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Wonder Dog Reviews (SEGA CD)

Genre
Perspective
Visual
Gameplay
74
Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (7 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
98
GameFan Magazine (Oct, 1992)
Core has done it again! Wonderdog has everything I look for in an action game: Great graphics and animation, scaling and rotation, great music, and most of all Wonderdog is a long game with just the right amount of difficulty...Bring on part 2!
83
Mega Fun (Sep, 1993)
Zuerst war ich von Wonderdog nicht gerade begeistert, aber nach kurzer Einspielzeit sprang der Funke über, und inzwischen springe ich mit wachsender Freude durch die Levels. Die Grafik ist extrem bunt und abwechslungsreich, und auch der CD-Sound geht gut ins Ohr. Der Levelaufbau ist stets fair und übersichtlich, und es macht Spaß, auf Entdeckungsreise zu gehen und nach versteckten Bonushöhlen und -levels Ausschau zu halten. Für mich ist Wonderdog eines der besten Jump'n Run-Spiele, die Ihr derzeit für Euer Mega drive bekommen könnt, und Ihr solltet über eine Anschaffung nachdenken.
80
Power Play (Jan, 1993)
Die englischen Core-Design-Programmierer schufen mit dem niedlichen Jump'n'Run den ersten Höhepunkt der MEGA-CD-Geschichte. Durch schöne Animationen, witzige Gegner und viele Geheim- und Bonuslevel sorgte der Wunderhund für ernste Konkurrenz für Segas Sonic.
80
There's always plenty to see and do in Wonder Dog. It's not like Sonic where you can blast through the levels in under a minute, nor is it like Mario where you have to do a lot of exploring to finish the level. Wonder Dog has just the right mix of action, fun, and exploration to give everyone a great experience.
70
Jeuxvideo.com (Mar 18, 2011)
Malgré une réalisation de qualité et une certaine originalité, Wonder Dog peine à se hisser au niveau des ténors du genre, en raison notamment d'une durée de vie faiblarde et d'une bande-son qui aurait dû être bien meilleure compte tenu du support CD. Reste donc un titre sympathique mais pas inoubliable, en compagnie duquel les amateurs de jeux de plates-formes vont passer un agréable moment.
50
Sega-16.com (Jul 24, 2011)
The bottom line for Wonder Dog is that it’s just an average game that’s too easy, lacks variety, has a poor story, and doesn’t make any decent use of the CD’s added capabilities. Ultimately, it just feels like a cash-in for the system. If you are a Sega collector then you may be interested in knowing that there are two different boxes for this game; the common green one and a much rarer red box with an entirely different picture on the front. It is still unclear as to why both exist in the first place, but if you’re not a collector than this game will probably hold little value or interest to you because though it’s not a bad game by any means - it’s just too easy and only worth maybe a single playthrough. It’s not worth tracking down since there are so many platform games that are better than this on the Sega CD.
50
The Video Game Critic (Jan 01, 2005)
I found Wonderdog's control scheme to be pretty awkward, especially since you must often use the dash and jump buttons together. There are plenty of items to collect, hidden areas, and well-designed boss encounters. For Sega CD fans looking to take a break from the full-motion video (FMV) games, this isn't bad choice if you can stomach its kiddie style.