in combat and while driving. Other game elements include chases (with jumps, power slides and obstacles that need to be dodged) and pursuits, hunting, deliveries and saving girls. The story is largely furthered through cut-scenes and new locations are often reached after long driving sections. Most missions have a time limit. Jake's bike can be customized through decals, paint jobs and body parts. The game features a rock soundtrack by the band Rival Sons.
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- "Ride to Hell" -- Working title
Part of the Following Groups
- 3D Engine: UnrealEngine3
- Gameplay feature: Quick Time Events / QTEs
- Genre: Car / motorcycle combat
- Middleware: Scaleform GFx SDK
There are no reviews for this game.
|Cheat Code Central||Xbox 360||Jun 26, 2013||2 out of 5||40|
|4Players.de||Windows||Jun 28, 2013||25 out of 100||25|
|Hardcore Gamer Magazine||Xbox 360||Jun 26, 2013||1 out of 5||20|
|4Players.de||Xbox 360||Jun 28, 2013||20 out of 100||20|
|Game Informer Magazine||Xbox 360||Jun 28, 2013||2 out of 10||20|
|4Players.de||PlayStation 3||Jun 28, 2013||20 out of 100||20|
|The Digital Fix||Xbox 360||Aug 13, 2013||1 out of 10||10|
|Destructoid||PlayStation 3||Jun 26, 2013||1 out of 10||10|
|GameSpot||Windows||Jul 11, 2013||1 out of 10||10|
|Eurogamer.net (UK)||Windows||Jul 10, 2013||1 out of 10||10|
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DevelopmentThe game originally started as a co-production between Deep Silver GmbH and Eutechnyx Limited as an open world game called Ride to Hell, with art provided by Massive Black. Originally announced in 2008, it was reported cancelled in 2009 and disappeared from the Deep Silver website. Development continued at Eutechnyx and the Vienna Deep Silver division that had worked on the game went under in 2010. The open world design was abandoned and the decision was made to split the game into different titles. These became Ride to Hell: Retribution, Ride to Hell: Route 666 and Ride To Hell: Beatdown.
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