User Reviews

Makes Spectrum owners laugh Commodore 16, Plus/4 Игги Друге (46424)
Unfortunately, pre-Contra = sub-Contra. NES PCGamer77 (3233)
Fun, but extremely difficult Commodore 64 Tom White (48)

Our Users Say

Platform Votes Score
Amstrad CPC 6 4.0
Arcade 11 4.2
Atari 8-bit 5 4.5
BBC Micro 6 4.1
Commodore 16, Plus/4 6 3.1
Commodore 64 12 4.0
DOS 9 4.1
MSX 9 4.0
NES 22 3.5
Thomson MO Awaiting 5 votes...
Thomson TO 5 4.0
Xbox 360 8 4.1
ZX Spectrum 7 4.2
Combined User Score 106 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
93
Commodore 64Zzap! (Aug, 1986)
Makes Rambo and Commando feel like a Sunday stroll through the park.
85
ZX SpectrumASM (Aktueller Software Markt) (Jun, 1986)
Negativ an Green Beret ist, daß (wieder mal) Menschen umgebracht werden müssen. Ob dieses Spiel auf die „Schwarze Liste“ gesetzt wird, bezweifle ich stark (von der Liste halte ich sowieso nichts). Trotzdem wird Green Beret seine Freunde finden.
81
Amstrad CPCAmtix! (Aug, 1986)
Green Beret is a slight disappointment, but perhaps I was expecting a little too much.
81
NESThe Games Machine (UK) (Jun, 1989)
Rush'n'Attack relies largely on the great two-player action to overcome its not-so-hot in-game appearance. Ignore the ethics and get blasting those Russians!
80
NESZero (Dec, 1989)
The enemy soldiers all come at you in roughly the same place with each game, which means that you can spend time working out how to get round certain problems. This always makes things more interesting and never more so than in Rush'N Attack. While the option for simultaneous play with a second player is one of the game's best features.
80
Intelligently thought out shoot 'em up with excellent graphics and implemented on all 8-bit systems.
80
Intelligently thought out shoot 'em up with excellent graphics and implemented on all 8-bit systems.
80
Intelligently thought out shoot-em-up with excellent graphics and implemented on all 8-bit systems.
80
ZX SpectrumYour Sinclair (Jun, 1986)
I confess that I'd have been happier with a beginners level owing to the speed of the game. But it's one of those arcade treats that makes you want to go back for more and practice your skills until you too are worthy of a Green Beret. And for those who're of a less heroic bent there's sure to be a good market for POKES for infinite lives! Go on, get out there and blow up a battalion or two - you know you'll feel better for it.
77
NESRetroage (Mar 07, 2010)
Dlaczego komandos „Zielonych Beretów” ma niebieskie nakrycie głowy (lub czerwone w przypadku drugiego gracza), jak wytrzymuje 20sto stopniowe mrozy w krótkim rękawku i przede wszystkim, dlaczego ci kolesie w czerwonych gaciach zawsze chcą nas sprzątnąć z wyskoku zamiast wyciągnąć gnata? Takich pytań jest o wiele więcej, ale pamiętajmy, że to tylko gra, która przede wszystkim ma dobrze bawić. Ta sztuka udaje się jej znakomicie, chociaż mi osobiście pozostaje do dnia dzisiejszego ogromny niedosyt – komandos bez karabinu? Gdzie do cholery jest broń, z której mógłbym pruć do wrogów nie martwiąc się o zmianę kolejnych magazynków!? Mimo tego bez wahania polecam wam Green Beret. Jeśli podobają się wam inne produkcje Konami w stylu Contry to i tą pozycją nie będziecie zawiedzieni.
75
NESThe Video Game Critic (Jun 08, 2003)
The background graphics are interesting, featuring massive missile launchers, cargo planes, and enemy watchtowers. The game can be extremely difficult game without one vital piece of information: To defeat the jump-kickers, jump straight up and stab. Once you get that move down, progress comes a bit easier. Whenever possible, try to save your shooting ammo for the bosses. Each of the six stages requires some strategic thinking, and experience is the best teacher. The background music is quite memorable and the controls are responsive. Rush 'N Attack provides no continues, so you'll need to be a pretty skilled player to reach the later stages. The two-player mode is fair, but this game is better suited for solo action.
70
While the enemy bosses aren’t too interesting overall (two of them are simply a line of soldiers coming at the player), the rest of the package presented here comes together to form a pretty fun, fast-paced arcade-style experience.
70
NESRetro Game Reviews (Mar 02, 2015)
Rush'n Attack is a limited and flawed game but it's also good, dumb fun. It's the sort of title that you'll occasionally boot up for a quick blast but if you actually put the time into it you'll likely start to appreciate its unique arcade style gameplay.
70
ArcadeEurogamer.net (UK) (Oct 26, 2007)
