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Rising Lands takes place in a not too distant future, where earth has been devastated by a comet. The survivors have formed small tribes, and as the leader of one of these tribes your mission is to guide your people to become rulers of the post-apocalyptic earth.

Gameplay is similar to most real-time strategy games. You collect three different resources (food, stones and metal) and must utilize these to build new buildings, create armies, increase population and research new technologies.

One interesting twist is that in the single-player campaign, your actions in one mission are reflected in the next mission, so if you've made peace with another tribe, you will still be at peace in the next mission. All your research is also carried over between missions.


Rising Lands Windows FMV Title Screen
Rising Lands Windows A scouting party discovers some scrap metal in the field.
Rising Lands Windows A Builder is in the process of constructing a Storehouse.
Rising Lands Windows In order for the newly built Storehouse to become operational, a Settler needs to be sent to it from the Sanctuary.

Promo Images

Rising Lands Render
Rising Lands Render
Rising Lands Logo
Rising Lands Magazine Advertisement

Alternate Titles

  • "Rising Lands: Die Herrschaft der Clans" -- German title
  • "Rising Lands : Conquêtes & Civilisations" -- French tag-lined title (first release)
  • "Rising Lands : Conquest and Civilisations" -- French tag-lined title (re-release with typo)

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

GameStar (Germany) Feb, 1998 78 out of 100 78
PC Jeux Nov, 1997 72 out of 100 72
PC Player (Denmark) 1998 7 out of 10 70
Gameplay (Benelux) Feb 02, 1998 69 out of 100 69
PC Zone Aug 13, 2001 6.9 out of 10 69
Power Play Feb, 1998 69 out of 100 69
PC Player (Germany) Feb, 1998 62 out of 100 62
PC Action (Germany) Feb 18, 1998 60 out of 100 60
PC Joker Mar, 1998 59 out of 100 59
PC Games (Germany) Feb 04, 1998 57 out of 100 57


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Isak (624) added Rising Lands (Windows) on Feb 28, 2004