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Control a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements.

The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins.

Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the beginning of their turn.

The game allows you to choose among 10 different types of robots to use in your hunt, each with their own personality and style. You must also mind the type of terrain you wander into, because some types may damage your robot.

The game also featured handicapping options, and, like most common card games, featured many variations of the original game by changing the way the cards are discarded, exchanged or displayed on the board.


Robot Rascals DOS Scan for an item (Tandy/PCjr)
Robot Rascals DOS Looking for a silicon salad... (CGA)
Robot Rascals Apple II Creating a Character
Robot Rascals Commodore 64 Title screen

Promo Images

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Alternate Titles

  • "Robot Rascals: A Zany Scavenger Hunt" -- Tag-lined title

User Reviews

Great family game--lots of strategy Commodore 64 Jon Vetterlein (2)

Critic Reviews

Happy Computer Commodore 64 Dec, 1986 88 out of 100 88
64'er Commodore 64 Dec, 1986 13 out of 15 87
Computer Gamer Commodore 64 Feb, 1987 85 out of 100 85
Computer Gaming World (CGW) Apple II Jan, 1987 Unscored Unscored
Compute! Commodore 64 Jan, 1987 Unscored Unscored


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  • Happy Computer
    • 1986 - Runner-up as Best Game Idea of the Year

Contributed to by tbuteler (3146) and Terok Nor (32351)
atari mania