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User Reviews

There are no reviews for the SEGA Master System release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 2.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Text / Vocal Parser How sophisticated the text/vocal parser is, how appropriate its responses are, etc.. 3.4
Overall User Score (13 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Defunct Games (Aug 26, 2006)
I doubt many young gamers know that Sierra once was the biggest and most respected producer of classic adventure games. They kept that status for quite a few years, until LucasArts took over with extraordinary original titles like Secret of Monkey Island. Hell, in a couple of years most of the new generation of gamers probably won't even know what a point-n-click adventure is!
Power Play (Sep, 1989)
Endlich kommen auch Sega-Besitzer in den Genuß eines Sierra-Adventures. Erwartet allerdings nicht die Komplexität oder tollen Grafiken eines “Space Quest III“ oder “Police Quest II“ - das alte Kings Quest hat immerhin schon fünf Jahre auf dem Buckel. Doch Puzzles und Spielwitz haben sich erstaunlich frisch gehalten, und für Einsteiger ist das Modul geradezu ideal: Keine harte Action oder langwierige Rollenspiel-Prügelei, sondern nicht allzu schwere Denk- und Tüftelarbeit ist gefragt. Wer nichts gegen die umständliche Fummelei mit der Menüleiste einzuwenden hat, wird gut bedient.
Similar to the computer game of the same name. 76 different screens with noun and verb commands selected from a list. Not very difficult for the experienced player, but a fun quest for the average player.
Sega Does (Dec 03, 2015)
While not a poorly developed title, Quest for the Crown emerged at the worst possible time. A port of a six-year-old computer game to a console that hardly anyone owned does not make any sense. On top of that, the game was one of the few Master System games to see an American-only release. I could see Quest for the Crown performing moderately in Europe, but we American console gamers aren’t typically known for our adventure game appreciation.
52 (Jun 22, 2007)
Although Sega had starved it's MS owners of nearly all adventure games it fortunately has King's Quest released and therefore preserved the original and most classic adventure in it's game library forever! If you are an adventure gamer and you own an SMS than you must play this game!
HonestGamers (Dec 14, 2015)
King's Quest: Quest for the Crown is released on the Sega Master System (SMS) as one of the system's few pure adventure games. This is a simplified port of the original title that seeks to introduce that piece of history to console gamers!
In conclusion, King's Quest: Quest for the Crown is a disappointing conversion. Parker Brothers never seemed to get the idea of consoles down in the 8-Bit era and as far as I remember most games they released sucked, but this one is especially disappointing because the original version was so groundbreaking and entertaining. Just taking it without doing anything is totally half-assed. In addition, by this time in video game history they were already up to Part IV, which would have been a much better conversion if they wanted to straight up port it without any changes. It's a mystery to me why they didn't, because surely Roberta Williams would have wanted to make as many version of her game as possible, and since it only came out a year prior it would have made the most sense.