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Seabase Delta is a text adventure with graphics that was developed using the Quill game writing software package.

This game is a sequel to the game Subsunk. The previous game saw the player, in the role of Ed Lines, aboard a submarine that had been sunk by enemy powers. The task there was to send a message back to base requesting help.

This game picks up from that point. The enemy have intercepted the message and, using a mysterious magnetic force, have taken the submarine to their underwater base. The player, again in the role of Ed Lines, starts the game in a walkway to the base. Beside him is a dead body and a briefcase. Ed must explore the base and find a way to escape.


Seabase Delta Commodore 64 This sets the scene for the first location
Seabase Delta Commodore 64 Aha! The base is deserted, that will make exploring easier & safer
Seabase Delta Commodore 64 The train station
Seabase Delta Commodore 64 The LOOK, EXAMINE and TAKE commands are standard to most games

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User Reviews

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Critic Reviews

Zzap! Commodore 64 Jul, 1986 85 out of 100 85
ASM (Aktueller Software Markt) ZX Spectrum Jun, 1986 7.5 out of 10 75
ASM (Aktueller Software Markt) Commodore 64 Jun, 1986 7.5 out of 10 75
Amtix! Amstrad CPC Jul, 1986 75 out of 100 75
ASM (Aktueller Software Markt) Amstrad CPC Jun, 1986 7.5 out of 10 75
Commodore User Commodore 64 Jul, 1986 3 out of 5 60


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Contributed to by piltdown_man (208831) and Terok Nor (32631)
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