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User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
83
Sega Pro (UK) (Feb, 1992)
Fun if you like your games fast and furious. A bit simple, though.
82
Mean Machines (Dec, 1991)
Squeezing the rather awesome arcade game into the Master System was an ambitious project to say the least - but amazingly, Sega have pulled it off! The graphics are neat - there's a little sprite flicker, but the 3D update is fast and convincing. The sound isn't quite so hot however, with some dire tunes that make you want to hide under a blanket. What's best, though, is the gameplay. It's best described as what Top Gun II should have been, with lots of missions and detailed briefings. The points trade system is a marvellous idea, introducing and interesting strategy element alongside the action. The action is fast and furious, and offers challenge and addiction unmatched by any other Master System 3D shoot 'em up. Potential Top Guns shouldn't miss it.
68
Retro Archives (Aug 13, 2021)
Soyons honnête: ce n’est certainement pas sur Master System qu’on attendait G-LOC : Air Battle. Eh bien il s’avère qu’on avait tort: grâce à une réalisation réussie et à un gameplay bien pensé, le fait est qu’on passe un très bon moment sur ce qui s’avère être un des tout meilleurs titres du genre sur la 8 bits de SEGA. Beau boulot, SIMS.
60
Sega Power (Dec, 1993)
This is a poor man's After Burner, but with a few more extra features to liven up the dull gameplay. A bit unfair to expect the Master System to cope with the superfast graphics really. Only average.
58
Sega Does (May 08, 2017)
My solitary beef with the Master System version: bullets are worthless. I’ve spewed dozens of bullets on one plane, and they always fly away like nothing happened. If you’re gonna shoot down anything, it’s gonna be with missiles, so keep a steady supply on hand at all times. Otherwise, G-LOC is probably the best combat flight-sim for the console.
50
Sega8bit.com (Oct 22, 2004)
A game that could have been so much fun is ruined by really dodgy controls - I'm sure there could have been something done about this before the games release and we would have a much better title to play today. If you like arcade flight simulations I would recommend Afterburner over this, but it can be worth a play if your a bit bored.
27
Gamers (Germany) (Aug 01, 1992)
Wirre Rabumm-Action ohne Biß, die zu schnell langweilig wird.
25
Play Time (Feb, 1992)
Auf dem Bildschirm präsentierte sich mir eine abgehalfterte Pseudo-Flugsimulation, die sich vor allem durch einfaches Scrolling (kennt Ihr “Pole Position“?), grobe Spritedarstellung und keine allzu hohe Geschwindigkeit auszeichnet. Hinzu kommt, daß man feindlichen Raketen kaum ausweichen kann, und das eigene MG das ganze Spiel über kaum genutzt wird. Man fliegt also über verschiedene Landschaftsstrukturen (?) und bearbeitet den Feuerknopf, um seine Missiles loszuwerden. Sehr eintönig könnte man denken. Weit gefehlt, denn noch eintöniger ist die permanent nervende Musik, die sich zu allem Unglück nicht einmal abschalten läßt. Richtig spannerid wird es nur, wenn ein feindliches Flugzeug seine Zielautomatik aktiviert, und man sich aus dieser befreien muß. Finger weg!


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