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DescriptionControl a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements.
The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins.
Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the beginning of their turn.
The game allows you to choose among 10 different types of robots to use in your hunt, each with their own personality and style. You must also mind the type of terrain you wander into, because some types may damage your robot.
The game also featured handicapping options, and, like most common card games, featured many variations of the original game by changing the way the cards are discarded, exchanged or displayed on the board.
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- "Robot Rascals: A Zany Scavenger Hunt" -- Tag-lined title
|Great family game--lots of strategy||Commodore 64||Jon Vetterlein (2)|
|Happy Computer||Commodore 64||Dec, 1986||88 out of 100||88|
|64'er||Commodore 64||Dec, 1986||13 out of 15||87|
|Computer Gamer||Commodore 64||Feb, 1987||85 out of 100||85|
|Computer Gaming World (CGW)||Apple II||Jan, 1987||Unscored||Unscored|
|Compute!||Commodore 64||Jan, 1987||Unscored||Unscored|
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- Happy Computer
- 1986 - Runner-up as Best Game Idea of the Year