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User Reviews

Doomed... ETJB (450) 3.67 Stars3.67 Stars3.67 Stars3.67 Stars3.67 Stars
The first real Doom in a cartridge. gametrader (233) unrated
Ahhh...DOOM... Joseph Vega (4) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.0
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 3.3
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 2.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.0
Overall User Score (43 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Sega Force (Mar, 1995)
Folket på SEGA vet vad de gör när Doom blir ett av de första liren på 32X. För Doom är snyggt, svårt, ondskefullt och vanebildande, och alla är vi väl lite svaga för den mörka sidan...eller? Om inte, så kan man ju alltid leka dunder-inkvisitor, och då är detta kanske ett spel för Livets Ord. Jag säger bara: köp en 32X och Doom - eller dö HÅRT! Ia urz naagha...
GamePro (US) (Feb, 1995)
Join the Space Marines! Travel to exotic worlds, meet new creatures and shoot them. It's time to lock and load Doom into a 32X and enjoy the game Wolfenstein built. This Doom sports fewer levels and less complex graphics than the PC or Jaguar versions, but it still has the chops!
Player One (Dec, 1994)
Doom sur 32X est une prouesse technique de toute beauté. Si vous ne connaissez pas ce jeu mythique sur PC, vous risquez de tomber sous son charme... gore !
Mean Machines (Jan, 1995)
Forget Zero Tolerance, forget Bloodshot. The ultimate 3D shoot 'em up has arrived. The Megadrive will never be the same again...
Play Time (Jan, 1995)
Auch auf dem 32X kann das Action-Spektakel vollends überzeugen. Kleiner Bildschirmausschnitt, niedrige Auflösung, weniger Levels (16 + 1), keine Möglichkeit zum Zwischenspeichern, dies sind die Nachteile. Die perfekte Spielbarkeit, das schnelle Scrolling und der tolle Sound aber machen die Monsterhatz aber auch hier zu einem eindrucksvollen Hardcore-Spiel.
Mega Fun (Jan, 1995)
id Software läßt der Konkurrenz nicht den Hauch einer Chance; ausgereifteres Leveldesign, intelligentere Gegner, detailliertere Grafik, realistischere Soundkulisse, durchdachtere Geheimräume, butterweicheres Scrolling, Doom ist einfach überlegen. Eine derartige Atmosphäre findet Ihr in keinem anderen 3D-Shoot'em Up.
GameFan Magazine (Dec, 1994)
I'm become accustomed to seeing new systems come out with horrible "games" imaginable, but the 32X is the complete opposite! With Doom, you get about 75% of the PC original's greatness (er, not counting the background music) for a tenth of the price. Hey...I'm there!
Oh, yeah! Hours of fun! Just the thing a person needs after a rough day! This isn't the PC version, but it still does a great job with the first-person, point-the-weapon-and-shoot idea. This has to be the ultimate stress reliever!
FLUX (Oct, 1994)
While not quite up to the high standards of the PC and Jaguar versions, DOOM mach 32X is still one of the most intense and challenging shooters around, and easily the best the 32X has to offer thus far.
IMPLANTgames (Jul 05, 2010)
Overall, Doom for the Sega 32x is a solid game. The controls are responsive, the graphics show off what the 32x is capable of, the levels are fun and well designed, and the dark atmosphere still feels fresh today. If you’re looking for the definitive version of Doom, you’ll be disappointed. If you’re looking for a fun 32x game, you’ve hit the jackpot.
For anyone who's never played Doom, this is pure gaming pleasure. The unbelievably blood-wrenching, violent, pulse-pounding action cannot be matched by any game for any system and I'm not exaggerating.
Power Unlimited (Feb, 1995)
Als logische tegenreactie op de devotie van Ben voor Doom moest ik er niet zoveel van hebben toen het op de PC uitkwam. Dat rare gepiel op het keyboard en die God-mode cheats. Maar zelf spelend op de Megadrive 32X begon ik de lol er wel van in te zien, vooral toen voornoemde expert me in level 5 de kettingzaag aanwees. Het is leuk af en toe een moordlustige freak te zijn, blijkt.
Electric Playground (Oct 02, 1995)
I like both of them [SNES and Jag ports] better than the 32X port over. For one simple reason; more levels. The 32X only has 15. Both the SNES and the Jag have upwards of 20.
Au final cette version de Doom est une franche réussite. Parfaitement fluide, avec une résolution satisfaisante et des contrôles parfaitement bien pensés, le plaisir de jeu est immédiat. On pourra regretter que le contenu soit un peu faible, mais l'absence de temps de chargement et la bonne qualité de l'expérience dans son ensemble justifient bien cette lacune, d'autant plus qu'une cartouche n'a pas les capacités de stockage d'un CD. Autant d'éléments qui font de ce Doom sur 32X une réussite, et étant donné son faible prix il serait dommage de se priver.
Despite its shortcomings, the 32X's version of Doom does have quite a bit going for it. For instance, all of the gore is there. And with it comes the satisfaction of releasing all anger on a bunch of really ugly monsters from another dimension. It's just flat-out fun, folks. Even if it is missing a few pieces.
There's not much left to discuss here. Doom can be dissected quickly and easily since everyone reading this has taken a shot a raving mad zombie soldier. If the missing levels are a problem for you, just head somewhere else. This is an average port, and not the replacement for the PC version you're looking for.
Defunct Games (Oct 23, 2004)
This game is a little different than the Jaguar counterpart. It is a little slower, and is not full screen. It also has the music, which some people may like, but I really don't want to meet these people. The game lacks the multiplayer aspect, and really isn't as much fun to play as I remember it. The control is better suited for the game than the mouse and keyboard, believe it or not, and how many first person shooters can you say that about?
Retro Game Reviews (Jun 22, 2015)
Doom on the 32X comes across as a rushed port that was released early just so it could be part of the launch line-up. It's possible to forgive the small gameplay window but the number of serious bugs make it hard to recommend over the more polished and feature-rich Atari Jaguar and PS1 versions.
The Video Game Critic (May 13, 2000)
This is a respectable version of the classic first-person shooter. There are plenty of levels (from both Doom 1 and 2), a cool map feature, excellent sounds effects, fast gameplay, and smooth animation. Unfortunately, due to the 32X limitations, you don't get the full screen view. There is a thick border which makes your view significantly smaller. This doesn't ruin the gameplay though, which is best suited to the six-button controller. But let's face it, you can pick up much better versions of this game.
IGN (Dec 05, 2008)
Doom on the 32X was the system's first major disappointment and a harbinger of problems to come. If this PC game, designed to run on a wide swath of machines, could not be decently ported to the 32X without significant sacrifices, then the add-on was in trouble. While the port is competent and, to a degree, playable, it's still hardly worth tracking down for your library.
40 (Jun 12, 2006)
Doom was a spectacular smash hit with gamers, and single-handedly changed the course of video game development. After a substantial length of time without any revolution in the industry, gamers swallowed the Doom Kool-Aid by the bucketful, and this game marked the beginning of a whole new era with a whole new genre that still reigns supreme to this day: the first-person shooter.