Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


The goal for the player of Savage Pond is to build a colony of frogs. At the start, only a tadpole can be controlled, swimming in the depicted pond. It can eat amoeba, which increase the score, as well as worms which occasionally drop into the water. Eating five of them adds to a counter that, once it reaches 5, makes a beetle larvae appear. Eating it before the worm counter resets advances the game.

Various dangers in and outside of the pond can cause the game to end. Dragonflies for example drop eggs into the pond, which can still be eaten as well as the larvae that hatch from them. Once they have developed into nymphs, they pose a threat however. The Dragonflies themselves can eventually be eaten once the player gets access to the frog stadium, which adds another action (using the frog's tongue) for the player to take - tadpole control is not forfeited.


Savage Pond Electron A worm is falling through the pond.
Savage Pond Atari 8-bit I have eaten all but one amoeba.
Savage Pond Atari 8-bit EEK! The nymph!
Savage Pond Atari 8-bit HELP! HE GOT ME!

Promo Images

There are no promo images for this game

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Your Commodore Commodore 64 Dec, 1984 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Retro Game Reviews Atari 8-bit Nov 16, 2019 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
Computer and Video Games (CVG) Commodore 64 May, 1984 7 out of 10 70
Computer Gamer Atari 8-bit Dec, 1986 60 out of 100 60


There are currently no topics for this game.


There is no trivia on file for this game.

Contributed to by Trypticon (11041)