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atari saboteur
R.I.S.K. Commodore 64 Title screen.


Published by


R.I.S.K. (Rapid Intercept Seek and Kill) is set on the planet Christon 3 where scientists work on developing new weaponry. Of course the planet gets attacked by aliens and the player, as a pilot who is nearby, has to drive them back.

In many ways a Defender variant, the game is a horizontally scrolling shooter (the player can move in both directions) and the goal is to clear the levels of all aliens. However, there are certain distinguishing features, notably an upgradeable space ship.

The game begins in a secure station where the player can repair damage or upgrade the ship. When everything is ready, a map is shown where the next target sector is chosen from. Inside a level, a mothership might drop supply pods, which either repair the ship, fill up ammo or contain ship parts. In each level, it is also possible to land the craft and allow one of the scientists to climb in. After a level is clear, the player returns to base through an underground tunnel. Here there are no dangers, only narrow platforms on which the player should try to land. A successful landing allows one to choose from ammo, ship parts or blueprints. Certain combinations of parts, blueprints and picked up scientists are required to upgrade the ship. Possible upgrades include faster speed, better fire power or shields.


R.I.S.K. Commodore 64 Your base.
R.I.S.K. Commodore 64 Choose your surface.
R.I.S.K. Commodore 64 Search for the boffins.
R.I.S.K. Commodore 64 Blast those enemy.

Promo Images

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Alternate Titles

  • "K.R.I.S." -- The Micro Selection release title

User Reviews

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Critic Reviews

Zzap! Jan, 1988 90 out of 100 90
ACE (Advanced Computer Entertainment) Jan, 1988 709 out of 1000 71
Commodore User Feb, 1988 7 out of 10 70
Power Play Feb, 1988 6 out of 10 60


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Patrick Bregger (269615) added R.I.S.K. (Commodore 64) on Oct 09, 2011
atari saboteur