The moderately mature theme of Green Beret helped distance it from the swell of cutesy platform games that were creating so much white noise around the arcades, and gave the important mid-to-late-teen demographic the kind of suitably blood-thirsty and intense gaming experience not offered by the likes of Mario and Mr. Do. Platformers were very much in danger of becoming the realm of girls and people who wanted to be girls, so the serious gamer was in need of exactly this kind of return to digital bloodshed and mayhem.
70
Commodore 64Computer Gamer (Aug, 1986)
Although the game action lacks great variation, the action is fast and furious which easily makes up for this. You have three lives but these can disappear very quickly. Each time you are killed any weapons you are carrying are taken away from you. I enjoyed playing this very much in many ways it compares favourably with the Konami arcade original.
70
NES1UP! (Jul 16, 2010)
La vérité est que Rush'N Attack en fait moins que ses contemporains; tous ses défauts ne sont pas imputables à son grand âge, qui aurait tendance à lui servir un peu trop facilement d'excuse. En 1986 et 1987, sur cartouches comme sur disques, il y avait des jeux plus beaux, plus longs et surtout plus fouillés. Une fois qu'on a compris cela, plus de doute possible: Rush'N Attack est de toute évidence un jeu moyen, doté d'un point de départ assez intéressant mais qui oublie de se développer. Konami n'a pas voulu en faire plus que la borne d'arcade qui était elle-même bien moyenne, sans qualités prononcées. Sa jouabilité vieillotte (on saute avec Haut, comme dans Kung Fu !) est tout de même ce qui le sauve. Précise et dynamique, elle donne envie de persévérer, d'éradiquer le péril rouge et de désosser l'U.R.S.S., seul ou avec un ami.
67
NESQuesticle.net (Apr, 2013)
Personally, it’s nice to have an aggressive old-school challenge every so often, but this is definitely an “if you’re in the mood” type of game. Rush’n Attack shanks for keeps.
60
Xbox 360RetroManiac (Apr, 2011)
Como suele pasar en las conversiones de Digital Eclipse podremos jugar online contra un amigo, en una especie de carrera por ver quien termina primero los niveles ganando más puntos de mientras, algo parecido al juego original que permitía jugar de la misma manera, pero alternando los jugadores en la misma máquina.
59
Xbox 360GameSpot (May 24, 2007)
If you played Rush 'n Attack on the Nintendo Entertainment System, you'll find a much different experience in the Xbox Live Arcade version. The arcade version lacked a couple of levels and had a different setup than the NES version, so bear that in mind if you're considering purchasing this game. If you're feeling nostalgic for this simple side-scrolling action game, you'll likely get bored after about five minutes. None of the additions or enhancements bring anything new or exciting to the game, and although it's relatively inexpensive, you're better off spending your points on other, better Xbox Live Arcade games.
50
Xbox 360Eurogamer.net (UK) (May 27, 2007)
So that's Green Beret. Charming little platform riot, but not a game that has aged well at all. Perhaps one for curious Spectrum owners to download - if only to check out what the original looked like.
40
Thomson TOTilt (Mar, 1987)
Green Beret : version classique de l'action qui ne valait que par son rythme endiablé. Hélas les mouvements englués et un déroulement irrégulier des décors, laissent apparaître la niaiserie du scénario. Le jeu reste difficile et exige une grande sûreté de geste. Pour amateurs.
35
MSXTilt (Jun, 1987)
Deux conditions pour qu'une version mérite le détour : une animation parfaite et une image soignée. Hélas les images de la version MSX sur disquette déçoivent (inférieures à celles sur C 64) et l'animation se traîne (comme sur Thomson).
28
Xbox 360Netjak (Jun 06, 2007)
I can't recommend that anyone pick up this game, not even fans of the game in arcades. If you want the thrill of playing Rush 'N Attack, go to your local arcade and see if they have a machine. The dismay of not finding a Rush 'N Attack machine will be less than the dismay you'd feel if you had purchased this game for $5. I'm going to lay it out for you here, Konami. While Time Pilot was nice, the constant supply of boring, buggy, rushed ports is wearing very, very thin. No more cheap emulation, no more parading out your old, tired games to try and turn a quick buck. Let the fans vote on what they want you to release, and release the top 3 and sit on the rest of your back catalog. I'm betting over half the people who bought this game feel cheated, and I count myself among that crowd.