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I wasn't exactly over-enamoured with the coin-op - it struck me as being just another Operation Wolf clone with added bits. The Sega version is actually quite entertaining, with some pretty decent graphics, but falls down on two major problems - firstly, the game itself does become repetitive, and secondly, it's far too easy! Gaming novices or fans of the coin-op may find a few hours entertainment with Dynamite Duke, but hardened gamesters will find themselves completing this within a few goes.
Contending with Op Wolf for the title of top Sega Mow 'em Down is this conversion which is remarkably similar to the coin-op. The graphics and sonics are both polished and the gameplay, though limited, is very entertaining with there plenty of power-ups spicing up the action. The only problem is that the game is too easy to complete and you may even do it on your first go, so if possible try before you buy.
Wie sich jeder denken kann, ist dieses Filtrat alles andere als originell: die bekannten Flacker-Sprite-Routinen, ein gemächliches scrolling, ein paar mürbe Obergegner und eine Standardstory. Auch wenn sich in den fünf Levels wenig Abwechslung findet, tröstet die ganz gute Spielbarkeit über einige Mängel hinweg. Die Steuerung ist brauchbar, das ständige Ausweichen und Ballern fordert Action-Fans einiges ab.
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Dynamite Duke ist auf Dauer dumpf, aber halbwegs spielbar.
Even with these provisions, Dynamite Duke for the Master System is a lesser port. Old Duke just isn’t as fun to control, and the level design is even more unappealing here than on the Genesis. Duke will always be a legend of his time, but as with all legends, he should be remembered as he once was, not what he became.