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Overall Action Fighter is a case of the imitator being better than the source material, largely due to the Master System's more powerful hardware. It does lose marks for terrible music, sensitive controls and overall lack of originality. But don't let Action Fighter fool you, it's worthy of your collection.
Action Fighter è una conversione interessante. Il titolo è un gioco valido di classico stampo arcade che riesce a far divertire il videogiocatore. Vi sembra poco?
The concept behind Action Fighter is absolute money, but a few rough edges prevent it from being an elite Master System title. First off, I hate how you instantly explode when you touch a freakin' guardrail. Since the road tends to suddenly branch or become narrow, you'll be crashing on a regular basis, disrupting the flow of the game. If the guardrail just slowed you down, that would have made the game much better. By the same token, I found the controls to be extremely touchy. There's nothing worse that being outfitted with brand new weapons, only to suddenly veer into a guardrail accidentally! Other flaws include the cheesy looping soundtrack and the fact that your score doesn't truly seem to convey how well you played. Action Fighter is fast and addicting, but could have benefited greatly from some fine tuning.
La réalisation de ce jeu est de qualité. Les graphismes sont corrects, l'animation fort précise et la bande sonore de qualité. Un regret : l'effet de 3D n'est pas vraiment bien rendu. Cette cartouche bien réalisée est de plus fort attrayante. Que demander de plus ?
Ce jeu est un assez bon jeu d'action mais il est trop répétitif. Les graphismes sont honorables et la sonorisation lassante, ce qui est rare sur SEGA.
Action Fighter is not a demanding game, with its fairly basic graphics, limited appeal and simplistic gameplay, but it is enjoyable, reasonably addictive and provides a good few hours distraction.
Grafisch gesehen sammelt Action Fighter wegen des wirklich gut gemachten Scrollings eine ganze Menge Pluspunkte. Trotz höherer Geschwindigkeit verschwimmen die einzelnen Sprites nicht, noch fangen sie an zu flackern. Leider kann da der einfallslose Sound in keiner Beziehung mithalten. Die Steuerung ist zwar ziemlich einfach, aber man hat auch nur wenige Optionen zur Auswahl.
Take away the monotony and devious difficulty, and there’s a shell of a decent game in Action Fighter. But seriously, friends, Action Fighter is really hard. Given the amount of action the game levies at you, you’re in a constant state of anxiety and readiness. It’s good to be somewhat tense while playing a shmup, but the ridiculously long levels leave you feeling exhausted by the end. My recommendation: play with one of these codes, beat the game, then if you still have more fight left in ya, come back and try the game without a code. You’ll see whether or not that hair on your chest is legit.
Action Fighter hat gute Ideen, wie das verwandelbare Fahrzeug und die Abwechslung zwischen Fahren und Fliegen, allerdings sind die Level einfach zu lang und zu öde. Hinzu kommen recht langweilige Endgegner. Schlecht ist das Spiel nun nicht, aber über den Durchschnitt kommt es einfach nicht hinaus.
What is missing from this Spy Hunter look-alike is the roadway control. Rather than having the opportunity to do fantastic sideswipes and rams at a reasonable speed, the car loses too much control and flies to the sides of the road much too easily. With the deadly guardrails and frequently narrow lanes, you crash and burn too often, and the Sega van doesn't provide the cool road defense gear that made Spy Hunter so much fun. No oil slicks or smokescreens -- sorry. While not bad in itself, Action Fighter lacks many gameplay elements that made Spy Hunter much better. Couple this with fairly basic first-generation Sega Master System graphics and Action Hunter is left with a little more historical significance than the simple shooters of Sega's early days.
I still think it is a reasonably fun time for one or two runs, but beyond that it isn’t anything you’d be actively seeking out for your Master System collection. And that box art…I mean, all Master System games have that horrible grid paper thing going on, but a magnifying glass…looking…at a road? What the hell?!
In conclusion, this really isn't a game you should make it a point to own unless you're a collector. Actually, that's not good enough, you should really only be a collector who insists upon having everything if you want this title because it's one of the blandest games I've ever played. It lacks everything even though it had it all there, right in front of it, to do something fun. It just didn't, and it's dismal.