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User Reviews

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Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
ZX SpectrumComputer and Video Games (CVG) (Sep, 1987)
The character set is very clearly legible, displayed as white on black, adding to the very professional performance of what must be one of the highest quality budget titles ever! The only thing lacking is its price - at £1.99 it's a snip. If Mastertronic continue to release adventures of this quality at this price, they could well revolutionise the cassette-based adventure market. Go out and buy it!
90
Commodore 64Commodore User (Sep, 1987)
Rigel's Revenge is a two parter - so you can see there's a lot to it! It is the best budget title I have yet seen - and better than many a 'full-price' adventure, too.
88
ZX SpectrumCrash! (Dec, 1987)
Rigel’s Revenge is a really interesting adventure with a sophisticated, yet still very friendly, vocabulary. The redesigned character set is most pleasing; the occasional pictures, with clues actually within them, are detailed and effective; and the scenes are atmospheric, with finely written pieces (‘skeletal remains of the geodesic dome that once covered the town’, ‘huge shards of plastiglass towered overhead’). The slick feel and look are typified by the ‘Anykey’ at the bottom — short and to the point.
80
ZX SpectrumYour Sinclair (Jan, 1988)
It's a game worth buying, with many of the routines being very convincing – bullets rain as you walk the streets, and you have to dive down into a basement out of the way, or a pack of dogs sets about chasing you. Breathlessly you try to outrun them. A touch of thriller-writing about the text, and this two-part tale is probably Mastertronic's best Speccy adventure yet.
75
Commodore 64Zzap! (Feb, 1988)
Rigel's Revenge is a must for all adventure players. The parser is more than adequate, with synonyms for most inputs having been thought of by the programmers. It's full of nasty, yet very enjoyable puzzles, has a certain wit about it, and the game inspires the player to reach the end -- and it's also very good value for money. I would suggest it become part of all Commodore owners adventure collection as of now. Get my drift?


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