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Cosmic Spacehead Reviews (SEGA Master System)

Cosmic Spacehead SEGA Master System Codemasters splash screen


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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 1.7
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (6 votes) 2.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Sega Master Force (Dec, 1993)
Cosmic Spacehead is kickin’! I expected just another platform game, completed in only a few minutes, but I was wrong — very wrong. Codemasters have used a control method unique (I think) to the console world. It’s been seen in computer games, many moons ago, but the ‘point and click’ method of playing is like a breath of fresh air to the MS.
Mega Fun (Nov, 1993)
Was auf dem MD etwas popelig wirkte, entwickelt sich zum genießbaren Handheld-Spaß. Einmal infiziert, läßt Cosmic Spacehead auch dank der kompetenten Übersetzung kaum noch los. In der Not wird der Einäugige eben zum König der Blinden im Adventure-Genre.
Le Geek (Sep, 2010)
This is by no means a must have title on the Master System. But it is a brilliant example of tuning games for the consoles of the time. And it is a fun romp. Completists will of course have to have this title, but if you're a fan of the point and click adventure, it's worth owning for an interesting take on the genre.
Defunct Games (Oct 21, 2006)
A while ago I wrote on this spot about King's Quest for the Master System. I said that it was "a unique experience to play a rare type of game like that on the Master System". I also noted that I thought King's Quest was "the only 'graphical adventure' available on Sega's 8-bitter". Now I have to reconsider those words, because Cosmic Spacehead is partly a graphical adventure game as well. Not as much in the same vein as King's Quest, this game still contains traditional platform elements with a dose of adventuring touches.
Video Games (Apr, 1994)
Der kleine Cosmic zählt mit zu den am schlechtesten animierten Figuren, die je einen Jump‘n‘Run-Level durchquert haben. Die Grafik darf als mager bezeichnet werden und die musikalische Begleitung ist nur Gedudel. Wer nicht gerade videospielbewandert ist, dem entgeht mit Sicherheit, was Cosmic Spacehead nur knapp am Kultstatus vorbeischlittern läßt: Es ist ein Anti-Spiel. Mit etwas Humor kann man sich an diesem Modul richtig erfrischen. Flache Grafik, mieser Sound und ein Spielablauf, der jedem Verwöhnten nach fünf Minuten tödlich langweilt sind die Punkte, die Cosmic Spacehead so schlecht machen, daß es schon fast schon wieder gut ist.