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User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (9 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Nov 06, 2004)
I like this game a lot more than Tetris, cause it's way more challenging.
Raze (Feb, 1991)
Undoubtedly, this is the best variation of the game - just like Tetris was more fun against each other on the coin-op version. Due to the game's nature, it is possible to be hovering right near the top of the play area, get a chain reaction and turn the game on its head in one move. Of course, with the option of playing over nine matches, skill will eventually win out in the end.
Mean Machines (Nov, 1990)
Although Columns sounds rather dull, it's the sort of game that you keep on coming back to time and time again because it's simple, playable and very addictive indeed. It starts off easy, but when you get to high levels the jewels fall at very high speed, and your hand-to-eye co-ordination is given a really good work-out. A special mention must go to the sound, which is one of the best tunes I've heard on the Sega. Columns might not be the most exciting game in the world, but it's a great way to unwind after you've just dispatched some big baddie with your lasers, or have kicked the heads of endless street gangs in the latest beat 'em up! Try it out - you'll be surprised at just how much fun it is!
Retro Archives (Aug 23, 2018)
Comme sur Megadrive, Columns sur Master System récupère la totalité des modes de jeu développés depuis lors, parmi lesquels les fameux modes « versus » et « Doubles » (ici simplement appelé « 2 players ») qui aident à profiter du jeu sur la durée. La réalisation n’est certes pas très impressionnante – mais pour un Puzzle Game, est-ce franchement un drame? Le plaisir de jeu, lui, est toujours là et bien là.
Having seen just about every sort of Tetris-alike there is, I was beginning to feel that the genre was at last becoming stale. Then Columns appears, and it completely throws that idea right out of the window! From first impressions, you might not think that this could possibly be in the slightest bit interesting - the graphics are certainly nothing to shout about, with the possible exception of the scrolling road background, and the sound is a hypnotic little jingle that plinks away in the background. But, as you'd expect from a game like this, the playability shines through, and makes Columns one hell of an addictive number. If puzzle games are of any interest to you, then take a gander at this -you'll probably end up hooked.
Sega Power (Dec, 1993)
Tetris style gameplay, but success is a bit too random. The simultaneous two-player option is superb though and makes this a game worth checking out.
VideoGame (May, 1991)
Neste jogo, o desafio é alinhar os blocos coloridos que caem dentro de um poço, agrupando três cores iguais no sentido horizontal, vertical ou diagonal. Assim, eles desaparecerão, evitando que o poço se encha e o jogo acabe.
Wer schon der Spielidee von Tetris erlegen war, kennt ohnehin nur eine Frage: "Gibt's auch Columns auf Rezept?"

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Amstar (Jan, 1991)
Globalement, quelle que soit l'option choisie, vous êtes assuré de passer un bon moment avec Columns.
Power Play (Dec, 1990)
Columns ist mit Sicherheit eines der besten Spiele, die das Master System in der letzten Zeit in den Modulschacht gestopft bekam – Grafik und Spielwitz sind gut, nur die Musik ist zum Haareraufen.
60 (Oct 11, 2011)
Columns has its flaws and isn’t perfect in any stretch of the imagination but it succeeds in enough areas to be a solid title worthy of its shelf space though the Game Gear version is leagues better. It’s not a game that’s terribly fun in single-player mode either, but its multi-player side shines, and my wife and I consider it one of our favorite games on the console. Pick up a copy and enjoy.
VideoGame (Apr, 1991)
Este jogo é quente, por duas razões: primeiro, por ser um verdadeiro quebra cabeças. Segundo, é lançamento.
Sega Does (Oct 31, 2016)
If you’re a budding grandpa like myself who can’t quite keep up with the 16-bit version, this port will suit you better. Just make sure to bring your reading glasses along for the small sprites.
The 8-Bit version of Columns misses in several areas. While the game itself does induce the Tetris-like falling puzzle game, the shapes are too small. The game is also much too easy. Both are minor short-comings that detract from a good design.
Game Freaks 365 (Mar 28, 2006)
In conclusion, Columns isn't necessarily disappointing, it's just average. Granted, Sega had to throw a puzzle title out there for the already dying Master System in the states, but why they chose this I'm uncertain. Surely they could have done better with Lemmings, released in Europe? There were a few puzzle games released elsewhere, one of which is incredible, but I won't speak of them here because this is in references to what the NTSC audience had access too. Strangely enough they released this bugger on a few other systems, without really changing anything other than some graphics. Yeah, that's all I need to say about that.

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