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Saboteur combines platform, beat 'em up and stealth elements, setting you as a lone samurai trying to infiltrate an enemy complex. You are capable of all manner of ninja-style moves including kicks and punches, as well as using weaponry. You must travel through an underground complex linked mainly by platforms and ladders, before triggering a bomb and escaping the complex. Your energy recharges if you stay still, so finding areas free of guards (kill these for money) and dogs (avoid them; killing them gains you nothing) is useful, especially as you only have one life. There's plenty of object manipulation involved, although only one item can ever be carried at a time.


Saboteur Commodore 16, Plus/4 Exploring with enemies above me (Plus/4 version)
Saboteur Commodore 64 Starting location
Saboteur Amstrad CPC High scores
Saboteur Commodore 64 Finding a knife - if there is an object nearby that can be picked up, it appears in the lower right corner of the screen.

Promo Images

Saboteur Concept Art "This image has some odd characters in the middle, as I used this memory for something else."
Saboteur Magazine Advertisement
Saboteur Other "An advert in an old martial arts magazine, and inspired the main menu graphics."
Saboteur Concept Art "My original (unfinished) loading screen before the game was renamed to Saboteur."

Alternate Titles

  • "Saboteur!" -- Encore Commodore 64 re-release title
  • "Ninja Darkness" -- Working title

Part of the Following Groups

User Reviews

An interesting adventure with various levels of difficulty Amstrad CPC Marios Amontaristos (14)

Critic Reviews

ASM (Aktueller Software Markt) ZX Spectrum Apr, 1986 9.5 out of 10 95
Crash! ZX Spectrum Jan, 1986 93 out of 100 93
Computer and Video Games (CVG) ZX Spectrum Jan, 1986 37 out of 40 92
Commodore Format Commodore 64 Mar, 1994 90 out of 100 90 (UK) ZX Spectrum Oct 18, 2007 8 out of 10 80
Your Sinclair ZX Spectrum Oct, 1988 8 out of 10 80
Zzap! Commodore 64 Aug, 1986 75 out of 100 75
Commodore User Commodore 64 Jul, 1986 7 out of 10 70
Computer and Video Games (CVG) Amstrad CPC Jun, 1986 7 out of 10 70
ASM (Aktueller Software Markt) Commodore 16, Plus/4 Sep, 1987 Unscored Unscored


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According to the magazine Retro Gamer, the game sold about 100.000 copies.

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Contributed to by Trypticon (11040), Martin Smith (74958) and cafeine (151)